Platinum Games’ JP Kellams has posted a response to the GameInformer review of Vanquish stating that the game can be beaten in four hours.
Seriously wanna see how much a playthrough would take me. Also, holy shit, people who work at Platinum Games are from Venezuela?! AWESOME! I feel like I love them a little, LITTLE more now.
Baawwwwww they're mad. TGSI
Just download the demo, i heard its the first half of the game.
That was the worse attempt of a joke I've ever seen.
I actually thought that was pretty good, lighten up zatrox. ;)<---wink
Agreed, that was pretty funny. Lighten up dude
LOL....zatrox either works for platinum games or is a ragin fanboy.
Lmao that make me laugh xD
Even if so that still puts it at around 6-7 hours which is still too short for a single player only game.
Shouldn't they correct it and say it's 8 hours or something? Instead of just saying no?
Twitter is known for the character limits that prevent you of giving a straight answer, or well, normally. And the guy he was replying to in the second tweet didn't asked how long the game was, as well. But yes, I would have liked an answer on how long it could be. Sent a Tweet with the hope of answer, and if not, I shall find out by myself. @jukins Why yes, that might be right. Either way, god, I'd like people to calm down a bit about the game's length and think rationally. I mean- look at Sin and Punishment 2. Nobody bitched about the game's length back then. Metal Gear Solid 4 is known for having around 4-5 hours of GAMEPLAY (See: Not Cutscenes), as well. In fact, ALOT, ALOT OF GAMES are beatable between the 4 or 5 mark, and it seems like the clock only counts in-game time (See: Time spent shooting stuff up.) Seriously. The "HURR RENTALZ" comments are pissing me off. @ReservoirDog316 Actually, everything but RPGs normally has lengths like this one. They're just extended by clocks running off Cutscenes and pointless wasted time doing not much (See: Nothing at all) or having short platforming sections, alot of things that they do to extend a game's length. With Vanquish, my guess is (And for what I've heard about it), is than there's no filler at all. No pointless missions, no annoying enemies, and no smoke and mirrors. It's a barebones action game. Although I must say, I'm kind of an addict when it comes to scoreboards...but that's just my personal prefference.
True but games used to be 10-20 hours per. I like the way this game looks but the fact that every level grades and times you at the end of each level means it's one of those perfectionist kinda games. Not really into those.
What games were 15-20 hours long? I'm looking at my collection and can't seem to think of any.
It took me about 16 hours to beat Ratchet and Clank Future: A Crack in Time on hard. In fact, I have to say that it was one of the best games I've ever played, story and gameplay wise. It actually made me laugh out loud several times and the puzzles are fantastic. (I just finished my first play through, and I am trying to get my "My Blaster Runs Really, Really Hot" trophy, then the "Challenge Mode" trophy which will give me the Platinum in the game.)
@Max Power It took me 17 hours to get the platinum trophy in it... A crack in time isn't that long. That said i can't get enough of that game. @Reservoir Dog I think if you go back to last gen games you will find that this is mostly a rose tinted glasses perception. Last gen games weren't that long, it was just you that were slower at completing them. I'd say on average they were 8-12 hours like they are now.
"Metal Gear Solid 4 is known for having around 4-5 hours of GAMEPLAY (See: Not Cutscenes)". Thats NONSENSE! The game is about 8-12 hours (without cutscenes). Depends on the way you play. You might be able to beat the game in under 5 hours if you speedrun.
"What games were 15-20 hours long? I'm looking at my collection and can't seem to think of any." Half-life 2, Castlevania: Lords of Shadow, Doom 3, Starcraft 2, Crysis, Batman: Arkham Asylum, Resident Evil 4, Bioshock, MGS4 (yes, I'm counting cutscenes as gametime, since that's like not counting lulls of silence in movie length). That's just off the top of my head.
I'm referring to the games belonging to generations before this one. I agree with Theonik in that it's a common misconception among people. Additionally, I don't know if it's me or you but I personally completed Arkham Asylum, Resident Evil 4 and Bioshock in well under 10 hours.
thats what i was thinking. this statement "Even in Casual Auto it doesn't make sense, nor is it indicative of how long a normal gamer's playthough would take." makes me think "ok maybe not 4 hours but no longer than 5-6?"
so what's the length then? I loved the demo, and was planning on getting it day 1 but 4 hours it's just disappointing and not worth 60 bucks
Honestly, I have always thought as the game as a solid rental since there is no co-op, multi-player or even DLC planned but this is all a bit silly now... I played the demo and I could spend at least an hour running around trying different things from the cover mechanics, the sniper gun on the ledge. Finding different weapons cache's, using the mechs...I mean the game has to be longer than 4 hours??? Regardless, the guy who responded didn't put up much of a response.
