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Diehard GameFAN: Cladun: This is an RPG Review

DHGF: Over the past few years, we’ve seen companies release nostalgia based games with 4-16 bit style graphics in an attempt to be “retro.” Bandai Namco and XSEED tried it with Retro Game Challenge and From Software and Atlus USA did it with 3D Dot Game Heroes. In both cases we found the games to be decidedly…average. Now it’s Nippon Ichi’s turn with Cladun: This is an RPG!. Although the game looks decidedly retro, the more you play the game, the more you realize this is an engine they never could have pulled off in the era of Dragon Quest or Wall Street Kid.

In my preview piecethat I wrote up after a dozen or so hours with the game, I talked about the story and magic circle system that dominates all aspect of the game. Although I was impressed with the title around the twelve hour point, that’s only a drop in the bucket with an RPG. Now that I’ve beaten the game (as much as it can be) and have logged over forty hours onto it, it’s time to see if my first impression held true.
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