This is not very strange since the dev was once a ps3 exclusive developer. Nonetheless the demo looks great and will be out on Live sooner or later. Those who have ps3's get an early look at the game is all.
there just honoring there former alliance is all, not to fear xbox ppl(including myself) we'll get it soon, im guessing next week.
Yeah they sure love to honor the "alliance" by bashing their previous games over and over again. Good logic there. >_> @below Well you know now.
i didnt know that. there games may have been ps3 exclusive but they sure do look good.
Good graphics are all it has going for it, the gameplay is so simple it could be a Kinect game.
The game takes a lot of gameplay from Uncharted (not a bad thing). There's a TON of platforming and cinematic scenes. It's basically Uncharted 1 with focus on melee instead of guns, graphics as good as Uncharted 1 but NOT as good as U2, and a lush post-apocalyptic style that's actually quite nice.
@mrmccormo You talking about Heavenly Sword? Because that game came before Uncharted.
@George He is talking about UC1. Try the demo and you will realize game is heavy on platforming like UC. The main character (monkey) is lighter than Nathan Drake tho. I would define Enslaved as an action/adventure game like UC, Prince of Persia. Anyone looking for a serious h'n s should wait for LoS.
Its nothing like uncharted its a bit HS and bit of prince of persia 2008 you even get a girl ride along. Looks decent for unreal engine but nothing amazing.
i wouldnt call it heavy on platforming ... hell i didnt see platforming , but automatic jumps with even shiny objects to show you the way . So yeah it borrowed from uncharted , but made its less interesting aspects even worse , along with imprecise controls in a game that probably never let you fail .
I played the demo last week not today, confused....
the uk got it first
Yep the uk ps store got it last week.
why would someone disagree with that?
I would not even waist my time if I was you it is not a good game at all. All this company can seem to do is graphic they lack the knowledge to make gameplay fun.
This game tries to be Uncharted in almost every way minus its a hack n slash and has a sci fi setting, but the dev already admitted that long ago. But it in no way comes the slightiest bit close to the amount of detail and overall production value in UC. But for xbox 360 limitations, it does a pretty good job, just not $60 good. I hope Castle vania gets a demo and is better. Cause I can only really afford to buy myself one game this fall and the rest I must beg for Xmas or my B day, a week from xmas.
Disagree? My birthday really is a week from Xmas.
Heavenly sword is technologically more advanced than enslaved in everyway. Enslaved seems like it needs another year of dev time.
hopefully the didnt use that trick in enslaved, but that was a shortcut in my opinion.
In Enslaved you fight against robots, so most of them are, well you know, the same :)
From playing the demo, I found that Enslaved looked awfully familiar. Good voice acting. Very good matching of the voice acting to facial movements and expressions. Great cinematic moments. Much like Heavenly Sword.
Also like Heavenly Sword, it would make a great movie, but it doesn't make a great game, and since it's a game, it's not great. I absolutely hate action games with a janky, choppy framerate, and Ninja Theory is 2 for 2 in that awful category. The combat mechanics are stale and boring, and it's partially because of that chopped-up framerate. You need precision in an action title, not a system that makes up for a bad framerate through easy, dull combat.
The enemies, once again, are boring. How does fighting ninjas (HS) and robots (Enslaved) get so mind-numbingly dull? These cons to the game are the reasons why I'm very unsure about the new Devil May Cry - that's all the stuff that the series (DMC3 especially) got right!
Look, I loved when I was hanging on the ledge of a plane that was about to smash into a deteriorating skyscraper. That was an unforgettable 10 seconds. It was the other 15 minutes that put me to sleep. I'd never replay the game, I'd only use it for its surprising cinematic moments and throw it away. It looks like the embodiment of a good rental.
The lyp sinching was horrible man.
the worst part for me was the camera jumping around at each strike you make . It's a blessing in disguise the game is a mashing fest and easy to fight with , rather than with deep mechanics , otherwise it wouldn be painful . Anyway it's something i'd be ok playing by borrowing it , but certainly not worth a purchase to me .
this teamdoesn't d deep fighting mecanics and that's why DMC is lost
Ive been playing it for the last few days. The demo is pretty cool but the game looks pretty good using the unreal engine. My only complaint is the main character looks like a goofball lol. Simple platforming and the gameplay is pretty cool. I was hoping to use the thing where he was riding in the water but the demo didnt have it. I still aint sure about this game but I think it will be a pretty cool game. Oh and it was hilarious how he was trying to tell that girl to open the door but she wouldnt lol.
Just coz of this demo i can't leave my PS3 homebrew firmware. SO i'll wait for 360 version. Which is a superior unreal engine console.
hahaha! i can sense butthurt gametrailers article. "This is not very strange since the dev was once a ps3 exclusive developer. Nonetheless the demo looks great and will be out on Live sooner or later."
great, I already created a fake euro psn account in 5 minutes and have been playing this since last week..timed demos are ridiculous
I am not sure about this game. The demo was very clumsy. Even when he walked there was strange awkwardness about it. Even the combat seemed wrong somehow. Also despite the fact that he was falling out of the sky in burning space ship falling apart, it didn't feel urgent or even frantic. When I played Heavy Rain and the guy was driving down the road trying not to crash against traffic it made my heart race. But the way this was presented he might as well have been skipping down a forest path rather then frantically trying to escape death. just my opinion and i could be wrong but i don't believe this will be a must buy game. Rental or used maybe.
Tried the demo, did not enjoy it... It felt a bit broken. The combat wasn't as refined as, hell, even Heavenly Sword, the jumping mechanics are a far cry from Uncharted. It's alright, but nothing to get excited about.
http://i51.tinypic.com/oh4u... as long as they keep using that floaty and imprecisive controls , and that oversimplified combat mecanism , it wont get any better
I actually liked the demo and might buy the game, but I wasn't a fan of the jumping only at ledges and the somewhat automatic platforming. I'm also really worried that while you can upgrade your abilities, that you won't be able to get more combos etc..I'm waiting on some real reviews and an idea of how long the game lasts. If it's less than 20 hours I might be waiting a while and buying it used..
This was one of those demos that really put me off even thinking of buying the game. I bought InFamous within minutes of playing the demo... on the other hand, I won't be touching Enslaved again.
I liked the gameplay. The controls felt solid and the platforming was fun. It definitely reminded me of Uncharted and Ratchet and Clank. The voice acting was great, but, as is to be expected from an Unreal Engine game, the graphics were somewhat poor. The textures weren't great and when Monkey punched that wall while asking that guy where his stuff was, it was almost like his punch didn't even connect. There was no damage or sound effect. Did anyone else notice that? The frame rate was my biggest problem. It was awful. It seemed like it was running at somewhere between 15 and 20 frames per-second.
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