TGH Writes: "Metal Gear Rising was showcased at Microsoft’s conference with focus on its controls. However, everyone expected a Kinect announcement."
Raiden looks so BadAss in this! :P He looks like he hasn't slept in days though.. lol, And he looks pissed off.
Its going to playstation 3 also
Why would you point that out? There is no need to, lol.
Yeah, I'm getting it on the PS3. And the reason why is because I think it will probably perform better, and because I have MGS4 and I guess the two games will look good side by side in their cases.
He would point that out because of the lack of Kinect news. I highly doubt that any Kinect support will be available on the 360 version. It surprised me to see that Konami are adding Move support considering how much extra work would be involved in that alone, they would almost need to start from scratch to implement Kinect. And I could not see this game working well with Kinects "control" scheme.
The kinect version would be on rails.
How could Kinect even work with this game? I could see Move but not Kinect.
Slice stuff with your... Arm! Or.. leg..
But how do you move? Moving will require Move. You can slice with Kinect (though not accurately), but you can't move with Kinect.
You pretend to run in place.... but how would we turn?
How do you roll? How do you backflip jump? How do you climb/jump in giant enemies? This stuff can be done with either Kinect or Move, but you'll just do a little jump in place or press buttons... If you can't do all the action (or at least let's say 80% of it) with what you can track, I prefer devs not even bother with motion controls, because they will feel even less immersive while being harder to control (in the awkward sense, not in the challanging sense). That's why I prefer this MCs don't even come close to my hack'n'slashers. Yes if I had to pick one I would prefer Move too, as it can actually track something, instead of just making inputs for pre-programmed actions with my movements barelly considering if I'm doing it right (like most of Wii and all of Kinect stuff seens to work - not to mention the already coming Move shovelware, that Racket Sports thing is just as bad). But I really prefer not having to bother with it. Devs should use those MCs where they enhance the experience (shooters have better precision with a pointer, RTSs and MMORPGs becomes playable with mouse-like controller, combat can be tracked for fighters, party games can be more challanging, etc) not gimp it to every game around like it's mandatory in Wii, I'm happy Kojima Productions is wiser than that.
That pic is more than a year old.
No gamer in their right mind expected MGS Rizing to work with kinect.....
If this game was to work with Kinect, I could even do a dual wielding. Slash Slash, with both arms.
@MisterNiwa: And wait for all the opponents to come to you? Or have an on rails gameplay option?
they acted like if MGS:R was an exclusive.
I know right? Whats that all about? Doesnt matter though
who the hell is everyone? Everyone EXPECTS a MOVE announcement.
How's that? the devs announced that ages ago
hopefully it is move compatible,
Move support was confirmed ages ago mate.
really? :o OH
Yup, like the other guy said. Bubbles for the first person who can explain how kinect would actually work, in MGS rising. Without something stupid like asking you to hold a 360 controller, at the same time.
yea the holding the 360 controller at the same time makes no sense as well because then you cannot use your arms. What are you supposed to do swing a sword with you legs.
Holding a controller while using Kinect would defeat the whole purpose of Kinect.
u hold the controller with your legs lol xD
put it on rails? only way i can think of. kinda like mgs for the ipod. lol
When you're changing a video games genre to fit an input device, you know things are fucked. I bubbled you though, since your response is the only plausible manner of getting it working.
It would comprise of the gamer using their skateboard as a 'sword' and slicing at enemies and watermelon. Meanwhile trying not to smash their 3000 dollar TV. It will be a difficult journey, and one clocking in around 5-6 game hours on Hard mode.
I wouldn't mind if MGR is move compatible, but of course NOT move only. Would actually play once with normal controller and then again with move controller. I don't see how it would work with kinect though.
They never decided to get embrassed.
it’s still surprising to me to read stuff like this Kinect is useless for gaming, how long will it take to people to understand that? you can’t move a character around, if it’s not a Wii Sports clone, a kids mini game or some sort or music game then it has to be ON RAILS like that Star Wars demo how can anyone think that a complex game like MSG Rising could be played with that is beyond me
posting comments on both websites i see...
He still makes a good point.