830°
Submitted by N4GAddict 1549d ago | opinion piece

Halo Reach is what’s wrong with the gaming industry today

Don Reisinger: Halo Reach hit store shelves this week, and already Microsoft is touting it as the best Halo release it has ever had. In fact, the game generated $200 million in revenue for the company. Since the launch, the game has been extremely popular on Xbox Live. And most folks that have had the chance to voice their opinions on the title have said that it’s an outstanding offering that puts a fine end to the Bungie-developed Halo franchise. (Halo: Reach, Xbox 360)

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Dance  +   1551d ago
all companies like touting about their games and how many it sold not just microsoft
Windex  +   1551d ago
but MS
brought up their numbers using promotion and ads. and they make it seems like their game is better than others because they sold more.

they been giving away the game with 20 dollars for months now.

BB, GS, Amazon, Target, Walmart, Toysrus. any major retailers you could think of had this 20 dollar gc deal.

they did this to bring up the halo sales. also, their marketing budget is enormous which has alot to do with the sales.

so in the end, sales does not depict how good the game is. it usually means how well it was promoted and how well it was advertised. just look at youtube videos. halo ads. Tvs. halo ads. gaming sites. halo ads.
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N4PS3Fanboys  +   1549d ago
@Windex
The Halo franchise is also one of the highest rated in gaming. It's not just applauded for its sales, but for its quality as well.
creatchee  +   1549d ago
@Windex
"but MS
brought up their numbers using promotion and ads. and they make it seems like their game is better than others because they sold more."

Their game sold a lot because IT IS better than a lot of others.

Just because something is hyped or overhyped doesn't mean that it isn't amazing or at least pretty damned good.
lowcarb  +   1549d ago
"but MS
brought up their numbers using promotion and ads. and they make it seems like their game is better than others because they sold more."

Gosh the jealousy here of MS being in the position many of you want SOny to be in is just astounding. Don't worry you have GT5 which will sell 15 million in a week.
sack_boi  +   1549d ago
On N4G, it's seen as cool to hate on anything popular (GTA, CoD, Halo, Final Fantasy...).
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socomnick  +   1549d ago
First of all ms did not bring up sales by offering 20 dollars. Ms does not even have anything to do with that. The retailers that sell the game know reach is a huge seller by offering bonuses the they get a larger chunk of those sales. It worked well for amazon.
Johnny Jiron  +   1549d ago
And so do about 90 other games on Amazon...GT5 had a $10 promo, Castlevania $20, Enslaved has $10+Official SoundTrack download...
NewShadow101  +   1549d ago
@windex

when a game sells more than others, that doesnt mean for a fact that its better. i know that its your opinion but when a game makes $200 million dollars, you gotta admit there doing something right. yah there are alot of people that dont like it, but there are WAY MORE people that LOVE IT!
tacosRcool  +   1549d ago
I agree with you. MS over hyped this game along with all of the Halo games. Nintendodogs and many of the crappy games for the Wii and DS are just pure crap and yet they sell millions.

@N4PS3Fanboys
Did you read any of the reviews for all the Halo games? Most reviewers where hardcore Halo fans and even with the many flaws and things they didn't find all to appealing the games got higher scores than they deserved. Everybody can disagree with me all they want. I have played all the Halo games with the exception of Reach, Wars, and ODST and I have to say they are good but not great. Apparently most people who loves Halo never played PC FPS before and thats all they know
Arnon  +   1549d ago
@tacosRcool
Halo 3 - 94/100
Halo Wars - 82/100
Halo 3: ODST - 83/100
Halo: Reach - 92/100

So... where does this biased hardcore reviewer come in? Halo's just a good series, and reviewers most certainly addressed the issues in each Halo. If they didn't, they wouldn't have anything lower than a perfect score, right?
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CombatEvolving  +   1549d ago
It is more than marketing when a game is played for years by many. If Halo: Reach is anything like 1, 2 or 3 you will be hearing about it for years to come.
gamingdroid  +   1549d ago
@Windex
"they been giving away the game with 20 dollars for months now."

So now we are complaining about discounts and promotions. I for one, am very happy about discounts!

When you get millions upon millions of people buying Halo: Reach and the reviews are nothing, but stellar, I would say the game is great and the badmouthers just jealous haters!

However, there are plenty of cheap not so great games that sell terrible even at $10-20.

I just don't get it, it is one thing to dislike something popular simply because it doesn't appeal to you, it is another to hate on it....
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dillydadally  +   1549d ago
Like Socomnick said, that's the retailers trying to compete with such a highly demanded game, and has nothing to do with the publisher.

