Castlevania Lords of Shadow: Too much of a GoW 3 ripoff?

Idealo: "Castlevania: Lords of Shadow is an action game through and through, and anyone who has also played God of War 3 or Shadow of the Colossus will be very familiar with its gameplay."

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DelbertGrady2722d ago

You can't make a third person action game without stealing from God of War since God of War invented the genre.

NovusTerminus2722d ago (Edited 2722d ago )

Release Date: 2001

I'm sorry but what? GoW was far from the first, and did NOT create the genre.

AntoineDcoolette2722d ago

Since Delbert's comment went over so many peoples' heads...


Newtype2722d ago

God of War perfected the genre.

GhettoBlasStarr2722d ago

Onimusha was 1st actually. Either way it was not god of war.

Jaces2721d ago

I'm thinking Dante's Inferno was more of a GoW rip than this by far.

MorganX2721d ago

Umm, Gauntlet, LOL. Everyone borrows from Pong, Choplifter, Space Invaders, and Zork. And Zaxxon, and Buck Rogers. Oh, wait, and of course Pitfall! who can forget Pitfall. Now, let's go over Intellivision's library.

wsoutlaw872721d ago

but god of war how ever, is simply the best. GOW3 was one of the best games ive played in a while

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deadreckoning6662722d ago (Edited 2722d ago )

God of War's quicktime events were inspired by The Mark of Kri. Also, DMC and Prince of Persia were said to be HUGE inspirations for Sony Santa Monica. I don't see how it "created" the genre.

Gue12722d ago (Edited 2722d ago )

Me neither but one thing is inspiration and another thing is when you completely rip-off another game like Castlevania did with GOW. At least Castlevania was a good game compared to Quantum, a rip-off of GeoW.

It seems like japanese devs are starting to rip-off western games to try to come out of their staleness.

tinybigman2721d ago (Edited 2721d ago )

i think i understand why the big name sites gave the game low scores. to me LoS probably doesnt feel like the traditional castlevania games, but more like GoW/DMC/SotC (with the giant bosses). for me i'm only a couple of chapters in so i can't give my personal opinion.

the game has gotten great scores for being a great game so i don't see why people are getting bent out of shape over comparisons or the scores.

man Mark of Kri was a awesome game i wish they made a sequel to it.

MiloGarret2721d ago

Mercurysteam (developer) is from Spain. They were supported by Kojima Productions but Mercurysteam are the people behind this game.

Konami (publisher) is from Japan.

Btw play it, it may seem like a GOW ripoff in the beginning, but as the game progresses so does the gameplay. It's a fantastic adventure/action game featuring the best boss battles I've ever had the pleasure of experiencing (except the Titans which suck). Highly recommended. Just don't expect to be led by the hand.

GuruStarr782721d ago


They did make a sequel to Mark of the Kri, I think it was called Rise of the Kasai....

DigitalAnalog2721d ago

Really? I thought Shenmue popularized that concept. (If not Die Hard Arcade back in the Saturn days)

-End statement

tinybigman2721d ago

Really I don't even remember it. Was it as good as Kri?

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Eamon2722d ago

We need to keep remembering how some people were only just born this gen.

kewlkat0072721d ago

That's the problem with these fanboy youngins....

gamerdude1322721d ago

MercurySteam isn't a Japanese developer. They're Spanish. Kojima didn't even play a HUGE role in the game's production, most of it was from MerS.

Akagi2721d ago

How about, you know, READING the article?

MiloGarret2721d ago

I stopped after:

"Castlevania: Lords of Shadow is an action game through and through"

Because it's not, more of an adventure (with a heavy emphasis on action, yes) game really.

Method2721d ago

All of the good Castlevania games have always "stolen" from other franchises (Metroid for example)

JsonHenry2721d ago


TheBand1t2721d ago

It feels similar to God of War, but it's different enough that it can stand on it's own two feet. Personally I like the combat and the art direction a bit more than GoW, and the main character is a lot more likeable.

+ Show (6) more repliesLast reply 2721d ago
darkequitus2722d ago (Edited 2722d ago )

MDK was a TPS in 1997. I am sure there were ones before that.

nefertis2722d ago

@darkequitus Tomb Raider in 1996 came out before MDK.

PirateThom2722d ago

It has elements of God of War, but it's just not as blatant as, say, Dante's Inferno but to say it's not, shall we say, a "reference" to God of War is foolish at best.

And yes, we're all aware of Devil May Cry, but for me the hack and slash action genre kind of splits off in a few directions, God of War is a lot slower paced than Devil May Cry, for example.

MiloGarret2721d ago

To me there's three strands of action games.

The fast paced, technical action games ---> Ninja Gaiden
The deep action games, with incredibly deep combat systems ---> DMC, Bayonetta

And the slower, less complex, story-driven and action packed games ---> GOW, Dante's Inferno, and Castlevania: LOS.

Though I'd separate CastlV:LOS from the rest because I see it more as an adventure game than action game.

MisterNiwa2721d ago (Edited 2721d ago )

Excuse me, if you had even played a little bit of Lords Of Shadows, you wouldn't put Lords Of Shadows into the God of War / Dante's Inferno Genre.

The battle system of Lords Of Shadows is more like Ninja Gaiden than God Of War.
It combines unique elements to it's own aswell.

First play a game, then write something about it, anything else is dumb.

Baka-akaB2721d ago

LOS is more like Darksiders , not at all gow styled besides the fighting mechanics , but a zelda type adventure with lots of metroidvania content .

MiloGarret2721d ago

Excuse me, some people simply shouldn't be allowed to talk. LOS battle system has NOTHING to do with Ninja Gaidens, absolutely NOTHING. I can't imagine a worse comparison.

Exactly! That is a great way to describe it.