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Destructoid Review: Shoot to Kill

Sean writes, "I look forward to playing iPhone shooters about as much as I look forward to my first prostate exam, because I imagine they’re quite similar. There’s an awkwardly painful use of touch immediately followed by feelings of helplessness and frustration, and you’re paying to have the experience, to boot. Whether FPS, TPS, or twin-stick, non-shmup shooters on this platform always seem to suffer from the same issues."

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