I could agree with this article if it talked about nearly any other big budget game out there, but anyone that follows Bungie closely knows that Bungie is everything that is GOOD in the gaming industry right now. I don't know of another gaming company that listens to their customers more than Bungie. They had an open beta with direct changes as a result, a weekly update relaying in depth what they are doing and changing, a forum with a ridiculous amount of posts... of which they read every single post! Halo: Reach is a very good game and it's largely because of the way Bungie approached it. Any other game and company you could use for this article - but whether Halo: Reach is your type of game or not, Bungie is at least doing it right.
Sarcasm  +   1549d ago
^nobody read the article it seems. lol
Johnny Jiron  +   1549d ago
@Sarcasm
Its about a guy who yearns for the old days of gaming. He also thinks big franchise games will cause repetition amongst the industry causing it to go stale or some such thing. I don't know exactly as I didn't give it my full attention.

This thread of replies is in response to Windex up there. A bit off the topic of the article, but tends to be how these things go.
outrageous  +   1551d ago | Well said
Your whats wrong with gaming...
How can a game that stirs interest and massive sales be bad for the industry, let alone M$??? Big games are the motivation for publishers to put up money and developers to key in on a demographic to sell there games to. FPS's have saved gaming this gen...believe it. The only other gaming niche making big money is the casual motion controller craze we are experiencing right now.

@winded...what are you talking about???...of course it reflects the quality and popularity of the game. People buy games they like and want to play. If a game sells poorly then it's because it wasn't what the majority of gamers wanted for whatever reason...plain and simple. Halo has ALWAYS sold well because it has a strong community and the titles are high quality. The give away was a store incentive to bring in customers for what everyone in the industry knew was gonna be a big first day buy...get a grip will ya.
-Alpha  +   1549d ago
Completely agree.

MS touts Halo Reach as the best, well damn right they do. Do you really think they'd say "Reach is good, but 3 was better"?

And really, I do think Reach is a great game. As for if it's better, that is the opinion of the gamer, personally I find it a lot better than #3. I can follow the story (got lost in #3 as a lack of playing #2) and the multiplayer is as addictive as ever. Show me another FPS that throws in an as much as Bungie does.

I don't understand, it's a huge game and there will obviously be huge hype for it. And I find that the game delivers well. It's a solid title, the MP is still some of the best social fun you can have, and I am liking the SP a lot. Throw in the co-op and it's a great package.

It's typical these days to see major titles get major hype. Comparing it to the industry in the 90's is utterly pointless. The industry was much smaller then, and more importantly there was less ways of hyping things.

Bring in the age of the internet and we have a fanboy breeding ground, but we also have Youtube, gameplay montages,-- a wide assortment of ways to hype a game. The industry is bigger than ever now and with more ways than ever to hype a game it's very common to see this happen.

I honestly have not seen Reach hyped that much at all, if anything Kinect has gotten the real hype these days. I have no problem hyping a good game, but I do have a problem with hyping false promises.
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WildArmed  +   1549d ago
Exactly.
Halo Reach is arguably their BIGGEST game since HALO 3.
Ofc, MS is going to Rave about it.
If they don't, they aren't doing justice to Bungie's hard work.
This was Bungie's Big Bang, the world shall learn of it.

Most games now skim out the story co-op for an stand alone co-op.
But not Bungie!
Thank you Bungie for looking out for the co-op gamer.

I honestly would quit gaming if co-op was lost..
Bungie reminds me very well why I love co-op so much.
(did I mention Firefight 2.0 yet?.. if not)

FIREFIGHT 2.0 IS THE SHITZ >.<
ahem.
I should really go pick up reach now..
-Alpha  +   1549d ago
@SKV

Pick it up so I have friends to play with :P

I don't have many XBL friends.

BTW, are u thinking u'll get into the LBP2 beta? Let's play together :D

On Topic:

Yeah, Bungie has done a great job with Reach and I do think MS has every right to praise it. Truth be told I haven't seen that much hype for Reach, I find MS has put all their eggs into Kinect and the motion war has kept their PR department pretty busy. Anyways, I'm loving Reach, pick it up and I would love to play with you.
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SnakeforPresident  +   1549d ago
What i was gona say
And HE is whats wrong with gaming journalism. This is almost certainly coming from someone who is simply reminiscent of the days when gaming was for gamers only. I understand this thought. More than once i have wished some games (i.e. MW2) werent dumbed down and set up for the dirty mits of the dreaded casual gamer. But to say that the fact that gaming has gone main stream and developers are catering to people other than hardcore gamers in order to make a profit is ignorant and selfish. And PS MGS4 wants to have a talk to you about franchising.
Convas  +   1549d ago
@Alpha-Male: GASP! What's this, no friends on XBL!?! We must remedy this situation IMMEDIATELY! Add me, my GT is Convas. See you on live!
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antz1104  +   1549d ago
@Alpha

Feel free to friend me, I'm just getting into the multi and I love it. Be great to have more friends online w/ it.
antz1104  +   1549d ago
@ Alpha

Love to have more friends playing it online, friend me anytime!

