Final Fantasy's arrival on current gen hardware was good, but not brilliant - and game creators Motomu Toriyama (director) and Akihiko Maeda have now explained why.
Man, no wonder the game sucked.
I recommend you all actually read this article and learn exactly why and how SE became incapable of making a good game.
They based the final product on the frikkin demo for gods sake!!!
Oh and Square, JRPG'S WERE ONLY EVER A NICHE MARKET IN THE WEST! THATS WHY WE LIKED THEM!
SO HAPPY I only rented this game. Now we see them admitting the game is jacked up. True honesty would have been to tell us this BEFORE release. Seems they've tricked enough people into buying it, so now they can say the truth. 12
Which is why Wada made sure that FF13 is the most linear RPG ever, with no world map, towns, and branching dungeons to explore.
so much for its the 360's fault
Well in the article they actually mention that. Saying that multi platform development hindered them a bit, since they attempted to produce an engine that would work across all platforms. So Multiplatform development did hinder the project, as far as release date anyways.
The reason it went multiplatform was because PS3 was hard and expensive to develop for. They weren't going to make a profit, so they made it multiplat. Blame Sony and PS3 for it.
Actually Light the PS3 version of the game well outsold the Xbox version. So lets think about that, more revenue from PS3 version. The cost of having to produce an engine just to go multi platform was probably expensive. So in reality going multi platform cost them more money having to spend that extra time on the engine. I don't know what they made off the Xbox version as far as revenue vs how much the engine cost to make. But the point is, the PS3 version netted them more dollars. Also, the PS3 is only hard to develop for when you are new to its architecture. One you get the hang of it I'm sure its easy. Also consider the PS3 version graphically looked better, so they obviously know what they are doing. And if it was too hard to develop for, why wasn't it a Xbox exclusive?
How's that Microsoft's platform's fault? As far as the interview goes, you can say it was the PS3's fault as well... This needs to stop. The game sucked because they tried to westernize it, simple as that.
@PS360 You replied to my comment, so I assume your directing that towards me. Personally I'm not blaming the Xbox for anything or microsoft. I don't care what system its on, I was just letting the guy above know that the multi platform issue was mentioned in the article. It's SE's fault for having trouble going multi platform. Or ruining the game by trying to westernize it
Still would have been better if it was just a PS3 exclusive as many know that the game had to be watered down to be ported on the 360. Shows that greedy people tend to make big mistakes. Plus SE lost its magical touch of making good games anyways
Fu** off Square Enix. Sqare soft = RiP - may you 4 ever be rememberd. To square Enix = You money greedy mo*** F****! THank you 4 destroying one of the best jprpg games thrue the history. Gratz you realy made it.. You *** idiots! : (
lol@Meta critic the game isn't that bad, but compared to the likes of FFVI or even FFIV, this game lacks replay value. At least to me it does.
Square enix is on a roll with crappy games. -Nier -FF13 -FF14 The only good sqaure enix games are 1's that are only published by them and eidos is getting infected by the square enix virus.
Nier wasn't developed by SE. You're just butthurt SE isn't making PS3 exclusives.
LOL imagay backwards.
O look gamers who don't understand that these companies want to expand, so now they are butt hurt. YAAAAAAAAAAAAAAAAAAAAY. Once FF13vs kicks, you all will be licking their asses once more.
Expanding is good as long as the quality is still there, but it isnt its been missing ever since the merger. Sure there were a few excellent games but the good 1s dont outweigh the bad ones like. -Infinite undiscovery -Nier -FF13(Yes its shit cause i couldnt bring myself to finish this heap of trash) -Last remnant -FF14 Must i go on.
Sure whatever floats your boat, but the moment FF13vs is a good game you all love SE again. Which makes all of you just a bunch of...well insert anything you like that is insulting.
Exactly Sidar. You should see the comments in the Versus XIII articles. They're still anticipating it, despite it being developed by cr@ppy Square-Enix. Versus XIII will prove SE still has it, and blah blah. @Majestie: Infinite Undiscovery = developed by Tri-Ace Nier = developed by Cavia (and it's actually a great game) FFXIII = The only one that was developed by SE. I liked it, but it lacks replay value. Last Remnant = developed by some crap 3rd rate developer FFXIV = outsourced to China.
Looks like the t-virus has mutated into the enix virus.
I'd rather get hit with the T-Virus. Can someone please tell my why I'm able to log more hours in Persona 4 than I can in FFXIII? I put like two into XIII yesterday and like ten into Persona 4.
eroded after this debacle and the issues with FF XIV. will he push for Versus XIII to be multi-platform? or will he try to regain credibility by releasing the other exclusives to PS3, at least in Japan?
Lets hope they´ve learned
First I was like: http://2.bp.blogspot.com/_D... But then I was like: http://mohebban.burjalsaheb... Things like Front Mission Evolved prove that Square is only blind, deaf and dumb.
but final fantasy 13 was a horrible game no matter how you look at it.only thing that was good about the game was the graphics.the combat system (althought fun at first) became a game of shifting perset paradigm witch lead to repetitive gameplay.and thats all you did in ff13 was fight,fight and more fighting.the game was paced so bad on so many levels i can't believe this game didn't get slamed like ff14,this was a imcomplete jrpg.no towns no side quest besides (let me guess) more fighting.you didn't give two shits about the antagonist motives.becuase it was all laid out for you in the first 10hrs of the game, witch lead to no real plot twist.and why n hell would i want a turn based action game anyways, when i have dmc,gow,bayonetta hell even demon's souls all fit the bill.squareenix has lost sight of what made them great (if you need me to explain it to you then your in the wrong forum).so fuck se with all their excuse i'm done supporting a dev who don't give a shit about what i think,even tho i've been buying their games since the late 80's.they can continue down their road of FAIL trying to plz fps junkys, and forgetting about the fans who made them what they are 2day.i have ATLUS so screw squareenix.
but still well below the quality one would expect from a Final Fantasy installment. Hell of a lot better than that stinker XII anyhow.
