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Are pre-owned game sales only good for retailers?

Which? Convo: Both Asda and Tesco are moving into the lucrative pre-owned video games market, letting us exchange our second-hand games to go toward the cost of new ones. It looks like good news for us, but for how long?

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InFAMOUS12840d ago

Buy a game for 20 and sell it for 59... Of course its good business for retail...

deadreckoning6662840d ago

Its good for consumers too. I've saved hundreds of dollars over the years buying games secondhand.

techie2840d ago

Yeah but not from stores...online gets you better deals from day one. At least in the UK.

evrfighter2840d ago

"I've saved hundreds of dollars over the years buying games secondhand."

I've saved even more buying games new thanks to a certain companies seasonal sales.

Chug2840d ago

I just got MOH from Amazon for...FREE (I had $60 of credit from other game purchases), and to top it off they gave me a $20 dollar credit on top.

imoutofthecontest2840d ago

They build hype and anticipation for future projects and lead to higher sales of upcoming games by the developers and publishers whose games are being resold. Without used sales, devs and pubs wouldn't have as many new sales either. They're good for everyone.

Emmettcelticfan2840d ago (Edited 2840d ago )

yes because majority of people take store credit, which is out towards buying something else in store. Then the traded in game is put on sale at a higher price it's a win win for the retailer.

Lets say I trade in heavy rain and get £15 store credit. Which I put towards a £40 game I have to pay an extra £25 to make it up. The store then re sells the game at £30. Yet no money is paid out from the store for the trade in, that's why they lower the value if you want cash back to discourage it. But we can't guess exactly how much the retailer will make as we don't know the wholesale price of the games that they purchase to sell for all we know the store has purchased it stock from liquidised businesses and got it on the cheap

imoutofthecontest2840d ago

The store still had to buy that game from the publisher though. Really, a publisher has already made his money once the game is even ON the shelf at the store.

You buying a NEW game from the store doesn't send any paycheck to the publisher, either. It only funds future projects...just like a used game.

imoutofthecontest2840d ago (Edited 2840d ago )

Disagree all you want, but this is the way business works. Fact. I have not shared any opinions here.

techie2840d ago

But they dont get any money from the sale of the used game. They can't even really track it as a sale either.

imoutofthecontest2840d ago (Edited 2840d ago )

Re: "But they dont get any money from the sale of the used game."
They don't get much for the sale of a new game either. Stores buy the games in bulk from publishers for a low, set price. When you buy a new game, not much, if any, of that money goes to the publisher. Sorry. It goes to the store.

What a game sale does -- both a used sale AND a new sale alike -- is send a message to the retailer "Hey, lots of people like this game."

Then, when a sequel or another game by that publisher comes out, the retailer is likely to order MORE copies of it than they did the last game. Both used and new sales factor into this. And no, not everyone has the money to always buy new when used is unavailable, so removing the sale of used games altogether would certainly not increase new sales very much.

It's just a little stupid seeing people who know absolutely nothing about business writing articles and making comments as if they know what goes on and they know the flow of the money. They don't. You don't. I'm explaining this to you with facts and you're shaking your head because you've convinced yourself of things you and internet goons have simply made up but *seem* like they should be true. Since you want a reason to hate on used game shops, you'll cling to it as hard as you can. Forget what you "know" and listen to the truth.

techie2840d ago (Edited 2840d ago )

The only way publishers make money is from game sales...so it has to go to them somehow.

And mate - you don't make your argument stronger by shouting down others - you make it by producing a rational argument with facts to back it up. You need to learn how to take part in a debate without going all crazy when someone disagrees with you. You might be used to it on N4G, but quite frankly, you should know better.

Video games are quite clearly in a very different position to other media, and the question is why? Why don't the developers get a cut of the used game sales? The retailers certainly have a big enough margin to allow it.

imoutofthecontest2840d ago (Edited 2840d ago )

"The only way publishers make money is from game sales...so it has to go to them somehow."
^ They get them, but not the way you think they do. Again, you're not listening to facts and making yourself look a little bit silly. When you buy a new game from a shop, the shop gets that money. NOT the publisher. The publisher already got paid when the shop ordered its big case of copies. The publisher only prints so many of them and doesn't often print more in real time as they're purchased. A "second print" is rare.

"And mate - you don't make your argument stronger by shouting down others"
^ Who is shouting? Because I present real facts about the business of this and you're kicking and screaming trying to find ways to make it untrue. I'm sorry "mate," but that's life. This is how it works. You can accept it or keep denying reality; it's your choice.

"you make it by producing a rational argument with facts to back it
up"
^ Haha, have you even read my posts? ^_^ It doesn't sound like you have.
Additionally, I should ask where your facts are. It goes both ways.
Don't debate like a child; we're grown-ups here. I've been giving you facts this whole time and all you have on your end is speculation.

"Why don't the developers get a cut of the used game sales?"
Because they don't need to. The authors of books and directors of films don't get cuts of used book or DVD sales, and games are no different. Used game sales benefit pubishers/developers in other ways.

The whole process is quite long, but here's what's up. Used game sales, like I've said before, increase demand for games by that pub/dev, especially sequels. This means, next game (because honestly, what studio only wants to make ONE game and be done? Their goal is to make games for years) that comes out will be far more anticipated, and retailers will be shelling out a lot more money buying up a lot more new copies from the publisher, beause they're sure they will NEED them.

A great case-in-point is ICO. ICO on the PS2 sold horribly when it was new. But used, my friend...once it hit those rock-bottom prices in the used shops, it took off. And then, when the same guys made Shadow of the Colossus, it was a decent-scale hit; it made money because the stores knew they could safely buy more copies from the publisher. It even cracked the Greatest Hits line! And now? The Last Guardian is one of the most anticipated games out there, and was stealing the show at TGS this year.

Without ICO picking up steam from used sales, there might have been no SotC or Last Guardian to speak of. And that's just fact.

techie2840d ago

I appreciate your passion imoutofthecontest and I am certainly listening. Don't think that I'm completely arguing against you, I'm just trying to tease out your actual argument.

You've still actually yet to produce a fact that argues your case. You've only put forward postulations relating to real world cases, but there's no saying that your interpretation of it is fact.

I think it's a very interesting idea that used games increase the probability of future purchases, but I'm not exactly sure how we'd measure this without being able to compare it to an industry without used sales.

Your ICO example could be due to a number of factors, but your argument could be true.

I also still don't see why game makers/publishers couldn't get a little cut out of the used game sale - say £1. That might sweeten it a little - as these are sales made in actual retailers - not just on the internet. And i hate to remind you, but as is said in the article - retailers don't sell used books or DVDs.

Plus, if you feel so strongly about this, why don't you make a comment on the article itself - rather than the vaccum that is N4G where the comments are lost forever after one page.

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whitesoxfalife2840d ago

true shit on what u said and i agree but the its still a win fa the pubs too cuz of dlc cuz everybody who buys the game used and then turnaround to buy dlc for that game they get something back........why u think Ea has done that to its used games...................

techie2840d ago

Well DLC is all very new...I don't think it's making businesses profitable...yet

danielle0072840d ago

$15 per each map pack? Pretttty sure they're making bank.

whitesoxfalife2840d ago

i know i bought countelss of used games from gamefly, gamestop and i still buys dlc from them

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