... And that is why I'll be buying it when it's price has dropped immensely. :)
jip. "pricing should be relative". if that was the case, the game should not be that expensive.
I'm guessing speed runners can finish it in about 3 hours.
We DID see a guy that completed the Demo level in 4:45. Problem is, he probably spent HOURS learning on how to do so. I'm quite sure that guy will enjoy doing the same thing on every mission of the game.
Most likely less than that man, if the game can be beaten in 4 hours speed runners will knock it down to 2/2 & a half.
Wha's going on with 4 hour long games ? If it's a awesome experience it better be the most crazy 4 hours of my life and epic !! Be ause I'm not gonna lay down $65 for a 4 hour game-are you serious .
Anyways, judging by your name and avatar... ...Demon's Souls was beatable in 5 hours, bro. I completed a new run in 5 hours 45 minutes. I'm quite sure I took a picture of the time, but eh, who knows if it's lying around this hard drive or not.
A tough game like Demon's Souls. Sure you did.
it's possible ..but it depends on how many times you completed the game before . after all demon soul is all about the traps, your stamina management and the ennemies patterns
but how many times did you have to play the game to be able to beat it in that time frame? That time counts as play through as well. There is no way you beat Demon's Souls in under 6 hours, on your FIRST play through.
i agree with that ..you need to have completed at least 10 times , possibility 20 before attempting this ..
I really hope the length thing gets clarified. This is really breaking my purchase of the game. As awesome as Vanquish is, I would not spend 60 bucks on a 4 hour game XD
Well, it's always better to spend $60 on a GOOD short game, than those $60 on a crappy long game.
I regret buying Medal of Honor and will trade this in for Vanquish.
And game length shouldn't be a factor on whether it's worth paying full price for. There are plenty of 10hr games that are amazing from start to finish and well worth paying full price. You're essentially saying that you'd prefer paying for a full game that's 20+hrs long regardless of the quality versus paying full price for a 10hr or so game that's incredible. Castlevania was touted as a 20hr game and it was filled with pointless crap just to extend the play time. On the flipside, games like Bayonetta, Uncharted 2, GoW3 were all 10hr games first time through on normal and they were amazing intense games.
10hrs =\= 4hrs Where did you get 10 hrs from?
He already said that game length was meaningless so why question him on the details of game lengths? What he's saying is, basically, that you can't put a price on enjoyment, on the pleasure you get from a game. Rather than saying a game must be this long to be any kind of value he's saying it must just be FUN for the gamer and that 20 hours of average game can never beat ten hours of amazing game, yes? As he states, that to him, game length doesn't matter he'd no doubt say that a four hour(though Platinum deny this too)game full of incredibly fun moments and great gameplay would be a lot better than a 100 houirs of mediocre gaming. If you want to go by quality and how much pleasure a game gives you rather than JUST the amount of content there is then I totally see his point. Allied top this Vanquish just isn't built to be seen the same way as a trad western action game/TPS with the usual DLC and MP and downloadable map packs and so on. No, it's a game with challenges within the framework of the game as a whole-a bit like old arcade coin ops or Sonic games used to be. Levels where speed runners can compete for the best times, areas where you can try for clean run records and such like, mad collectibles and unlockables as well-tons of stuff that doesn't need extra game length or DLC to keep you playing. My wife, to this very day(she's at it NOW!)tries to beat speed run times(records, her own times and her mates and rivals times)on Sonic2 so I get that there's another way to lengthen your play time with a game. So, Vanquish could be worth it IF it's amazing quality throughout a short original length or could be value if it tempts you back in again and again with the kind of challenges I spoke of above too. We already competed over the demo in terms of speed and clean runs so it bodes well but , I'm tempted to say, I do think I'd rather have a short, amazing game that gives me added reason to return to the main campaign(if that's the right word here)than yet another SP that I only beat as training for a MP that exists mainly to sell me maps. The truly great games are great not because they're long and not because they offer speed run opportunities or even cos there's tons of content. They're great because they're great games that amaze us with every play through or every MP session. Games, also, aren't ever worth the same as each other to me-is Fracture worth more than OoT or SotC? It's got MP and so on? No, so I'd say the guy has, at least, got a point, no? Vanquish just claims to have it's value in a different place to most current shooters and as a result people, I think, are slightly missing the point by expecting similar content from iot.
