40°

Sengoku BASARA: Samurai Heroes Demo Impression

Capcom’s Sengoku BASARA: Samurai Heroes ( known in Japan as Sengoku Basara 3 ) has already made a splash in the land of the rising sun on the PS3 & Wii. Gamers in the US and EU can expect to play the game on October 12th and 15th of this year for $39.99. Before you buy it you may want to try the free demo for Sengoku BASARA: Samurai Heroes which released on PSN this week.

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thesilentchief.com
callahan094971d ago

Hm, sounds pretty good actually. Might have potential. Off to download the demo!

syrion4971d ago

only $40
sounds interesting:p

Silver_Faux4971d ago

Its EXACTLY like Dynasty warriors except with emo samurai but ok graphics.

4971d ago
90°

Achievements and the Rise & Fall of Value

Evan discusses how trophies and achievements can add or take away from value and gaming experiences.

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bitcultures.com
Kyosuke_Sanada2876d ago

Trophies are always iffy for me. I'd rather gain unlockable weapons and modes from completing a game if I had to choose but very rare that a modern game offers both.

Eidolon2875d ago

I like trophies, it's kind of a public list of games you've beat the crap out of, I've made a few friends online based on trophies. The reason why trophies and gamerscore are fun is because it's a number that keeps growing, and the trophies set a goal to increase it, it's a game in itself. I wouldn't want no new weapon for beating a Dark Souls game, thank you, give me the plat or at least the trophies for beating all the bosses.

Eidolon2875d ago (Edited 2875d ago )

Doom has you pretty much following a guide your entire playthrough for the plat, because there's so many easily missable collectibles that it would take 100+ hours if you wing it versus 20-25 w/ guide but it's a great experience. Some games have you grind for it, have you replay a game several times with only minute differences, I don't call that replay value.

50°

The Story behind Development of Sengoku Basara

Capcom has published a special feature detailing the story behind development of the Sengoku Basara series on its investor relations website.

The story is a narrated account featuring series producer Hiroyuki Kobayashi and director Makoto Yamamoto. It details a 2003 Capcom whose business was in dire straits, and who were focusing on sequels to hit titles that would guarantee success. When Kobayashi proposed the idea for a new kind of action game, Capcom was reluctant, but company president Kenzo Tsujimoto gave him the green light. The game’s team was mocked within the company at first, as most believed it to be a game that would never sell, but what ultimately came to fruition was something that the entire company had faith in.

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capcom.co.jp
120°

Top 10 Games of Japan

TPE writes: During my two year stay in Japan, there were a few games that I got REALLY attached to. Maybe you have heard of these. Maybe you haven’t. In any case, I want to share with you, the viewer, the 10 Japan specific games that made my stay in Japan all the more glorious!

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thepunkeffect.com
young7yang4287d ago (Edited 4287d ago )

you should have included Gundam vs for PS3.. a much better version of your number one pick... love your video... i wish my Japanese was as good as yours!