Gamers in the west have never accepted “hack and slash” games with quite the wild abandon that their Japanese counterparts do, yet these games continue to be released time and time again. Some of them, due to strong characters or unique art design for example, do well and carve out a niche; such as the Devil May Cry series or Bayonetta. Others may seem bland and run-of-the-mill, and sink into relative obscurity.
Ninety-Nine Nights was one that fell into the latter category. Released by Konami in Japan only months after the launch of the Xbox 360 in the East, it was an obvious stab at catering to the taste of the Asian market, in an attempt to win over buyers who are notoriously sceptical of American produce. The game did quite well, achieving a score of 31/40 in Japanese gaming bible Famitsu.