Idealo: "Castlevania: Lords of Shadow is an action game through and through, and anyone who has also played God of War 3 or Shadow of the Colossus will be very familiar with its gameplay."
You can't make a third person action game without stealing from God of War since God of War invented the genre.
Release Date: 2001 I'm sorry but what? GoW was far from the first, and did NOT create the genre.
Since Delbert's comment went over so many peoples' heads... http://dictionary.reference...
God of War perfected the genre.
Onimusha was 1st actually. Either way it was not god of war.
I'm thinking Dante's Inferno was more of a GoW rip than this by far.
Umm, Gauntlet, LOL. Everyone borrows from Pong, Choplifter, Space Invaders, and Zork. And Zaxxon, and Buck Rogers. Oh, wait, and of course Pitfall! who can forget Pitfall. Now, let's go over Intellivision's library.
but god of war how ever, is simply the best. GOW3 was one of the best games ive played in a while
God of War's quicktime events were inspired by The Mark of Kri. Also, DMC and Prince of Persia were said to be HUGE inspirations for Sony Santa Monica. I don't see how it "created" the genre.
Me neither but one thing is inspiration and another thing is when you completely rip-off another game like Castlevania did with GOW. At least Castlevania was a good game compared to Quantum, a rip-off of GeoW.
It seems like japanese devs are starting to rip-off western games to try to come out of their staleness.
i think i understand why the big name sites gave the game low scores. to me LoS probably doesnt feel like the traditional castlevania games, but more like GoW/DMC/SotC (with the giant bosses). for me i'm only a couple of chapters in so i can't give my personal opinion. the game has gotten great scores for being a great game so i don't see why people are getting bent out of shape over comparisons or the scores. man Mark of Kri was a awesome game i wish they made a sequel to it.
Mercurysteam (developer) is from Spain. They were supported by Kojima Productions but Mercurysteam are the people behind this game. Konami (publisher) is from Japan. Btw play it, it may seem like a GOW ripoff in the beginning, but as the game progresses so does the gameplay. It's a fantastic adventure/action game featuring the best boss battles I've ever had the pleasure of experiencing (except the Titans which suck). Highly recommended. Just don't expect to be led by the hand.
They did make a sequel to Mark of the Kri, I think it was called Rise of the Kasai....
Really? I thought Shenmue popularized that concept. (If not Die Hard Arcade back in the Saturn days) -End statement
Really I don't even remember it. Was it as good as Kri?
We need to keep remembering how some people were only just born this gen.
That's the problem with these fanboy youngins....
MercurySteam isn't a Japanese developer. They're Spanish. Kojima didn't even play a HUGE role in the game's production, most of it was from MerS.
How about, you know, READING the article?
I stopped after: "Castlevania: Lords of Shadow is an action game through and through" Because it's not, more of an adventure (with a heavy emphasis on action, yes) game really.
All of the good Castlevania games have always "stolen" from other franchises (Metroid for example)
GoW DID NOT INVENT THE 3rd PERSON ACTION GENRE!!
It feels similar to God of War, but it's different enough that it can stand on it's own two feet. Personally I like the combat and the art direction a bit more than GoW, and the main character is a lot more likeable.
MDK was a TPS in 1997. I am sure there were ones before that.
@darkequitus Tomb Raider in 1996 came out before MDK.
It has elements of God of War, but it's just not as blatant as, say, Dante's Inferno but to say it's not, shall we say, a "reference" to God of War is foolish at best. And yes, we're all aware of Devil May Cry, but for me the hack and slash action genre kind of splits off in a few directions, God of War is a lot slower paced than Devil May Cry, for example.
To me there's three strands of action games. The fast paced, technical action games ---> Ninja Gaiden The deep action games, with incredibly deep combat systems ---> DMC, Bayonetta And the slower, less complex, story-driven and action packed games ---> GOW, Dante's Inferno, and Castlevania: LOS. Though I'd separate CastlV:LOS from the rest because I see it more as an adventure game than action game.
Excuse me, if you had even played a little bit of Lords Of Shadows, you wouldn't put Lords Of Shadows into the God of War / Dante's Inferno Genre. The battle system of Lords Of Shadows is more like Ninja Gaiden than God Of War. It combines unique elements to it's own aswell. First play a game, then write something about it, anything else is dumb.
LOS is more like Darksiders , not at all gow styled besides the fighting mechanics , but a zelda type adventure with lots of metroidvania content .
@MisterNiwa Excuse me, some people simply shouldn't be allowed to talk. LOS battle system has NOTHING to do with Ninja Gaidens, absolutely NOTHING. I can't imagine a worse comparison. @Baka-akaB Exactly! That is a great way to describe it.
