International publisher Ignition Entertainment has shut down its internal London arm, and its associated projects - notably, the oft-delayed action title, WarDevil - with it. However, the once PS3-exclusive title may still have a future.
what was the game even about ? anyway im not so dissapointed by this than i was by the 8 days cancellation , do people remember the tech demo it looked soo cool
Wardevil: Unleash the Beast Within is an open world fantasy action-adventure game for the Playstation 3. The game is being developed by Digi-Guys and published by Ignition. The game uses a new game engine called RTE1080 (Real Time Engine). A Xbox 360 version was cancelled because the developers wanted to focus on one platform and they felt that was the platform where they could achieve the best quality that they are aiming for. It was later stated announced that yet again there would be an Xbox 360 version. They also say to expect levels in such places as ruined wastelands, desert strongholds, ruined hotels, huge bars, and military bases. Digi-Guys also released info that they are working on 'an accompanying a Blu-Ray movie that is at least graphically equal to the game. It will be used to debut various characters and scenarios throughout the life of the main WarDevil Project' (PSU, Jan 01/09), entitled Wardevil Chronicles. As of August 2010, no new information has been released concerning the game. As well, both the game's and developer's websites are no longer online.
... up pops something that cements it further. The official website has been dead for a while no, I believe. Who woulda' thought Duke Nukem Forever would be destined to hit the market before Wardevil?
i didn't forget about this game. i've been waiting to hear something on it and wasn't hoping for this. i hope it still sees the light of day. good concept and artwork.
Even Michael Pachter coulda called this one...
this game never existed in the first place
#Existed as concept and they even had enough funding to make a few short CGIs and in engine scenes but around new year(2008/9) IIRC a mate of mine who's now with R* and previously worked for Sony Cam,bridge applied for a job listing on the game-neither he nor any of the other 20 people he knew (and none of them knew anyone who got a reply, an interview or anything from Digiguys much less the offer of a job apparently)who applied ever got as much as an acknowledgement for applying. He doesn't know anyone who'd worked on it for ages(one animator he knew worked on it in the very earliest days but that's about it and also about all we ever got to see, really, til the shocking redesign) and reckons that the job ads and the occasional press released bits and bobs were trying to convince people the project was alive while attracting further funding. Remember this was a very ambitious tiotle and part of a scheme which would also have seen films, animations and a Wii game too! 60fps/1080p and with their own brand new engine to boot and all this from virtual novices at this level. I liked the original short I saw and was always interested in the project but after digging around for a bit a couple of years ago I was brought to the same conclusion as my mate-it never actually got to be any kind of game beyond maybe a short working demo in rough and the glossy couple of minutes GCI/in engine footage of cut scenes. I hope the full story comes out one day because for a game that never got shown being played it managed to get a lot of attention and perhaps the last (it's multi again! So not just 1080p 60fps on PS3 but 360 as well? As I say the over ambition should be a red flag in itself)push was that little bit with the redesigned lead in the stupid new helmet. If their last hope was a bit of dodgy headwear that wrecked the whole aesthetic of their game it might go some way to explaining the madness going on around the project-it might even just have been a scam , as some have said they believe, to shaft investors. I hope we find out one day cos, and I can't go into it here, there are a lot more of things about the supposed project that don't bear inspection and beggar belief.
Good...game looked very unimaginative.I still remember their "cgi quality engine" that would enable them 60 fps at 1080p with cgi quality on 5 year old hardware and all that from people who never developed game before...year right!
I remember that shaman, never saw anything of it. Shame would have loved to see some gameplay footage, or an early tech demo.
There's plenty of tech demo footage out there, just youtube it.
If anyone's not sure where the game 'was.....' it's late pre-production, the stage just before production, which is when the games source code is produced and created , levels are made, music and sound made, diolouge is written, game assits are included as well.
Starcraft Ghost has a new friend to play with now in videogame limbo
I'm done hoping for this game. And frankly I think it's all bullshit. Just big claims to get people talking. To do what they want to do they need a lot of money behind them. They are not a big publisher and I it all seems like a ploy to get their name out there. I'm jumping on the vaporware bandwagon. This game was announced in 2006 and it's now just getting past proof of concept? I'm not buying it.
Its gonna do a Duke Nukem Forever, in 10 years it will come out lol.
who didnt see that coming
I think anyone across the universe could've seen this one happening, since err... Basically since it was announced we really didn't get to see any gameplay just a bunch of CGI stuff.
In other words, we stole a bunch of investors money, thx, bye!
Yeh, looks that way when they post job ads for allegedly non existent posts doesn't it? Unless I've been lied to-but given the amount of BS we heard about the game I somehow doubt I've been led astray.
DAAAM! the graphics of this game could've been amazing. EDIT: Wait is it canned or not?
That does not mean the game will not be finished it just means that they will no longer develope it inside the studio. Sony could have one of there in house teams finish the work on the game. It looked freaking cool as hell.
Some of the early stuff was visually impressive, sure, but that redesign with THAT helmet? Looked like they let a three year old loose with a gold and black crayon.
I remember being on here a few years back (the good old days) and we all said this was vaporware, just like sadness on Wii. its a shame about ignition closing its london branch, but they shouldnt of put all their money into Wii shovelware.
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