EA thinks that motion camera’s strengths will only emerge once developers have learned to break with tradition
It’s “something of a chicken and egg thing”. That’s the challenge that Microsoft faces with the Kinect motion camera, according to EA’s European senior VP Jens Uwe Intat.
Specifically, the exec thinks that relying on conversation of existing IP and game types to push the appeal of Kinect is a mistake. Instead, developers need to throw and the text books and think again about how to build titles for hardware that doesn’t include a controller.