Telling Tales - Why game creators need to open up their definition of games

Despite the incredibly young nature of the interactive medium - indeed, perhaps as a result of that youth - there are a number of ideas which have become deeply entrenched in people's minds regarding game design and the basic philosophy of interactive entertainment.

The last few years have, however, been something of an ongoing revolution in these ideas. New platforms, new concepts and new interfaces have forced a radical rethink of the most basic elements of this industry's produce. More than we've seen at any point in the last twenty years, there is a genuine question in many areas about what, exactly, constitutes a game.

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