Platinum games is known for making SHORT length games. -MadWorld -Bayonetta etc. (Played them both btw)
Maybe they dont have the budget to make long game, they're kind of a small dev
bayonetta is not short you know, 15-18 hour game on normal, even longer if you replay and unlock new weapons, costume...blah blah blah.....purchase new moves and pull out and experience every moves and weapon combo. on harder difficulty....well.....
bayonetta can be finished in 6 hours 42 minutes .. that's the time i got last time i played .. but having said that you've missed a lot of the things the game has to offer i'd say you'"d have to play at least 20 jours and be a god player to get "everything"
the game really is 4-5 hours long i have it and finished in 4h28min,every time when you reach a checkpoint a window will appear with your progress for that section and on the left side it will show the time you took to finish that section and on the right side the total time you spend playing the game and when i finished the game my time was 4:28,when they said this will be a fast TPS game they weren't kidding
ok where is jp's twitter comment?? it's as if it doesn't exit
even its review doesn't seem that stable many times. i'm sure hell not interested in this game and sure as hell not gonna buy it....but some stupid idiot can boast about beating that game in 4 hours ONLY without mentioning difficulty (hell, i beat killzone 2 on easiest at around 4 hours as well, considering the game is much more slow paced, on the hardest however, it took me almost double the time) and then generalize it for everyone just sound a little off........in other words the reviewer is most probably bullshitting. also, if your character does not moves as slow as shit like marcus fenix......then what is so much to brag about as if its a weakness. that game is crazy fast man.
What? 4 hours? I just don't believe it.
Hmmm..if this is anything like Bayonetta you're not necessarily going to get a high score by racing through the levels, time is one thing but accuracy and avoiding damage count too and from what I understand you're supposed to go ahead of your troops to protect them, you can bet that you'll get score modifiers for keeping them alive. I played the demo and thought it was pretty cool but I'm not sure I'm paying $110 for it, especially now that the Australian dollar has reached parity with the U.S, we're effectively paying double the price for games.
Yeh, the VAT excuses won't cut it this time, will they? The US gamers does seem to be on the winning end compared to EU and AUS gamers when you do the sums and always seem to be the ones losing out on the variations in sterling/Aus dollars and USD etc. Never seems fair and our brothers in Scandinavia seem to get bashed the worst! IU won't pretend to even come close to grasping the Japanese game pricing system-puzzles me completely! But you're right about V'quish as there wiill be all sorts of modes to keep your scores relevant and the wife is already imagining it's the kind of game for her cos it looks like a SP score fest that rewards speed and accuracy so you can compete with other people against the clock ands scoreboard. She loves that stuff and always moans we don't have enough big budget games supporting it in the age of Vs MP online. This AND Sonic4 in the same breath almost? She'll be busy for ever! I'll be doing ALL the housework now(not that I don't do my share anyway-in case you were imagining I'm usually sat here being fed grapes by concubines while the missus slaves!)if her Sonic2 addiction is anything to go by.
haha maybe thats why they have it for 30 instead of 40 for the standard edition in uk lol,some places anyway,ill wait for it to be 15 before i buy. 4 hours is a joke,how could they think it was okay
4 hours for a full price game is simply not acceptable. It should be 8-10 hours as a minimum on the easiest difficulty setting.
If games were priced by the hour and by the dollar, Vanquish would be $4.
finished the game (xbox360 version) yesterday in about 5 hours on normal difficulty, it's pretty addictive but the upgrade system is broken, cause the game force you not to use weapons since you have to have full ammo and only then if you pickup the same weapon you will upgrade it, also they could make some of the moves + the bullet time upgradeable (it's kinda boring to have all the moves from the beginning and that way there is no room for motivation for upgrades). They should make all the upgrades through classic point collecting and buying style. Melee attack is also a setback, since you can only melee once and it depletes all the AR bar (bullet time) and have to wait for about 10 seconds to melee again. The game had really great potential, but failed thx to the short campaing and the upgrade system...
This sounds about right from what I played in both demos... I thought there would be new skills but if the character is not upgradable like Bayonetta I just lost my interest in this game. Only upgrading weapons sucks.
I hope thats an error on GI's part. Bayo was quite long (almost too long. It never seemed to end. It had like 4 ending sequences.)
I know right. Just when I thought I beat the Bayonetta, the game screams, "GET OVER HERE" like 5x. The moment that really got me laughing my ass off, when I thought I beat the game, was when the credits started rolling and Jeanne said "Hold on, its not over yet" and you had to destroy the remnants of Jubileus before they crashed onto earth. I know Vanquish will be the best TPS because its Platinum.