EDIT: Love the double post, lol.
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BabyTownFrolics  +   1549d ago
alpha
add me if you like

XPC HARDonE - 360
Rowsdower1979 - PS3
-Alpha  +   1549d ago
Thanks guys :D

I have some friends on XBL from N4G, but not that many. Almost everybody adds me on PSN, but my PSN friends list is maxed out
gamingdroid  +   1549d ago
I think the fact that Halo: Reach will stand the test of time and be played for years speaks volume of it's quality.

Halo 3 might not have been the graphical beast, but it certainly was the game play beast because it is still massively played today over 3 years later. How many games can claim that?
WildArmed  +   1549d ago
@Alpha
havn't been playing much of anything recently.
Barely have time to play JC2 (which I borrowed off a friend), would like to finish JC2 b4 diving into Reach and totally forgetting about it.
I'm mostly active on my PS3 over 360 since my lil' brother craves about 6 hours of CoD4 everyday w/ his pals on Live.

But when I do get Reach, I'll definitely hit you up and fire up some online!
Till then I'mma keep leeching some gametime off my friend who has Reach (though I dont know when that may be next time).
theEx1Le  +   1549d ago
Alpha, add me if ya want :). GT is in my profile.

OT: This article seems more of a rant than anything else, I mean I can understand were the author is coming from. But tbh I'm kinda glad gaming isn't what it was 15 years ago or else I dont think there would be the same motivation for developers and publishers to truly raise the bar. I aint saying that Halo Reach does or doesn't do that, but it's a damn good game and better than alot on the market. To be fair though, you really could put the name of any massive title at the start of this article and it wouldn't change the fact that the gaming industry is moving forward in a casual and franchise style way. The jury is still out on whether or not thats a bad thing or not.
IcarusOne  +   1549d ago
flamebait
By this author's reasoning, the title should really read:

"Halo, Killzone, Mass Effect, Splinter Cell, Uncharted, God of War, Resistance, Gears of War, Call of Duty, Medal of Honor - basically every successful franchise and developer - is what's wrong with gaming. (And I haven't changed my tampon in three years.)"

Oh, I added that last part for good measure.
Graey  +   1549d ago
I can see his point.
Honestly Halo 1 was the best in the series to me. Played Reach for a couple hours, and then had to stop. It makes me sick and light headed. The story was so so...though I'm not well into the game at the moment.

I'll finish it because I want to see how it all pans out. I do understand what he is referring to though. Halo aside and the reason why I picked your specific post was because you mentioned other games as well.

What we fail to see and the authors mistake or rather lack there of in listing other similar examples. Is that the franchise games have become the norm...hell even more so the FPS. Don't you guys see that the FPS is killing the industry. They know that the single player can be crap to an okay experience as long as the multiplayer is where its at. That is the golden ticket.

No one gives a F#$% about the single player experience(figure of speech) but they pore so much into the Multiplayer aspect. Simply because its an ego based thing. I spoke to a friend about this very thing.

Look- Halo,MOH, BBC, COD...all multiplayer and they prolong the life of it by giving medals to say hey you are better than the people around you. Its an ego thing. Hey you have better gear, weapons, emblems, names, whatever to say your better. Then the elitists of said game judge the new players and shun them for being new, inexperienced. What does that tell you...

Same with Trophies and Achievements. They are designed to great an ego based retalitory system. You get lvl 6, then your friends and others see your level. they try and get higher and vice versa. All for bragging rights. I'm not saying in its essence that its bad. However I am saying that the companies know this. Activision is a perfect example. Adding Multiplayer only to extend the game, release DLC what a week after the game was released.

I'm telling you, we as gamers better open our eyes before that sh!t is to late.
gamingdroid  +   1549d ago
@Graey
Might be, but the way I see it is just natural progression of what people want and are willing to pay for.

I'm looking back and compare these old games to todays and man are those games crappy by todays standard of course.

These newer sequels are humongous games that packs in so much quality entertainment that the industry itself is almost unable to support itself due to the cost of making them.
dtalon3  +   1549d ago
I wonder
can we write an article about how Wannabe "Journalists" (if you can even call them that) put up their opinion on N4G and its fucking sad. Poor writing, Poor subject matter, Poor reasoning...

find new damn hobby and get off my news site, dumb ass opinion pieces are not what I come here to read...news please.
YoshiMeetsU  +   1549d ago
So now we are complaining when a game is good and successful and the company brags about it?

So I expect the same complaints when the new Donkey Kong or GT5 hits.

