Eurogamer: There was a time that Comic-Con was all about the comics. No more. Capcom and Namco Bandai's Street Fighter X Tekken announcement shocked fighting game fans around the world. How? Why? 3D versus 2D? What? Since then the questions have increased in number. So it is with great excitement that Eurogamer sits down with producer Yoshinori Ono to get some answers. Oh, and have we mentioned Street Fighter on 3DS?
Or it's about to leave the storefront like another Capcom title.
With Street Fighter 6 now upon us, it's time to look back at some classic Street Fighter titles, beginning with Street Fighter X Tekken.
It was a cool gamble imo. In reality, everyone were waiting for Namco version, Tekken X Street Fighter.
What killed this game was their planned reliance on GaaS with the whole gem system. It made little sense and made the game extremely unbalanced. Not to mention the unbalance of most of the characters, especially on the Tekken side
Ahhh the game that Capcom had DLC on the disc on release yet you had to pay to unlock it
VGChartz's Daniel Parker: "Tekken and Street Fighter - two giants of the head-to-head fighting genre. A clashing of decades-old titans that was once thought to be a dream matchup that would never happen. It ignited a flame of excitement that quickly fizzled out and became a cautionary tale for game developers."