GameInformer:-> "Don't be surprised if you finish your first playthrough in four hours." Platinum -> "Really? Because it would surprise the hell out of us. Just so you guys know, my final tuning playthrough (not trying to speed run, or bug check, but playing it like I would approach a shooter at home) was something like 6.5 hours." I'm sure this guy has played through it a dozen times so it would probably be longer for your first time through.
I could tear through a gears game in 4 hours (skipped cutscenes etc) Could tear through halo or cod in about the same just as easy. Even the longest games can be torn through in no time depending on your play style. If I was doing speedruns on EVERY game then even RPG's could be turned short. Imagine Obliviion on a speedrun lol. Game length is subjective, Take the cell shaded PoP game. TINY! and the replay value was little, scoreboards and etc make this seem like the length could string along a bit more. I see the replay more along the lnes of Lost planet to be honest, Co-op would have salvaged this play time a lot though
I don't think co-op would work in Vanquish cos of the pl;ay speed and amount of stuff onscreen. It would be a pain to keep together with you and a mate zipping about at different ends of a level/area and if together there would end up being slow down or a graphical drop in res because of just how much was going on. Also how would you implement going into bullet time separately in the same game space? IDK, there just seems too many issues and Platinum themselves said they didn't even seriously consider it after their first look cos it just wasn't going to work for the game style. I seriously think it's value will come in the quality of freneticx gameplay and the competing with others and the score board for best times and cleanest runs and attack modes and so on and so forth. It's just another approach to replayability isn't it? We've got plenty of FPS/TPS games that wield the normal MP/Co-op content so isn't there room for a blast of adrenaline for those who like a change of pace and a different challenge to the oines we normally get? So what if it6's a bit old school arcade in it's approach? We don'[t see much like this and I think it could be refreshing and I'm not going to bash it for being short before I've played it as it might well need many plays through to get everything out of it without even getting into speed runs etc. Natch, it could still be a rip off but I'm willing to give Mikami a chance as he's a God round my house(I make the kids pray to him and Suda every night and say that if they don't Kojima will come round and trap them in a never ending cut scene with Raiden as punishment! The Japanese gaming Gods are vengeful!)and also because I actually like to see different approaches to longevity in games.
Am I the only one who doesn't care how long this game is? It certainly wouldn't stop me from buying it and enjoying the hell out of it.
i already want like 20 games so i dont think ill worry about this one xD
I finished the first Act in about 1.5 yesterday, died about ten times. I think there are like 5 acts, 4-5 seems about right. One things forsure thought. I'll be playing throught this game atleast one more time, it's that much fun. Games as polished as this are just a blast to play, messing up robots and watching them blow up just dose't get old. So far no cheap tricks, nor backtracking, to give it longer legs. Just pure fun! By the way trophies seem super easy, got like 10 so far.
I keep hearing great things about this game and I haven't even got around to downloading the demo...There are just too many other titles coming out for me to even consider buying this game this year. I hear its just like Gears of War but with robots...well if thats the case then I'll just pop in Gears of War and pretend I'm fighting robots =)
It's NOTHING like Gears. I can't think of a much worse comparison-but then again it's not really much like any OTHER shooter either! Imagine it as if the TPS cover shooter got caught in the broom cupboard being banged by a bullet hell shmup, yeah? Vanquish is their hard smoking illegitimate offspring that doesn't look much like mum or dad but contains the genes of both. Done. "Gears with robots" doesn't come close to covering a game as fast and messed up as Vanquish. Seriously, play the demo cos I wasn't at all sure about the concept but that demo blew me away and it seems to be a bit Marmite-so you could either love it or hate it but isn't the chance of love worth a few risks!? Sorry, IDK what's up with me tonight.
But isn't a gears rip off. It's does alot of new things to stand on it's own two. Slide dashing for example, and really different guns, and weapons. There is one gun that dishes out circular blades, kinda come around like a boomerang, and can take out two or three weaker robots, and just limbs off of bigger ones. And the obvious is that Gears is gothic scifi, where Vanquish is uber scifi....
4hrs?people only accept that for games that are mp based
-or have Call of Duty in the Title.... ;-)
I'd say Call of Duty is more so multiplayer based.. That's just the way it would appear to me, anyway.
I just wonder bout these.. 4 hours gameplay, how so? Couldn't MGS4 be beaten in like 4 hours? Or close to it. Of course, MGS4 is just a run through, no killing, not bein caught, ect. But, when these articles say there short, do they play through or run through? Iduno..