This industry doesn't run on love and warm fuzzies. It is about money, and the industry needs hits and hype(which keeps its buzz in popular culture) to keep it running.
EvilBlackCat  +   1549d ago
Its business but please dont make a jackass of yourself you know Halo Reach Competitive Multiplayer Rocks.
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timmyrulz  +   1549d ago
Fanboys and haters are bad forthe industry, brilliant games that make money are good for the industry - simple maths really
anticooper  +   1549d ago
:-)
i agree 100 procent:-)
n4gno  +   1549d ago
"Gosh the jealousy here of MS being in the position many of you want SOny to be in is just astounding"

lol ?! not a single real gamers wants sony to be in the position of ms, with billions dollars rrods and marketing (instead of game production and good hardware), no more than 2,3 (maximum) good exclusives/year (always the same), no bluray, no free online, no good motion controler, 3d, etc

and by the way, sony has, and sell more software than microsoft now, even if halo sell much than any other exclusives (1X10 millions, don't beat 6X4 millions)
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jetlian  +   1549d ago
and
what are these 6x4 million you speak of?
number47  +   1549d ago
Eh, the thing about M$ and Halo, is that they only have HALO.
Its the only large franchise out there that gets 40 million in advertising. Sure, Gears gets a few bucks, but Forza didn't. Mass Effect didn't. Banjo Kazooie didn't, and Alan Wake got 4 commercials that aired at 7am on a sunday.

I have no problem with Halo. Its a good franchise, but its forced down the throats of Xbox Culture. Microsoft never boasts of the rich gameplay of Halo in any interview. They just quote #'s, so please stop pretending that "NOT ONLY DOES IT SELL 8 Mill.."..

Mutiplayer options aren't a games features, its not cutting edge technology in the same way a new game engine is or something like that. You guys would have heart attacks to see FPS options on PCs.

Fortunately, Halo is the only series that this advertising will work with. Halo has been Maddenized, now all thats going to happen will be a worse and worse single player campaign, and more PC-Centric FPS multiplayer features and settings. Hating halo is pointless, because it just IS. But its nothing to brag about when you spend what it would cost to make a more diverse game lineup for your audience, on commercials just to show the other guy up. Microsoft does an amazing job selling hardware --IN THE UNITED STATES ALONE--, but lets not forget that gap is closing.

Microsoft has had 1 halo like franchise in 2 consoles lifetimes.

It really only does Halo, which is fine. But at times like this when you only have Kinect and Gears to look foward to, well, I'd imagine some people wished they spent the money wisely.
palaeomerus  +   1549d ago
I tend to like the big third party games better than the exclusives(including most of the PS3 exclusives) anyway so it's really not much of an issue at all.

Sorry that you are so upset about it.
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jetlian  +   1549d ago
and
how many sony franchises have halo like status....1 GT and it may not be as strong as before!!!! and thats 3 console life times

how many ps3 exclusives get good commercials hmmmm?
ZombieNinjaPanda  +   1549d ago
I'd just like to point out to everyone here that sales do not make a great game (Call of Duty for example).

But Halo Reach is indeed a great game. I've been playing it a lot, and enjoy it, so I do not feel that there is anything wrong with it.

However I do see what the writer is trying to say. That publishers/developers are only in the games industry now to make a quick buck, and aren't doing anything new or unique or trying to further it.
Mista T  +   1549d ago
Halo Reach should be what the Games industry should be, if you compare Halo Reach and other shooters in the same genre, it'd be a crime because of the number of features :P

plus Halo Reach reminds me of Timesplitters because of split screen and custom maps
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mastiffchild  +   1549d ago
I can't see for a second why anyone is offended by this or feels it's an attack on Halo Reach at all. It's just an easy illustrating game for a point which could have easily used Fifa 11, COD:BO or any number of games from Madden to MoH to say that he's concerned that devs and publishers aren't as supportive of various game types as they once were-that they have become more and more worried about the bottom line and gamers get more of the same with tweaks rather than truly forward thinking and looking games these days.

As the industry has grown this IS a trend and devs make more and more sequels and rehashes as opposed to new IPs and especially IPs in niche/new genres. I like shooters as much as the next genre, I like my sports games too but publishers these days are more run by the money men than the creatives and that's why we get more Reach and fewer off-the-wall and amazingly new ideas. Sure, we NEED our blockbuster sure fire winners(esp when their success is warranted by quality)but do we do ourselves, the industry and gaming in general any good by having them so damn often? It runs the risk of overkill and us running out of a desire for the games and makes it hard to keep the developers coming up with new tweaks, stops them feeling fresh about the games they're making.

If we want a narrower range of games year over then we should say nothing-and even if I don't think he presented it that well(he lost his point by using Reach as people were always going to think it was an attack on the series and refuse to see the real point)I DO think a lot of us would agree that there doesn't NEED to be a full retail release every year of series like Madden, The Show,Fifa , COD and should Halo, Killzone and the like have releases so soon after the last? We could have an update for the sports games one year(new squads, kits, lists for entry to competitions)as a paid for slice of DLC allowing their team a fuller amount of dev time to sort out the next retail release. As for the shooters we ARE reaching saturation point and I will be amazed if we don't, in the newer franchises and IPs, see a few big failures soon as I always think you can have too much of a good thing.