It felt like God of War to me. To say that it hasn't been inspired by God of War is delusional. It's not a blatant rip off and unlike Dante's Inferno its a actually brilliant game from what I played. The overall presentation is fantastic and the combat is simple but fluid. Will pick this up when it's a bit cheaper. Naruto UNS2 is out next week and I can't spend my student loan on too many non living essentials lol
I personally didn't like GOW3, but I love this game. It is a button masher as heart so it's like any other button masher when that's the focus. I find the story atmosphere and non-hack sequences much more engaging, so far anyway.
I agree. The story and atmosphere (this is judging from the demo) seem great. I got two disagree's up there but I don't see why. Castlevania is great, but to say GOWIII didn't influence it is delusional. I'm not saying GOW III invented the genre, since DMC came before it (and is better gameplay wise imo), but the combat, way Gabriel swings his chains, heck, the way he walks, it reminded me of God of War III so much..especially that horse chase sequence when you jump onto the Lycanthropes. But as I say, it's a brilliant game. WKC clearly takes leaves out of FFXII's book but doesn't stop the fact it's a brilliant RPG. People get so touchy here XD
no it's not if any anything GOW got it's gameplay inspirations from previous Castlevania games.
Just because it's a beat-em-up doesn't make it a God of War clone. Now Dante's Inferno, THAT was a God of War rip-off.
specially in graphic department.. but the similarity with GOW series (and SotC) is huge : 1- main Weapon is chained to character and flows exactly like chaos blades 2- fountain of green orbs in every arena for healing 3- the design of Boss battles and quicktime events ... etc
First, Castlevanias Main Characters always had Chain's/Whip's as weapons. You could also compare Ivy's Swordchain with Krato's Chaos Blades Second, this is true. Third, the Titan Boss Battles are more focused on climbing like in Shadow Of The Colossus and Uncharted than God Of War, and also, you don't fight on the titans as they are only machines, you only shut them off. And the quicktime event's are way better than in God Of War.
Even Castlevania Lamient of Innocence came out before the first God of War. I don't know what is ripping off what here anymore, but Castlevania didn't rip off God of War. If it's anything, God of War ripped off Devil May Cry and Castlevania. In fact, all Devil May Cry 1 to 3 were all out before God of war entered the scene.
Exactly, people really do seem to think that everything found in a Gow game is original.
all you GOW fanboys need to go back and play DMC3 gimme DMC3 before any GOW any day DMC3 is not a button smasher you don't just smash the triangle and square buttons like crazy DMC has style and technique
Don't compare this game to gow3 ....no way near...gow3 is on another level jaw dropping level...let me pick my jaw up ...ok this game is a Dante inferno rip-off it's a good game ....but gow3 and this game should never be brought up in the same sentence.. I'm not hating on this gm the demo was decent!!!
I can see how people are accusing LOS of ripping off GOW gameplay. The chain whip attacks seem almost too familiar and the climbing animations easily remind me of playing GOW. Oh.. also grabbing your enemies and turning them into a bloody mess. There are many elements that LOS borrowed from GOW. Personally I hoped they would have stuck with what made the Castlevania series unique like gothic settings and gothic organ music instead of a sweeping Lord of the Rings type soundtrack, being able to use familiars and multiple weapons, and more of an action adventure than straight up hack n' slash. It's a good game but nothing more. It could have been much better had more original ideas been implemented. The fixed camera kind of pulls me out of the game as well.
No, even though it's a hack 'n' slasher.. it doesn't look nothing like GOW3..
So now every game will be considered to be a ripoff of some ps3 game, YES IT TRUE, ps3 fanboys are the worst u can meet...
I'm not a PS3 fanboy at all. The similarities are obvious if you've played both games. Instead of creating something completely original Mercury Steam tried to emulate a wildly popular game that sold millions. This seems like the norm now. It's all about money.
I mean, I played it for a few days, and I tried so hard to like it. The fact is This Castlevinia doesn't have its own identity. To much of the game reminds me of God of War or Prince of Persia. It's not a bad thing, but when you look at the successful Castlevainia's they are all 2d side scrollers. I just don't feel the same magic that's created with this lord of Shadows. It seems to me Konami borrowed successful parts of different games, but failed to capture the magic that Castlevinia is known for. Symphony of The Night is still by far the best one. I don't know how you guys feel about it, or agree but if you're a true fan that have played all Caslevinia Games you will come off a bit disappointed with this one
I agree that the game is a little disappointing, I mean it's a great game don't get me wrong, but it just doesn't feel like a Castlevania (especially the music, no church organ and electric guitars). The game is good but I am having more fun playing Lament of innocence which I started playing after beating LoS cause of the reference to Gansolfi.
it is kinda ripp off feels like god of war with the chains and style of play but no one can do it like kratos he's a beast but L.O.S is nice game
after playing the demo... it reminded me more of GOW than Castlevania
ur rite about that
Of course there are similarities, but I wouldn't consider it a rip-off at all. I'm a few hours into the game and really enjoying it.
