Eurogamer writes: "It's a familiar dilemma. That moment of decision as you weigh up the empty game case in your hand before taking it to the till. You've waited for this game. You're excited about this game. But will it be any good? Are you about to waste your money on something that will be gathering dust before the week is out?
We've all been there, but consider another complication. What if, rather than just worrying about whether you'll enjoy the game, you had to take into account the idea that you might not be able to play it at all? "