Gameplayer takes a look at the upcoming movie-to-game adaptation of Beowolf, developed by Tihawk and published by Ubisoft. It includes an interview with the game's brand manager, Adrian Lacey.
"But how does it play? When Ubisoft talks about the game, it uses buzzwords like 'enraged,' 'legendary,' 'epic,' 'heroic,' 'virile,' 'powerful,' 'visceral,' 'morality,' and 'tortured.' The only real emotional benefit we can see is the ability to rip a guy's arm off and use it to beat their families to a pulp."