A long time ago a company called Konami created a game called Castlevania, and it was good. It was linear and had a castle, and you threw a totally sweet boomerang to blow up fish men and eventually killed Dracula. Then a decade later, a dandy fop named Alucard got the title role in a game called Castlevania: Symphony of The Night and everyone got excited because Castlevania had a baby with Metroid, and you could explore backwards and they said “it re-defined the franchise!” The only problem is that game didn’t redefine the franchise. Back in 1988 a little game called Castlevania 2: Simon’s Quest came on the scene to turn it on its head. Now it’s 2010 and Simon’s Quest came out of retirement to have a baby with God of War. A baby that kills werewolves.