Eurogamer writes: "Who can remember when this was all just fields? Shiny, stripy, bright green fields, lying under fluffy white clouds and skies bluer than the liquid in an Always ad. All right, it wasn't all just fields; there were neon-lit casinos, crumbling ancient temples and cities in the clouds, too.
Yes, there were also giant industrial complexes so huge their purpose was probably something to do with chemical warfare and Iran. But these were fun to explore, so long as you could keep from drowning in the rivers of toxic waste."