Resolution's Peter Willington writes: The Atari produced Marble Madness is a quaint little title at first glance. This isometric 1984 racer/ puzzler/platformer hybrid wowed players of the time with its faux 3D environment and impressive early stereo sound, being ported to several home consoles and inspiring design for an – ultimately canned – sequel.
And yet… that title. Atari went with the at-the-time-popular alliteration route for the game. A snappy, two word, easily remembered name that would easily sum up to players what to expect. Marble Maze, Marble Mission, Marble Masters… no. No Mark Cerny’s first design outing was to be known as Marble Madness.