Thunderbolt Games: Two things about Mafia II you can be absolutely sure of. It’s not Grand Theft Auto (GTA) in frilly 1950s frock, and it has fifty Playboy centrefolds to find: the best incentive for hunting down collectibles ever. Vito Scaletta takes centre stage in a story of bloodshed and the bonds of the mafia, a narrative that begins in the winter of 1945 and concludes in the summer of ’51. This six year jump takes place midway through the game, and it allows the developers a perfect excuse for variety. While 1945 is snow-capped and wintry, the second half of the story takes place in a transformed world, replete with faster cars and a glow to the weather.