Dungeon Maker: Hunting Ground is a great looking game, but it's not apparent at first. Players begin their dungeon-making quest in a 2D village marked with different points to represent the town's various locations, like the Palace, Build Shop, Market, etc. A player's current position is represented by a chibified (that means small and cute) version of the game's main character that sways back and forth. Switching between points on the village map is simple; move the cursor with the directional pad and hit "X". Characters living in the village will guide the player through the game's early stages, which are pretty intuitive, and lead them to DMHG's really impressive part – the dungeon.