Can any game these days NOT be a "rip-off" of some PS3 game? Don't get me wrong, I respect the PS3 and all of its games, but some of the games people hold so high as Sony's domain were inspired by OTHER games. Where do you think a lot of the side-acrolling, melee, hard-core NES and SNES games came from? Castlevania made the genre popular, so that's where the inspiration came from. I think that's the problem these days is that as soon as any game has elements of another, it suddenly become a rip-off of something when it just has some inspired elements. Saints Row is labeled as a GTA rip-off because you play as a bad dude in the criminal world and go up from there and because it is a open-world sandbox. Hell, people said Mafia II is a rip-off of GTA IV when they're two much different experiences. Oh, and demos of games don't help judge very well. divideby0 said, "after playing the demo... it reminded me more of GOW than Castlevania". Dude, did you get to see all the puzzles? Did you get to see all the exploration? Did you get to see 1% of the final game? No, you didn't. People say the same thing about Quantum Theory. "I played the demo, but it was a GeOW rip-off so it sucked." Yeah, THAT IS a rip-off (I've reviewed the final product), but it ripped the game off pretty damn well. Dante's Inferno was most definitely GoW in different clothes, but that wasn't bad. People judge too quickly, I swear.
just to go on talk about how quantom theory is a GeoW rip-off? Besides, wasn't it xbox fans that said Uncharted stole GeoW's cover system? What about when they said that Infamous was a crackdown clone? Why do xbots pretend they don't say and do the same stupid sh!t ps3 fanboys do? oh and for the record, i do agree that just because a game isn't original doesn't make it bad, but i don't see many people saying otherwise, so i don't really get why you're complaining about that.
I'm sorry God of War is More Beast, even if it did not create the genre.
There is plenty of room in the genre as far as I'm concerned. To be mentioned in the same sentence as the great GoW is a complement.
Imitation is the sincerest form of flattery. But honestly, I don't really give a fack.
It's far more open than God of War 3.
...not a ripoff. And frankly, most games "borrow" from others so really, what's the problem. If we want to get technical, Castlevania features a far more refined combat system. Everything from the combos to the grapple and counter maneuvers is polished further than GoW's already familiar (yet stale) combat.
Well I am not sure who came up with what first but when I played the game all I could think of is God of War and Dante's Inferno. I mean seriously, couldn't they have come up with another style of fighting besides the same basic combo slash and quick time event system everyone is using these days? Couldn't they have made it more adventure like instead of action like Zelda or Maximo? Or even Arkum Asylum or Metroid like where you find weapons and items that advance the game when you find them? I can see where people are coming from when they talk about it. It is a little far flung from the Castlvania series. Throwing in a few puzzles and combo upgrades don't change that. BTW not sure why people have to tear down one game just compliment another. Why is GOW combat stale? Why does everyone think because they give you a million extra combos that makes everything better? In Bayonetta and Prototype more then half the moves you brought or gained where useless or pointless.
Who cares whether it is a rip off. It is fun, beautiful at times and a well produced game.
I think this is the moment everyone mumbles about the game, then we all bugger off and just play it anyway.
Unfortunately the wheel can only be invented once.
God of Castlevania
I guess I'm one of the few here who was around before either the Castlevania or God of War franchises existed. God of War owes more to Castlevania historically than the other way around.
No you are not. I've been playing Castlevania for the past 20+ years which is why it saddens me to see it becoming a Frankenstien's monster of borrowed parts instead of its own game.
But it does have to evolve from what it was to re-establish itself, it might not be going the best way about it just now but this is the best Castlevania game in years, even if you think it's borrowed its still a start.
A ripoff see now like who cares if it is, same goes for other games, but ain't it a good thing, like you all love gow right so should you be glad that there's a game similar to it.
could be just as fast and frantic as a 2D action game. God of War came and showed that you could combine that fast action with a strong narrative. as for Castlevania, i'm sick of hearing it compared to God of War. i'm not very far in the game (i'm near to completing chapter 1), but from my experience, it has a very different feel, even combat wise, from the GoW series. the format and structure of the narrative is very different. the upgrade system is also rather different. there's no orbs to collect, but standard xp. the quick time events are implemented different enough to not raise eyebrows. just because the main character is rocking a ranged chain weapon doesn't make it GoW. i remember the Belmonts rocking the whip circa 1987(in the US, at least; 1986 in Japan). yes, God of War 3 most certainly bests Castlevania in pretty much every area, but i'm REALLY enjoying Lords of Shadow. as a die hard fan of the Action/Adventure genre, it's nice to see the genre get a resurgence. the glut of FPS games is nauseating to me at the moment, and ruining people's shit with either the Blades of Chaos or the Vampire Killer whip is just what the doctor ordered for me. i'm glad to have both in my collection.