Halo is pretty much unique in that it's the only game here synonymous with it's platform and as such is pretty bullet proof, imo, but even something as massive as COD could start to pall esp if Kotick keeps them cutting corners and making us pay extra for every little thing. Wouldn't it also be healthier for gaming, gamers and the industry to spread the risk a little rather than going boom and bust on genres like we seem to now? I'm as guilty as the next guy of lapping up games without thinking but I DO think this shooter and safety obsession with shooters and sports games may hurt us all longer term. Just think how many upcoming games are either TPS or FPS compared to other kinds of games and it seems highly unlikely the market can support them all while other genres seem almost deserted.

I just wish he'd got us talking about the issue rather than this being another Halo Reach thread when it was never the point and he never really attacked it as a game.
TROLL EATER  +   1549d ago
has some truth in it. halo's evolution has been copied and pasted to many times with epic fail games.ps3 has like a dozen fps games
bennygunner  +   1551d ago
i is enjoy reach wit all my friend in a long time wen i is think of oda game we play.we's play dis game more den other game like cal of dut but we play world cup sometime.there nothing wrong wit reach it so fun and funniest wit friends and it offer so much hour to play like wit story or forge and even mapping play.
ndibu  +   1551d ago
Your mom is what is wrong with the gaming industry Mr Author.
We ARE just spewing random nonsenser right?
ardivt  +   1551d ago
a bit random
still we have the mobile market and with it many indie developers making money again. just look at the huge success of "cheap" games like peggle or minecraft.
peowpeow  +   1549d ago
Doodlejump for iphone/itouch, whooping sales!
Haxs   1551d ago | Spam
DeFFeR  +   1550d ago
Stole from the comments on slashgear
This guy nailed it right on the head...

"Slashgear.com is what’s wrong with the internet today.

Let me take you back to the 1990s. During that decade, the internet was a much different space. And yet, it could very well be the golden era of the internet. It was a time that was led by extremely unique and fun websites. It was also a time when the allure of corporate profit gave way to the desire of a handful of people in a room to create a groundbreaking site. Indeed, it was still a business. But it was one that still coveted and cultivated originality.

Today, the internet industry is nothing of the sort. It’s dominated by a handful of companies that want to quickly turn a profit. And they feel that gadget blogs are one of the best ways to do that. In the process, they have effectively forgotten about the unique, fun websites of the past and stuck with what readers know.

That’s precisely why a word like role-playing games will be displayed as a hyperlink in an article, but will link to unrelated advertiser content and upon mouseover will display a popup ad for a cell phone or IBM instead of anything remotely to do with role-playing games.

Admittedly, there are other elements to this argument. Major web publishers will only stick with franchises that do well. And, for the most part, gadget blogs, celebrity blogs, and other topical news blogs have been selling advertising well. Thus, publishers are feeding the beast.

It’s also worth noting that there are still unique and fun websites in the wild. But as far as I’m concerned, there aren’t nearly as many as there should be."
Cueil  +   1549d ago
haha roflmao
that was some funny shiznits
munish23  +   1549d ago
That was just awesome. Bubbles.
jordenkotor  +   1549d ago
Sounds like whoever wrote this article is butthurt.
BeaArthur  +   1549d ago
Looking for cheap hits.
Unicron  +   1549d ago
It's a Don Reisinger "article." I used to think he was just a biased fanboy. Now I know he's just a biased troller of gaming.
ironcreed  +   1549d ago
So, a great game is bad for the industry?
Goldsack  +   1549d ago
Whats wrong..
..CASUALS who think they are HARDCORE when playing COD or Halo.
edgeofblade  +   1549d ago
Oh... so, we are going to get into who is "hardcore-ier than thou"?

This is the kind of attitude that allowed the casual wave we are experiencing now to thrive. What the most hardcore of the hardcore don't want to understand is that the more hardcore you get, the less people you have to play the game.

If you keep alienating all the people you don't feel are worthy of your hardcore games, either someone is eventually going to alienate you, or you will be the last one left with no one to play with.

Long story short... the game industry THRIVES on noobs.
bennyace  +   1549d ago
Ok so being a hardcore gamer is youe goal in life?
Wow, you think it's wrong for people to play video games because they have fun while doing it. Instead of being a hardcore gamer that gets frustrated everytime he looses or throw the controller across the room everytime he gets killed or bashes on every game that he doesn't like or if it's not on HIS console. To me I think THAT'S what's wrong whit the gaming industry today.

