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Halo: Reach multiplayer lists to be 'tight' at launch, banhammers ready

Ex: Halo: Reach is scheduled to be launched at 12:01 AM on Tuesday, September 14 and, with pre-orders reportedly crossing two million worldwide, Bungie is anticipating massive demands placed on their servers. To that end, Bungie explains their plans to handle the initial traffic and they will have a keen eye out on cheaters, griefers and others online malcontents.

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examiner.com
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Marcus Fenix2625d ago

"Halo: Reach will support ten different online play types at launch including Firefight. The two arena lists, Team Arena and Doubles Arena, won't be ready immediately when the game is released at midnight. Instead, they will launch at 2PM EST. The other seven playlists include Rumble Pit, Team Slayer (4 vs 4), Team Objective (4 vs 4), Multi Team (6 teams of 2), Big Team Battle (8 vs 8), Invasion (6 vs 6) and Score Attack (Firefight)."

did they cancel generator defense?

T9X692625d ago (Edited 2625d ago )

Click "More" on each of the playlist to see modes within that mode. There is seriously like 100 different playlist options lol.

http://www.bungie.net/stats...

Marcus Fenix2625d ago

thanks 4 the link dude, I've found generator defense in that list :)

TrailerParkSupervisr2624d ago

Nothing sucks worse than the habitual quitter.