THQ has claimed that the price of video games will drop in future - and could even go free-to-play - as publishers release less content on-disc.
Bad news for those with poor interenet connections, it's just like the whole Blu-ray vs digital download, the network infastructure is just not there yet to supply enough people with the necessary speed/bandwidth. Also this would make reviewing a game quite complicated, do you review just the content on the disc or with all/some of the DLC? I get the feeling that people won't let go of their full production on one disc quite yet.
Reviews would become less relevant surely? If the game is free, albeit lacking some content, people could play it without the need to read a review first.
Ah very true, did't think of it like that. So what would gaming websites and magazines do with their time? I suppose they could review the paid parts of games but again that would be convoluted.
Not really, I get tons of free mangas but I only read the ones I enjoy reading. I don't waste time on things I don't enjoy.
Gamers should NOT believe this BS. Am I the only person who still remembers developers saying "downloadable is great! It cuts out the middleman! Games will be cheaper!"? Yeah right. Downloadable games are as expensive - if not more expensive - than their retail copies.
Actually that is totally false. Reviews would still be just as relevent. People don't want to waste their time on bad games. I know I sure don't. Also a game might be bad for the first few hours, and then turn into a great game. So you would still need a reviews to know this.
Bwahahahahaha... that's NEVER going to happen, Why any company or whatever will miss the opportunity to get money? duh... better read the whole thingy... :P anyways, people like to talk about how DD is the future and stuff, but DD will be like games split in hundreds of chapters and so on and will be like a total rip-off more than anything....
It really depends upon what system you're talking about. If you're talking PC, then D2D, GoG, and especially Steam offer across the board cheaper prices and fairly constant sales that provide games at the least possible expense. I particularly love that because, unlike buying used or renting, it still supports the developer. Console downloading hasn't caught up because there's comparatively little available. At the moment they're caught up in re-releasing classic games and smaller indy-type projects. Isn't Infamous one of the only current-gen full games available for direct download? Case in point: last Christmas, I picked up Crysis+Crysis: Warhead for $14 on Steam. A few months ago, I bought Dragon Age: Origins and Mass Effect 2 for about $25 each. Several months ago, I picked up Arkham Asylum for $22, and they threw in Just Cause for free. Interestingly enough, it was actually cheaper to buy the two together than just Arkham Asylum by itself. The real problem lies within retail stores. If most content is digital, then they're not going to want to push the low-profit margin consoles because, in theory, they'll have less software. Of course, that doesn't negate the possibility of disc-based DLC (oxy-moronic as it is). It'll still be hard to shake the feeling of direct ownership resulting from having a physical copy.
I will not go for a F2P infrastructure in my standalone games. These companies will just milk us for more money with content rather than guaranteeing a set length and specific gameplay. I do not want this as the future. I'd rather they sell us a game that is complete and try and win us over with some new DLC rather than give us an incomplete game digitally and force us to buy into it with more digital hoopla.
Agreed, it will aslo act as an even greater deterrent for companies to create new IPs once they have found one that they can milk. As well as possibly create a rich-poor divide in multiplayer/co-op games and open an even bigger door to in-game advertisements.
@MrMccormo Agreed I paid £30 for Dragon age: awakening from PSN cos it wasn't available on disc here. it was cheaper on disc for the 360. Downloadable games are a rip of Its effectively a license I can't do anything with when I've finished playing with no case, disc or manual and it costs me more!!
No f*cking way all-you-can-eat free-to-play subscription based business models will support recouping the investment on titles comparable to current AAA titles. But that's just a sensational headline anyway he just mentioned "free to play" in passing as he was discussing his company's new approach: the standard release a half finished game on disc and then rape the customer with DLC approach. At least they're goping to lower the base price... I guess.
I'm doubtful that this will become a reality in the near future, especially since network infrastructure is the major limiting factor (not only in the developed world, but certainly in the developing world), but if this is truly the future of gaming, then I'll be getting off the gaming bus, and become a vocal and active retrogamer (come to think of it, there are a couple of old titles that I still need to finish).
