P*N: Some people say that when a series has gone past its sell by date, or its gone into the sense of stagnation, it deserves to die. God of War never fell into this ditch, but it held on by its very fingernails. God of War I is easily the best in the series; it has fantastic pacing and a definite sense of progression. God of War II expands upon the gameplay and introduces some well needed buzz, but its story is very lacking and the pacing is horrible. So what does little old God of War III do to cap off the franchise? I’ve already talked about how it failed to encapsulate a Greek tragedy, but from a gamey gameplay perspective, did it fail?