Rocksteady's Sefton Hill has revealed that the studio's follow-up to the critically acclaimed Arkham Asylum will be an open-world game. And a linear game. It's complicated.
so a bit like the first game but more open.
I was thinking that too
thats what it sounds like to me
I concur, Gentlemen. LOL
Hopefully they just give you some incentive explore the open area (unlike Mafia 2).
"Like Mafia II." Ewwww. No, thank you. Mafia 2 was horrible. Batman:AA is superior in every way. In Mafia's defense, it did have some of the most realistic settings in a city I've seen since GTAIV. Seemed like they actually took some time out to render a real life city with every nook & cranny.
kirsq's point was to do with the whole "open world...but linear" quote, is it not? no talk of what's good or 'horrible'.
Exactly my point. Thanks bro!
it's not complicated at all , geez , it actually existed with plenty games like 16 bits castlevania before ... Its a big hub with multiple linear paths .
Yeah, and I actually prefer that style for a game that wants to tell a good storyline. Open world is nice sometimes, but I am not in the boat where people are talking about the ps4 and such being able to make all games open world. I would probably quit gaming at that point. Anyway, I like everything I've seen on Arkham City so far.
...Was exactly like that. So it's not that complicated at all. It's a big open world but the game will funnel you down certain paths most the time for story events. Easy.
But the game is ,.. damn great,.. They made a lot of elements click,.. Gamer's game ! Just please record more audio,..(how hard can it bee to like program the stats,.. yes we played that 4 times in the row,.. next clip) cause Joker started repeating himself,.
Are you trying to simulate stuttering? Or why are you putting commas and dots where they don't belong?
Big open area... Not world. The area is big but that's as far as it goes contrary to an open world that it's not limited to the area you are but by the limits of the whole map/world. Batman 2 will be linear with some big areas and IMO that's a good thing. While I enjoy sandbox games, I prefer a linear storyline.
Agreed.. they tend to be more engaging
I love linear games, they're better and they focus on the storyline
So it's like Alan Wake then?
Alan Wake = fail Batman AA = success So to answer your question, NO, it is not like Alan Alone in the Dark.
Your ass is a fail.. Are you mad because you couldn't play it on your lovely PS3?
Why are you looking at his ass jizz?
I recommend FEAR 1+2, Dead Space for horror games. Alan Wake won't be remembered as a great game. It was meh...
The first one was pretty open and this ones supposed to be 6x's bigger. So......yeah, duh. Open but linear. Open= good Sandbox= getting boring
Then come back and rewrite that statement.
thats great,but will they use AA on ps3 version or jaggies for everyone haha
linearly. i mean, look at inFAMOUS. for an open world game, it was VERY linear unless you REALLY wanted to go off and do the side-missions. i tended to play through the main narrative first, then after beating the game, and having more powers, i did the side-missions, which are so much more humorous to play when you can hover and rail grind (especially the early "Satellite Uplink" missions, where you just have to run across a powerline or something. rail grinding across the wire and beating the mission in 3 seconds always cracked me up). so basically, Arkham City is linear, but if you want, you can roam the streets and explore for secrets and side missions. not much different from most open world games. all they're really saying is that the world is being fleshed out more, and players are given the freedom to pursue non-core story game play. between Arkham City and inFAMOUS 2, i'm going to be in super hero heaven next year. not so surprising, considering that inFAMOUS 1 and Arkham Asylum are two of my favorite super games of all time.
alan wake is far from being fake,dont be 10 year old trolls.
Like Crysis 2..
Also known as a Metroidvania. Just like the first game.
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