Some people seem to think that "hardcore gamer" is somme kind of social status that impresses others!?!?! No it doesn't, maybe amongs the 15-20 y.o. crowd. But, whatever floats your boat!
edgeofblade  +   1549d ago
In general, the problem with video games these days... is critics who don't have the common sense to know how business works. That, AND the know-nothing fanboys who latch onto anything like this that supports their preconceptions. I'm looking at both sides.
Solid_Snakeps3  +   1549d ago
imho there are too many shooters this gen...
SlickShoes  +   1549d ago
So did you want Bungie to say "we think there are too many shooters this gen, we know you want a new halo game, but we are not going to make it, there are already too many"
Odin777  +   1549d ago
Yeah I do wish Bungie would've said that. I want to see what else Bungie can do beside Halo.
n to the b  +   1549d ago
um remember this is in fact bungie's last halo game. we'll be seeing what else they can do soon enough.
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palaeomerus  +   1549d ago
Have you tried a Google search? Bungie did Minotaur: The Labyrinths of Crete, Pathways Into Darkness, Marathon, Marathon 2: Durandel, Marathon: Infinity, Myth, Myth 2: Soul Blighter, Oni, Halo: Combat Evolved, Halo2, Halo3, Halo ODST, and Halo:Reach.
SlickShoes  +   1549d ago
I get that people need to push the envelope and develop the industry as a whole and make progress but what is the obsession with bemoaning games that DON'T do this?

Halo is a game people want to play, people wanted a sequel, people wanted the game to stay findamentally the same. Microsoft and Bungie delivered. The game is great fun and has loads of content for the £35 i paid.

Every form of entertainment be it TV, movies, books all have this type of sequel and those industries are not starved of creativity either.

Moaning for the sake of moaning is not good for the games industry, just more and more hangers on. If the games are THAT bad then learn some programming or design skills and make something ground breaking.
AceofStaves  +   1549d ago
Creating a high-quality title that people enjoy isn't what's wrong with the industry. Sequels aren't a problem for the industry, either. I anticipate new installments in my favourite series as much as I look forward to discovering new titles.

The problem for the industry, as I see it, is the same problem that's facing the movie studios: a lack of willingness to take risks on new IPs. It's less financially risky to make a sequel to, or reboot, an existing franchise with a known fanbase. It's also easier for a lot of gamers to spend money on tried-and-true franchises like Halo, Madden, and God of War. And in the current global economy, publishers aren't willing to take too many risks. The budgets needed to create AAA titles are just too high.

There are exceptions, of course, but the realities of the game publishing business can't be ignored - no matter how much we, as gamers, might say we want new IPs or game experiences.
iceman06  +   1549d ago
You pretty much nailed it!
I think that the author would have been better served by making his point in THIS manner then to seize on an opportunity to bait with using Halo. His point, HALO aside, is somewhat valid. I think that he must remember that gaming is still in it's relative infancy in comparison to other entertainment industries. Thus, there are growing pains. Figuring out how to balance worthy sequels with a mix of new IP's is just one. Realizing that the "casual" market can only support so much growth is another. As you stated, there IS a need for risk taking and creativity. But, safety in franchises is probably the most prudent course during an economy in constant flux. I agree that the 90's were a great time for creativity and exploration...but what he forgets is that there was just as much franchising AND shovelware then as now. Nostalgia is great with a dose of perspective.
theonlylolking  +   1549d ago
Is it because of frame rate issues in story mode?
Simco876  +   1549d ago
MS Fanboys
M$ Fanboys will hate this article but I agree with the author.

I have been playing games since Atari days, and the old days were better in a sense that you got alot of variety in video games. Nowadays its just the same rehashed games getting thrown out every year

Call of Duty, Halos, NCAA/Madden... sad
theonlylolking  +   1549d ago
The old days are crap compared to what we have now but game publishers are worse.
antz1104  +   1549d ago
Dude thats why you have 1 bubble.
You don't have to be a fanboy to think it was a great game. You and the author can go back to the 90's where "rehashing" was quite prevailant: Super Mario Bros, Sonic The Hedgehog, Final Fantasy, and it goes on.

Before that in the atari days it was the same thing: block that looks like a ship shooting other blocks that are invading, a block gun shooting a block centipede, oh and my personal fav: a block that looks like E.T.

Edit@ Aces: Don't get me wrong, Jordan vs Bird was great; dark block man vs lighter block man :D
#16.2 (Edited 1549d ago ) | Agree(2) | Disagree(2) | Report | Reply
AceofStaves  +   1549d ago
Ah, the E.T. block. That brings back a lot of (painful) memories.