Apart from the excellent fast-paced combat though, all I really remember about it is wanting to bonk every female character that popped up. With the exception of Snow's fiance; she looked about 12.
so the PS3 fans can read this and say, "See? 360 hurt development" while the 360 fans can say, "See? there were many issues hampering development". lol.
and the battle rages on...
And yet the 360 fans will never see or admit that 360 development, especially when the game itself was still in production, only added to those problems. Perhaps exponentially given that the 360 "question" was added to the process multiple times before it was finally fully included. Much like is going on with vsXIII. The game was announced as a PS3 exclusive taking full advantage of the system, yet in mid production with nothing firmly shown, multiple ramblings of it going multi are all over the place as Square insist it will be the best they have to offer.
and i blame it on SE for making poor decisions.last time i checked se is the devs of ff not microsoft.if developing for the 360 was the cause of content being taking out,it's not their fault.se made that greedy ass money milking deision to not only gimp the game,but gimp the fans on both sides (ps3 and 360)i'm sure that alot of 360 only users had a ps2 or ps1 even a nes and played ff at some point in their lives.why blame the consoles for what the developers had control over,as gamers we all was gimped out of a complete game.the system could've did with out it and the sales for ff on 360 shows that.
Its SE's fault, but I really doubt given an overly aggressive attitude that MS is wholly innocent. They wanted FFXIII on the 360 so that 360 owners wouldn't have a reason to buy a PS3. If the game suffered because of that want, oh well.
and if ff13 was better then you expected then you most not have played alot of good jrpg.ff13 was one of the worst games i've played,only reason why this epic fail gets a past is because it's ff.i don't care what name you put on that abomination of a jrpg it would still suck.ya'll make it sound like if the game was named something else it would've been good.the name of the game didn't suck, the game itself sucked.i would take ff12 over that piece of shit anyday.
A complete game? Really? Take another look at FF12 one day. See if you can find the gigantic gaping hole in the game. It's somewhere between beating Doctor Cid and Doctor Cid beating you over the head with a contrived plot device. It's painfully, agonizingly obvious that someone cut a good portion of story from the plot due to the jarring change of pace. "Here's an awesome, political, slowly developing narrative. It's super different from what we've done in the past... oops, we don't have any more development time... um, go fight the Big Bad! Oh, and all those airships in the game? They don't matter. We were going to have airship battles, but instead we'll give you a map that doesn't work as well as the teleport stones. Also, those awesome summon monsters that we painstakingly designed? They don't work. Yeah, the gameplay people are gone. They're working on the next Kingdom Hearts or something. You can summon them, but you know... you're gonna die when you do that. Just sayin'. Also, we're so sorry that the Japanese market demands that we create a whiny little kid as the main character, along with a hyper "genki" girl as a sidekick, yet again. They don't fit in the game, so we'll work around them as much as possible. Basch lives! Oh yeah, there was like... another continent or something... Roz...blahdeblah? Yeah, that doesn't matter either. The cool dude with the sunglasses? Fugeddaboudit."
In the XBOX version the graphics looks much smother and more polished, whereas you can see the PS3's lack of Anti-Aliasing make everything close-up look very rough around the edges. That being said the softening effect on the XBOX appears to be washing out the colours very very slightly, but it's barely noticeable and you certainly wouldn't notice it without a side-by-side comparison like this. I haven't played it yet but after watching this I'd definitely opt to play it on the XBOX if I had to choose. I hate jagged edges.
"I haven't played it yet" Then you don't know what the hell you're talking about. Play the damn game and then come back and try to say that the 360 version is graphically superior when EVERY journalist from blogger to pro, and everyone that has played the game, says otherwise.
Really? Well from watching the comparison the edges on the 360 version definitely look softer. But I suppose it's not a very good indication of texture quality eh, especially given the video's quality. After having a quick read though it would appear that the PS3 version is rendered in a slightly higher resolution. Interesting.
I'd imagine they've learned a valuable set of lessons from this.
I don't want to SE to fail, nor do I really think they actaully are, but I'll admit they've definately dipped somewhat; they're definately struggling to adapt to this generation or something.
Perhaps Versus XIII will mark them getting their heads back in the game.
Sounds to me like lack of any idea what they wanted to do with the game and trying to adapt the PS3 specific engine to every platform under the sun are the biggest issues.
It makes a lot of sense if you actually read it, the game was heading in the wrong direction, They had huge problems between the teams, the demo got it back on track yet it was too late in the development progress to rebuild the game to suit what people actually had wanted from it, and so they could only polish what they had and get it as tight as they could, Actually give you a bit of hope the next FF's will be better. And they do look better
that's the only conclusion espically with the horrible FF14 that loomed the PC PS3 fanboys the annoying it's being gimped because of the 360 won't save you this time from embarrasement
FF-XIII was a interesting,enjoyable game with great graphics,awesome battle system & a bad ass star Female character-Lightning.Yes it was linear,it was a departure from the norm,but sometimes people don't like or accept change but I guess 5.5 million people who bought the game enjoyed it like I did.I'm enjoying it again for the second time around & learning more about the battle engine.I guess you can't please everyone,I just love the Final Fantasy franchise.
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