Koticks 'cleaners' would like to have a quiet word
The future for kotick's utopia would be pay as you go games... :P
lol no digital download is not going to take off just yet
THQ are in that 90% 2011 WWE SmackDown vs Raw Online (PC) Homefront (Xbox 360, PlayStation 3, Windows) de Blob: the Underground (Xbox 360, Wii, PlayStation 3) Warhammer 40,000: Space Marine (Xbox 360, PlayStation 3) Saints Row 3 (Xbox 360, PlayStation 3, Microsoft Windows) UFC Undisputed 2011 (PlayStation 3, Xbox 360) WWE All Stars (Xbox 360, PS3, PS2, PSP und Wii) WWE SmackDown vs Raw 2012 (Xbox 360, PlayStation 3, Wii, (Not Available On DS) , PSP PlayStation 2 ) Red Faction: Armageddon (PlayStation 3, Xbox 360, Windows) with a line up like this they need every penny to survive
Actually that lineup looks like it would very successful financially for THQ. Though I am not personally interested in any those games it still looks like a lineup that will be very successful for THQ.
This guy is full of shit. If that ever happened. The industry would be dead
The only part of the game industry that would be hurt by this are those dependent on physical media. The only gamers that would suffer are those with piss poor speed. Streaming digital content is already here and mainstream. You can now play games and watch 1080p movies with a PC, MAC, Onlive, Xbox Live, and even your phone. Speed is getting faster and cheaper each year and reaching more places. I haven't bought a PC game in two years because of Steam and the reason I buy console games on disc is because I have no choice. Moving to digital is inevitable, just like the fact that one day we all die.
keep on whippin out that real world currency for content you can't physically own. Kotick loves idiots like you
I agree with you.
Hes wrong. No form of media is dd only because it doesnt work
@Stealth20k There's a difference between what won't happen and what you don't want to happen. I believe Direct Downloads will happen between 2015 and 2018.
Let's not have any illusions of the Internet backbone, and ISP backbones. The Internet is not a single entity that is working real hard to improve speed. It is a mesh of a myriad of private companies & public owned segments linked together. Increasing bandwidth capability is a major capital investement for individual companies, and is done a little at a time. And just like the PC/software arms race, there is the same situation with bandwidth. When infrastructure is upgraded, the world keeps finding more cool ways to gobble up that bandwidth - downloading larger files, increasing the quality of streaming video, etc. This is why rate limiting is becoming more attractive to ISPs...it allows some control, instead of forcing them to keep up with traffic increases. My point is if everyone is waiting until the day someone announces, "The Internet has fully been upgraded to support all commercial media to be DLC only"...they are in for a very long wait. Call me in 2020, and we'll check again if they are ready.
fuck dlc fuck pay as you play fuck ea fuck kotick and fuck the dumbasses that pay for digital media that they'll never own. And when digital download is the standard then fuck gaming
If you check most EULA you do not own the product to begin with any way. Many games come with a End User Licensing Agreement which pretty much says you do not own the software just the right to use it and the company at any time it chooses to can stop supporting the game or require that you destroy your copy if they so decide.
If you pirate it, it's yours to keep though! LOL!
Let the age of nickel and dime gaming commence.....
It's not the pressing and selling of the discs that costs the big bucks it the cost of 6 months to 6 years of development that is the expensive part!!!
A lot of conjecture from people in the industry right now. But ultimately the consumers decide what is successful or not. I am not going to buy games that I know are stripped down of all the content they already developed. I am not going to buy large games that are download only. If a significant amount of gamers feel the same way as I do, then there will still be a market for full retail games on disc.
Why don't they just go back to the shareware model? Bring out a part of the game to try and when find you like it, buy the complete game. It worked for a long time and became very profitable for many developers. It also will cut down on cost and maximize what a developer can make on their game. They could simply utilize services like Steam or the equivalent and cut out publishers entirely. Games could be $30.00 less expensive for the end consumer. Everybody wins... except for the publishers. Seem like a good thing to me. It seems like everything went to shit when the industry got too big.
Yea take it from a company who bitches about how come they ain't getting a share of the used game market and wants to make you purchase online codes in order to play. Weak
Digital distribution is a pos and will never happen or take any importance.
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