Yar's Revenge was great fun, though.
Coolmanrico  +   1549d ago
Simco876
I have to disagree. The truth is we get games from the same series every year because fans want them. You don't see variety anymore, becuase it more likely a customer will buy a game from a series they know and love, before they go buy a completely new series. You say the same rehashed games get thrown out every year, but guess what, every year thousands of people go out and buy them.
#16.3 (Edited 1549d ago ) | Agree(2) | Disagree(3) | Report | Reply
AceofStaves  +   1549d ago
Koei proves that point with its "Dynasty Warriors" series.
Odin777  +   1549d ago
Doesn't that seem like a problem to you? Am I the only one who doesn't want the same game every year?
danielle007  +   1549d ago
.. Then don't buy that game?
For every yearly franchise, there's a bunch more games that get released a lot less frequently / new ips.
lowcarb  +   1549d ago
Rehashes are made for both consoles which is why Indie games for 360 was created. Tons of variety on indie titles that could lead to new successful developers.
danielle007  +   1549d ago
Really?
There's so much variety this generation. The big titles will usually be the brands the people know and trust, but there are so many new IPs, and people taking chances this generation, too.

Like, every platform has it's new titles that take risks or re-imaginings of old franchises. Some of them may not be huge block busters, but you just have to look for them, and be willing to give them a chance.
NabikiTendo  +   1549d ago
i see the problem
too many shooters in general this gen,and alot of them are over-hyped and undelivered, too much focus on online gaming,not enough jrpgs,etc. that's just my take on the situation.
Cueil  +   1549d ago
whoa there
I love my linear story based jrpgs as much as the next kid but lets take a step back and understand that there is a reason that shooters are big and it's the same reason MMOs get big... the social aspects of MP are the reason... just because you don't enjoy that doesn't mean it's got to much focus... obviously from sales you can see that there is a lot of sales generated by shooters both HD consoles are dominated by shooters on thier top sales list
NabikiTendo  +   1549d ago
i play shooters
i said that like 30 times in my comments. what I'm saying is that eventually they all start to feel the same to me. get points,headshots,team deathmatch,somebody glitches,respawn,die again,etc. i always come back to jrpgs for some reason i think i like to play them for the immersion and story. I'm a introvert so that's probably why.
jack who  +   1549d ago
u mad
JEDI WOLVERINE  +   1549d ago
@marcuspk
"imho there are too many shooters this gen..."

Really? - Halo,Cod,Resistance,Killzone,B attlefield - these are probably the best FPS available but as some are console exclusives then it's a choice that's not that massive when it comes to quality.........which as ever is subjective :D

As for Reach selling so much - my own personal opinion:

Campaign is solid, ending beautifully done 4/5

Multiplayer is pretty much perfection, weapons,maps,gametypes all balanced like no other FPS 5/5

Forge and Theatre modes - still cant believe that these are included in the retail price, amazing extra's and with theatre you can analyse the game (and previous games) to an incredible extent shadowing and learning from other players.
Forge is so customizable, it really is mind blowing the scale and detail of the maps you can make 5/5

Overall 5/5 - nothing else touches Reach for value and fun..........THAT'S why it sells copies.
antz1104  +   1549d ago
Agreed, I loved it, and this is the first Halo I've seriosly gotten into since the first. The story was very solid and the ending past the credits was badass. But the multiplayer is AMAZING w/ all the different scenarios and options. Sure I'll go back and do the campaign again on legendary and coop, but I'll be playing the multi for years.
LowDef  +   1549d ago
I agree. That epilogue mission was impressive.
Mattey  +   1549d ago
"So, as Halo Reach gets all the accolades that most gamers say it deserves, I’m left wanting more. The game might be fun to play. It might be a great step up over predecessors. But to me, it’s everything that’s wrong about the gaming industry. The game is part of a major franchise. It’s yet another first-person shooter. And it doesn’t push the industry forward in any measurable way."

Way to be a hater. The game might be fun to play, step up from its predecessors. But its everything wrong with the industry. Ok, thats logical.
darthkai  +   1549d ago
wow...
So basically the author is saying that Halo is a fun game, and it's a bad thing that so many people are buying it... Wait, what?
I would like to point out that Bungie have already started work on their next, 'new' IP.
I would also like to point out the following list of games: LittleBigPlanet, Modnation Racers, Portal, Limbo, Braid, Mirror's Edge, Dawn of War 2, Batman: Arkham Asylum, Assassin's Creed, Heavy Rain, Warhawk, inFamous, Burnout Paradise, Valkyria Chronicles, Demon's Souls...
niceguywii60  +   1549d ago
Anybody notice the increase in MSFT hate? I guess the 360 selling well has drawn the haters out of the woodwork.
frelyler  +   1549d ago
I think
A lot of people are missing the point of this article, there is no innovation anymore from big name companies, everyone is guilty of that. Bigger is not always better. M$ is leading the way in showing that not deviating from a formula will make you millions. I am sorry but if Halo was not called Halo then most reviews would say it has not changed it's formula since it came out in 2000 or 2001. Any other game would be blasted for the lack of innovation. I know if it isn't broke then don't fix it applies, but why is one allowed to be generic and not the other. It stifles the industry and keeps people from tying new things. I am sorry but MW2 is just as guilty as Halo, it was short and generic and Activision knew that was all they had to do. Take for example Bioshock 2, a lot of the complaints against it were it was too similar to the first, is Halo not guilty of this same thing? The next question is why is it allowed to get away with it, because the masses are complacent and will allow themselves to be milked over and over. People need to educate themselves and start demanding more instead of buying the next big name whatever. Look at Amnesia for PC, innovative and fresh, yet it does not have Halo sales, why? Because, it is different and deviates from the same tired and old formula. eat it up Sheeples, eat it up.
iPad  +   1549d ago
"Take for example Bioshock 2, a lot of the complaints against it were it was too similar to the first, is Halo not guilty of this same thing?"

