260°
8.5

1UP: Enslaved: Odyssey to the West Review

Enslaved has turned out to be a welcome distraction. If you love a good science fiction tale wrapped around a gorgeous, post-apocalyptic world with some decent gameplay thrown into the mix, you should give Enslaved a try.

Rrobba4949d ago

Not bad. I don't think this game will be mind-blowing, but I think it'll be great fun and I'm getting it.

MrMccormo4949d ago

I don't want to base my opinion on just a demo, but I think the media is being FAAAAR too lenient with this game.

1. The platforming is simplistic. That would be points marked off on any other game.

2. The combat is simplistic. That would be points marked off on any other game.

3. The animations are clunky. That would be points marked off on any other game.

Now, I'm not saying Enslaved is a bad game. I just get irritated when the media so blatantly turns a blind eye to issues in one game but then slams another game for those very same issues.

MorganX4949d ago

1 & 2 are true of all pseudo action/platform 3rd person titles. Including the UC series. I would take points off the platforming for flashing the destination (don't know if this can be disabled in the final)

3) Did you play Xbox or PS3 demo?

I was unimpressed with the demo in general, other than the voice acting was again top notch, but most of the great environments I've seen in trailers were simply not present in the Demo.

gillri4949d ago

they are issues but when the games selling point is narrative, setting art-design, character development they become negligible

which is exactly what I though when I played the dmeo

BabyTownFrolics4949d ago

i feel the exact opposite. I thought the game was fun and I found the platforming sequence on the ship crashing into NYC to be awesome. The combat felt just like beyond good and evil and thats a plus in my book.

i am finding that the reviews are spot on and that folks in the comments section are pooping on this game for some reason. some folks dont seem to like that ninja theory went multipat, but who knows.

the story looks to be well done. the game is directed by andy serkis and is written by alex garlend who wrote sunshine, 28 days later, and the beach.

the game has a metacritic score of 82, that does not sound like anyone was turning a blind eye to anything.

perfectCarbonara4949d ago (Edited 4949d ago )

If all i want is narrative, setting, art-design and character development I can go watch a movie and save some money in the process.

mrv3214949d ago

Enslaved is a bit above mediocore in my opinion, the devs did a great job... but I don't see it as AAA.

jc485734949d ago

there are plenty of games with good narrative, setting art-design, character development, but how come they don't get high scores.

SimpleSlave4949d ago

I also want to point out that even if the story is great, it will NEVER make up for gameplay.

"...What we are creating is a story adventure. Every element of the game should support that. So, I actually see story as -- and I'm not embarrassed to say it -- the most important part of the game experience." - Ninja Theory's Tameem Antoniades

In this world gameplay is king, and there are various ways to convey a great story, different emotions and tell a story through gameplay.

Not to say that cinematic should be taken out or anything, hey if you like them put them. But they should never, EVER be put in favor of gameplay...EVER! There is a movie industry if you want to put cinematic before anything else.

Enslaved demo was ok, it was average, not bad gameplay wise but not great either, especially the part were you can't fall off a ledge and die. The combat was not bad either, but generic all the same.

Hopefully the complete game will have more to offer when it comes to gameplay. I want to see how the whole dynamic between the 2 leading characters plays out gameplay wise, hopefully it will add more variety and cool mechanics.

I'll check the game out, but not on day one, I'll wait and see more videos of it, maybe rent it, and see if its worth it.

Hopefully it will be.

Cheers

crematory4949d ago

bubbles for u sir, at least u are not a blind fanboy

Montrealien4949d ago (Edited 4949d ago )

having actually played the first 4 chapters and being really excited to go on and finish the game, I agree. The positive reviews are well deserved. This game has an amazing setting, easy to get into and just a down right good game.

people are gonna hate, but this is a good game and proves that ninja theory have what it takes to make engaging simple player action adventures.

+ Show (6) more repliesLast reply 4949d ago
8thnightvolley4949d ago

quality of games now are really really high.. everything needs to be played i must give kudos to all devs out there.. coz they are doing great work.. enslaved surely on my list.

cliffbo4949d ago

i played the ps3 demo thought the visuals was very nice but the gameplay was too much on rails ie could not fall off the ship get near edge and then character just stops can always make any jumps and as for fighting the enemies all can be beating way too easy no challenge at all imo i would give it a 6/10 judging by the demo have not played the finished game so maybe its better than what i played.

antz11044949d ago

Cool, I'll have to download the demo when I get home.

MorganX4949d ago

Unfortunately the demo is not B+/A+. Hopefully after release we'll get real feedback on it here on N4G.

Montrealien4949d ago

the demo gives us a good idea of the core mechanics, but the first chapter of the retail game really sets the tone for this amazing story driven adventure, something you just cant see in the demo.

Workshyskiver4949d ago

more importantly on 1up the news about BG&E hd remake!

Ch1d0r14949d ago

I saw a mate play it on Jtv and the climbable objects glow, that is fucken retarded. Not even uncharted did that. Then the combat seems too easy, not even a challenge.

Montrealien4949d ago

well, I actually played it, didnt watch it on Jtv, and I am aware that is a game. a good game on top of that.

120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi9d ago

You left out The Darkness games bring those back

fan_of_gaming8d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long8d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming8d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple1018d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor8d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing698d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming8d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno8d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming8d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1014d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1014d ago (Edited 1014d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1014d ago (Edited 1014d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

Read Full Story >>
activequestpodcast.com
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