M2G Writes: A big competition took place yesterday at Gamefest. Everyone could race for a minute in a GT5 booth. Check out a new gameplay after the break.
I want this game now, not long i know but its gonna drag in sooo slow.
I know, it seems like the closer it gets the longer its taking. I guess that I want it that bad.
I am now starting to get sick of all the videos posted of gt5 its been going on for too many yeas not the need to stop showing videos and release the game we have all been waiting far too long for.
well . my pain is being help by the fact that im getting my own car in a few weeks.. so im kinda distracted about GT5 releasing for now =
there must be a hundred builds out there of this game. Every time i see it it looks and plays different. Now why cant this guy turn, what is up with the controls here?
Didn't you see him run into the car?
the guy playing cant play racing games. He cant even turn properly, he cant even brake. Theres nothing wrong with the game its the the player.
Usually the people who try the game very early really have no fucking clue on how to hold a remote. Shame really.
I agree about the builds thing. Its incredible how many variations must be out there loaded onto these booths. I have seen skid marks for a fact on the builds at gamescon back in august, but there doesnt appear to be any implemented here. No damage again either. Most of the demos i have seen lack damage. I know it exists, i know its there, but im worried about how little is seen of it and hope its just been tweaked and massaged up until the day the game goes gold which has to be within a few days, if it hasnt already. Its the one thing im fretting about, its not consistantly been seen in all the footage of demo booths even though its supposed to be less than a month from release! Im sure it'll all come together on the final disc and salivating at the thought of all the options and possiblities GT5 is sure to offer up.
thats the nice thing about an incrmental design system if bugs show up in a physics test build you know where to look same as damage or ai or whatever then once each is working correctly and debuged as much as possible its adden to another part and tested again debugged and add tell the entire thing is running once each part is running bug free the only bugs come from interactiosn which can be traced :)
it WAS not the guy fault driving.... damn controller.
5 years in the making, release in less than a month and it's still the same old noob driver with off-screen footage. I just want some decent direct feed with someone driving whos got functioning eye sight.
If this and all the other footage is any indication of the skill of the ppl that are gonna play GT5, then that Mercedes SLS AMG is as good as mine.
well unlucky for you cause that car is gonna be mine lol
its like graphical butter to the eyes.
I GT fan,but no standard cars/800!!/screens and gameplay!!WHY??? Only premium cars,many screens and video!Standard NOTHING.
There's been an official trailer dedicated only to standard cars and many official standard car pictures, you serious?
Damage? Wall grinding?
Check out the TGS build to see the new real time damage
Where Is It MANY official standard car pictures????
With 3D glasses and I must say I was bit disappointed. Cross plane trees and lots of wall grinding. Hope that was an old build. Please be sensible and don't "disagree" me because they are all facts.
Reminds me of pgr3 will this game ever release.
this guy cant drive... this isnt an arcadey racer, you need to break before turning, love the environments and car models.
Too bad they couldn't handle the aliasing. This game would be a graphical benchmark with some antialiasing and full 1080P resolution.
needs anti aliasing, jaggies everywhere, but decent detail, trees need work...look like sims 3 trees
I dont think GT5 has any AA issues. I know there is MINIMUM 2xMSAA applied. This has to be a pretty old build. There is not even damage in place.
This game will be nitpicked to death. I can already see it. I know it'll be a FANTASTIC game, but I can already see the huge amount of nitpicking it could get.
why do these people who cant drive for nuts gets the experience this game first hand.. if everyone in this world drives like this in this game... i'll be the best GT player ever.. lol... but sadly, i'm no where near the top 50. LOL and i consider myself pretty decent with this game.
dont forget as much as it is painfull to watch most of these players havnt used a wheel in a racing game before, even more of them have probably never drove a real car, it reminds me of when i played gt1 for the first time all those years ago lol.
I got to ask anyone who has played at one of these booths. When in 3rd person mode, behind the car. Is it easier to drive then prologue. Because that was the biggest problem for alot of people that play that way, felt stiff. I do not play that way and i'm always in cockpit view. So it always feels correct, just wondered if they've changed it.
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