WELL SAID. Bubbles.
palaeomerus  +   1549d ago
Or God of War III? LOL.
LycanSoldier  +   1549d ago
Damn playa, this article be cockblocking halo
enkeixpress  +   1549d ago
*high five*
Too right, my brotha' from anotha' motha' :P
#24.1 (Edited 1549d ago ) | Agree(4) | Disagree(3) | Report | Reply
antz1104  +   1549d ago
WORD, true that.
Supman  +   1549d ago
Lol nothings wrong with the gaming industry,
let alone halo:reach [GOTY]
fail article
AwesomeJizz  +   1549d ago
Your ass is what’s wrong with the gaming industry today
dragonelite  +   1549d ago
WTF so you can't even be allowed to be successful in the games industry.
JEDI WOLVERINE  +   1549d ago
Companies aren't in it to innovate and push boundaries per say
However they will do it if they believe they will get a decent return on their investment - business care about profits first and foremost.

Let's be under no illusion, if MS could just put out one title a year and it sold 100 million copies then they would do just that.

The title might not innovate, it might just be an update of last years offering but if people buy it and MS make £/$ from it then that's what they will do - i'm sure every other company is not exempt from this business practice either.

So Halo sells, but why the hate on Bungie's latest masterpiece?
Each year Madden/Fifa have updates that are minuscule in comparison and yet sell by the boat loads and don't receive this kind of extensive criticism.

FPS's are loved and are here to say - get used to the idea...........
TukkerIntensity  +   1549d ago | Well said
ummm huh?!?
The game is good. The game is fun. People love it and sold gazillions - and gazillions of people are happy at the end of a long crappy day of school or work that they can home and let lose and have some fun - no problem to be found here.

If you're looking for how Halo:Reach innovates - look no further than the sheer volume of content you get. Single player campaign, 4 player co-op campaign, firefight mode, highly customizable MP experience, theater mode, forge, bungie.net, ease of sharing (maps, game modes, replays, screen shots etc.). Halo:Reach is upping the value of your $60.00 and other companies are going to have to follow suit because no one else even comes close to the bang for the buck you get with Halo. Thanks Halo / MS - I look forward to getting more for money from other game(s) and companies!
Convas  +   1549d ago
Well said - +Bubbles
#29.1 (Edited 1549d ago ) | Agree(3) | Disagree(1) | Report | Reply
Zinc  +   1549d ago
First off, there are issues with today's gaming industry. Secondly, the '90's had plenty of clones and 'me-too' titles.
Thirdly, I somewhat agree with where he is going with the article and I think that people need to take what the author is saying for what it is. He is simply trying to put forth an argument for more risk taking and less BS hype machine garbage.

As a person who plays games, I can appreciate most genres for what they are. Sure, I might not be as satisfied to play a football game, as I would be if I were playing a RPG, but that doesn't mean I wouldn't enjoy it at all.

What I do see happening to the industry is that if games don't sell 2.5 million copies in the first 2 to 4 weeks, then it's practically considered a failure, considering what it takes to develop a game now. So, they have created a somewhat toxic environment for creativity. It's a simple truth.

That's the real crux of the problem. Not that there are too many of this kind of game or not enough of that kind. You would see a healthier mix of games and out of control amounts of competitive new IP's if they changed this kind of thinking. Make games for 20 million or under, not 50+ million.
URIELXIV  +   1549d ago
halo and fps' in general are garbage
Convas  +   1549d ago
I agree Zinc, and the case that comes to mind is Alan Wake. Great new IP, great story, great atmosphere. MS failed to promote it thoroughly AND placed it up against Red Dead Redemption at launch, and it sold less than hoped. And it was instantly declared a "flop".

That's a problem. 200,000 isn't as much as 750,000 or even a million, but it is still a LOT of people.
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