Creating Dedicated PC Servers For Console Games

When TimeGate first released Section 8 in 2009, players were introduced to a game that took a number of unique approaches to the FPS genre, both in game features and technical implementation. One of the most notable of these features was the inclusion of a dedicated server which allowed players to set up and host servers from their PC for the Xbox 360 and the PlayStation 3.

What follows is a retrospective from the studio on the development of these servers from conception to post-launch.

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