"Hello dear readers, Retroplayer here. During May of this year I began the task of trying creating the definitive developer roundtable interview of the 2000 Shiny game Messiah. Now, this is a long one but it’s worth it. After months in the making I present to you the second part of a two parted interview with seven of the developers who created Messiah. I can write all I want about Messiah but learn about its creation directly from the source. Enjoy"