Dave Cartlidge writes: "Traditionally, the Real Time Strategy game has had a tough time on consoles. Despite the advances made by games such as “Halo Wars” they are always seen as misfits on any platform that doesn’t offer a mouse and keyboard interface. R.U.S.E. decides to fly in the face of popular opinion and proves that not only can an RTS work on a console, it can be an engaging, fun and rewarding experience and it doesn’t need a sci-fi premise.
If you were expecting R.U.S.E. to be a run of the mill RTS hampered by the usual control issues or dull gameplay then you have been misled, and perhaps that is the best ruse of all."