J. Cosmo writes: Forgive and forget, that's my motto. Its worked well, too. Holding grudges brings conflict, and I'm a mellow guy -- conflict isn't my forte. Sure, I give anyone I know a "do-over," but do developers get the same treatment?
That's a silly question.
I believe Cosmo was asking it more as a, "When a developer makes a mistake, will the public forgive them" sort of way, not just a general "Is it possible for them to make a mistake."
I don't wanna be giving them hits if that picture's only used as baiting.
How about read the article instead of going straight to comments He isnt targeting the game, he needs an example and he used it
... We all make mistakes, It's what makes us Human. That's what game patches are there for, to correct the issues.
While I agree that game patches are there to address the "mistakes". It seems this-gen, developers are making far more mistakes versus last-gen. I like convenience of online patches, but I don't want developers to get lazy as a result of it.
Gamers are also asking for far more complex games, full of complex visuals and systems, yet on a similar if not shorter time table than the past. More content = more chances for things to break. Compared to how big games are today, well, the amount of "mistakes" made I feel are relatively trivial most times. No game is perfect, and even devs that care will miss something. I think a big issue is in the past, gamers used to look upon glitches as a matter of nerdy pride when found. Now with the advent of forums and sites like Gamefaqs, they have turned into more of a negative light.
I think there are too many patches this gen....I would rather get a game finished and not have these patches or even DLC (Assassin's Creed 2 DLC was meant to be missions in the full game). If a developer continuously makes mistakes there reputation goes down but the odd mistake here and there isn't to bad
Most patches involve multiplayer, which is pretty hard to test thoroughly without thousands of players. You can't afford to pay thousands of players to play your game, unfortunately. Most beta testers don't even do their jobs -- they just play the betas as free demos, and never report issues. Either you deal with patches, or you don't ask for complicated multiplayer, that's the bottom line.
bad motto if you ask me. to forgive is one thing, but i never forget.
Lol Yes, devs can make mistakes.....look at IW's MW2
realtime worlds? lol.
What is really annoying is when the video game series is yearly released but still shipped with the same issue.
yep Dante is one of them
well you're parting with your hard earned cash and don't want to spend money on a game with unbearable flaws. Devs can make mistakes but the mistakes have to be minor. If it's major e.g. the millions of problems MW2 has. Then I think developers ar'nt worth forgiving. It just shows that developer cared more about money than the actaul game.
Ask Infinity Ward
Yeah, there's a registered word for it in our gaming dictionaries.... It's called Capcom.
The Last Guardian is destined to be one of the best Masterpieces in the history of Gaming. This article should be talking about towards Infinity Ward.
Developers are human right? I think they are and you know what humans make mistakes.
If it is minor glitching here and there, thats forgivable and easily patchable When you run into game-breaking bugs (when MANY people run into them) or the gameplay mechanics/story/controls just make no sense then no, the cant be forgiven for dumb oversights like that
Developers can make mistakes, as long as they come out and admit their mistakes. Their fans will respect them for that.
All the flippin time.
Do people go to the bathroom everyday? Does he pope smash the hopes and dreams of molested kids? And helps make the world save for pedophiles? Yes.
some gamers may be too young or their short-term memory (or is it long term) might be off, but EA used to be dispised... like universally. Activision used to be awesome (with gamers... like universally... seriously) they've basically traded places. EA still pumps out madden every year, and people are excited for Black Ops (it looks good, you're stupid too say it doesn't)coming right off of MW2's lack of playtesting. Hell, From Software used to make shit games and Demon's Souls cleared all that ill will (people literally forgot every stinker they ever made. Let me remind you THEY MADE NINJA BLADE!!!!) So yeah devs make mistakes, but gamers generally are quick to forgive and forget. TLG could outright suck, but ICO and SOTC would still make them 2 for 3.
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