CVG: Sadly, they're just going to have to wait; until March 2011 to be precise. Which is a huge shame - because the way Crytek boss Cevat Yerli talks about it, it's shaping up to be something very special indeed...
It'll be interesting to see how the 360 and PS3 handle this game. I've seen some PC gameplay and its pretty damn good. I suck with mice and keyboards though.
How can someone suck with mouse 'n keyboard?
What a question. By not playing well with them?
I know a few people who after years of playing with a controller find it strange to use a KB + M for gaming, particularly using WASD keys for movement. I think it just comes down to what you're used to.
Easy, because it's to easy to hit the wrong key. Gamepads aren't surrounded by other buttons. I work with computers all day long and have been for years but I still suck at FPS games with KB+M.
it should support the 360 gamepad on PC. most PC games do nowadays edit: this was a reply to OP
I have mixed feelings about keyboard and mouse controls. On the one hand the aiming is faster and much more precise than aiming with an analogue stick. On the other hand using WASD keys for movement feels positively archaic to me. With an analogue stick you can move in any direction, not just backwards, forwards, and side to side. Pushing individual keys to move in distinct directions feels cumbersome if you are used to analogue movement. I think a combination of both approaches would be ideal. Have an analogue stick in the left hand (something like the Move navigation controller) and then have a mouse on the right side to control aiming.
crysis 2 is looking amazing. i cannot wait for this game!! the first was just so much fun. i love the open world aspect, and the nano suit, and everything! such a great game. 2 is looking very nice.
Doesn't matter http://xbox360.ign.com/arti...
I played the 360 version...seems ok. But I'm hoping for the ps3 version to use the ps3's power
I prefer the analog stick over the keyboard.Wonder if anyone could get the move Nav controller running on PC. So I could use it with a mouse best of both worlds.Devs could also allow that in there PS3 games.
you cant say that around here pc elitist cant fathom that controlling a game with your thumb can be as accurate as your wrist
It has nothing to do with wrist vs. thumb. On an analog stick you have about an inch of motion freedom with only one dead zone in the middle. Try drawing a smooth eight on your screen with that analog stick. It's not possible because you will need to keep coming back to the dead zone multiple times to change the direction.
last console controller I was fond of was an Epyx 500XJ, for its day it was beautiful. That was years ago, since then I loved my keyboard and mouse, but now I love the 360 controller. It is the most ergonomically friendly as well as the most accurate console controller I have ever used (in my 35 years of gaming). Once I understood the relationship between my thumbs always touching the analog sticks (left thumb more than right) and success, I fell in love. Now, I could not be coaxed into saying anything negative about the venerable KB/M. However, I am convinced that the 360 controller has acheived parity with it in regards to accuracy. I say both input methods are viable methods in which to master, the sticks may just take longer.
Man, I agree with you. I just said almost the same thing in a comment above, but I swear I didn't read your comment before I made mine. Now it looks like I just copied you. ;) I've actually talked about this with a friend before. We both like aiming with the mouse, but we don't like moving with the WASD keys, so we thought having a mouse in the right hand and an analogue stick (with other buttons) in the left hand would be the ideal setup.
Show me some Dx11 footage. Preferably played with a mouse.
cant say until i have it in my hands.. crysis was average at best at gameplay, graphics wer nice though.
Gameplay average at best? Does the wave of people who never even touched the game ever end?
So between the consoles there won't be much of a difference. Probably, I can't tell exactly yet but... probably you'll have some improvements on the PS3 for that matter, but this might be because of the Blu-ray itself. Overall it's not very noticeable. I think the PS3 and 360 version will be very similar or the same. On PC, our key is that Crysis gamers can play Crysis 2 easily. But we also want to be sure that we're pushing the boundaries of Crysis 2 as well as PC - but I can't say more on that topic. The technology itself was difficult for us to get onto consoles, but I think we're at the point that we not only went to consoles but also push beyond that bar of the PC game on the consoles, and also benefit from the console technology on the PC as well. Through the goal of getting on 360 and PS3 we've further optimised our PC experience as well.
Maybe the textures will be better on PS3 duo to blu ray and their streaming technique.
360 footage of crysis 2... http://www.youtube.com/watc...
I think the 360 is pretty unique even though I'm a Playstation guy. Not many 5 year old consoles have managed to pump out such visuals this far in. The PS3 is getting up there too, so its crazy to see the gameplay. It seems like 360 and PS3 will duel for years to come... Also I didn't intend to start a war of M+K vs. Controller with my first statement lol
Come march this baby will be mine!!.
isnt 3ds supposed to launch the same month lol,which to get first
Very interesting read on Kinect input, 3d, possible bluray advantage, and AI. This game and Brink both have my attention.
Brink looks so amazing, and so does bioshock infinite...its almost like their running on new hardware.
Obviously you're bringing Crysis 2 out across the platforms. How much of a difference is there on console compared to PC? So between the consoles there won't be much of a difference. Probably, I can't tell exactly yet but... probably you'll have some improvements on the PS3 for that matter, but this might be because of the Blu-ray itself. Overall it's not very noticeable. I think the PS3 and 360 version will be very similar or the same. Just a heads up to all you BlueRay dissers. Another developer goes on record stating BR has its advantages
Hmm...we'll see. Devs often talk up the PS3 before release and then when their game actually comes out we find that the PS3 version still lags behind the 360 version. I remember how the developers of Ghostbusters talked up the PS3 before the game came out and, well, we all know how that turned out. The advantage of Blu-ray is more capacity, plain and simple. It allows for more content on one disc and in some situations could also allow for less compression to be used. For the most part, though, disc capacity doesn't really affect graphics the way some people think it does.
Thats due to ports, generally a game made for ps3 and ported 360 runs better on ps3. However when a game is designed with both in mind from ground up PS3 comes out on top. The Blu-ray does help, However it actually all comes down to the fact that the PS3 has higher constant performance, the 360 does have higher peak performance but this can only be implemented in cut scenes etc. Made irrellivent by the fact that all the best cut scenes are pre rendered and are better than standard cut scenes
I love my PS3 and 360 but this game I will be playing on the PC. I am also curious to see more console footage. Crytek said they want to hold the crown for best graphics on console and well ND and GG are hanging onto it tight(and well deserved).
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