To celebrate the launch of Halo: Reach NowGamer looks back at the game that started it all and how it influenced an entire generation of popular culture and game developers forever.
It being the best game on Xbox when it launched. The outstanding FPS/vehicle mechanics/control.. Good story... I think Reach will be the game to finally live up to the original.
I agree, I loved the first Halo but I couldn't stand Halo 2 or 3. After playing the Reach beta, it brought me back to the Halo 1 days with the gameplay. I really hope it lives up to the original, but I'm not doubting Bungie, this being there last Halo game I really think I'm going to enjoy this as much as the first one. Its kinda weird that I'm excited for a Halo game lol.
I was the same, the first Halo was great, but the other two not so much. Mutliplayer in Halo 3 with all the map packs is great, but the campaign didn't really stand up. Maybe it's because Halo offered so many new concepts to the table back in 2001, while Halo 3 had a tougher time competing with other shooters. It's still a solid trilogy though, kudos Bungie, let's see what you're up to next!
Halo: CE was influential. Yes, that's true, but the most influential shooter ever? I think the author of this article needs to play more games. Halo borrowed lots of ideas from Tribes, half Life, and several other shooters that came out prior to Halo.
Errrr i think games like wolfenstein and Doom are more influencial..you know..the games that started this whole thing.
Best offline splitscreen shooters I've ever played. Didn't really like Perfect Dark for some reason o_O
I'll throw in Turok in their also. I played that split screen more than any other multiplayer game on the N64.
halo was influental, but compared to wolfenstein or the quake series... lol.
True mate, they spearheaded the genre, but are they as ingrained into pop culture as Halo? Maybe in some circles but in the mainstream, they can't compete with Halo. Quake is still insanely massive though, it's an incredible series!
it is a very influential shooter up there with the Dooms and half life's of this world
I wouldn't say it is the MOST ever, but top tier.
I agree, what a ridiculous title. Its in the top ten of influential console shooters, but THE most ever of all time? Not even close when you consider all the PC shooters that came before.
maybe MOST ever for anyone born 1992+ Golden Eye 64/Quake/Doom/Tribes/Half-Life >>> Halo in terms of innovation nonetheless a hell of an influential game, especially for console online FPS gaming
An xbox360 fanboy site!
No, it's really not...
care to elaborate? considering that nobody mentioned *anboys until you doesn't that make you the *anboy? there have been many great FPS but Halo took them to the next level, or on consoles at least.
While other articles got reported
I'm actually very inclined to agree (at the very least from a console standpoint), but I'm even more sure of the crapstorm this article is gonna cause once everybody wakes up. *grabs popcorn*
What impresses me the most about the Halo franchise is that each game has a significant tweak in the gameplay. Dual wielding, equipment, and now abilities. Halo Reach is looking to be one of the best FPS ever made. Now if they can fix that host advantage crap!
The Most Influential Shooter Ever For Those Who Suck So Badly At Hardcore FPS Games.
What games are more hardcore than Halo? Operation Flashpoint? Differant genre. All of none tactical ones,they're all the same, your either good at them or your not
lol... define hardcore ?
Steriod built invincable soldiers bearing their muscles and cursing every few seconds sounds like hardcore to me. To joypads, there is no hardcore games, there's hardcore gamers and casual gamers. Games are just games and your either good or bad at them. If you suck at other games what makes you think you'll automatically be any better at Halo? Halo isn't easy going compared to any other games, it doesn't hold your hand and give you a free kill like cod, or let you place headshot turrets around the map.
yeah it simply is one of the most influential on any system, people saying only on xbox or console are kidding themselves look at shooter today on any system Halo influences can be seen in every FPS these days, console or PC, sorry but thats the way it is
recharging health, other than that I dont see it at all.
"Halo: Combat Evolved - The Most Influential Shooter Ever" What did it influence? Let's see: 1. Space marine - been done 2. Aliens attacking - been done 3. Alien planet/instalation - been done 4. Bland graphics (halo 3) - been done And let's see what halo did originally: 1. Enemies that look like midget dinosaurs/turtles ( http://images.wikia.com/hal... ) 2. Enemies that look like small mobile vegetables ( http://abouthalo.files.word... 3. Marketing, overhyping the game beyond all limits which made most average, dull FPS into a hit. The only reason that Halo series are a hit is because most people lack any form of critical thinking. It works like this: Microsoft advertises, bombards susceptible minds with commercials. Your friend buys it - you buy it because "all your friends have it". And the fire spreads. Same thing happened with modern warfare 1/2. Average shooter with "russian conflict" (been done a billion times) story turned to a mega hit. And to answer to nowgamer's question; would gears of war be possible if halo didn't exist? The answer is: yes it would. Let's not compare a really good game with average crap like halo.
all that stuff been done a million times but no game perfected these things like halo, no game made these things work so perfectly like halo and that's why halo is looked up upon as the great game that it is. i played perfect dark and golden eye and doom before halo existed but nothing got me into the fps genre like halo, heck after first time playing it at my friends house i went out and sold bags of chips at school and bought an xbox just to play halo, thats the great game that it is
OK, this is the most idiotic post I've seen yet. How about enemy AI never before seen in a console shooter? How about the fact that its the game that defined how a shooter on a controller should work? How about the use of vehicles in a wide open, single player game? These are the things they are talking about, and I could keep going. The fact is, Halo: CE is the game model that ALL modern console shooters follow, in so many ways. That is why it's the most influential shooter ever.
"OK, this is the most idiotic post I've seen yet." Take a look at yours. Never before seen AI? LOL I guess it was pointless to prove a point to a fanboy. Well, I'll leave it alone, I'm sure you are in a hurry to make plans to outwit those brilliant midget dinosaurs.
Rag week is it?
wow... and the haters keep on hating. I love it every few years a new halo game comes out, you can just see these sad people in their bedrooms slowly going into meltdown at the very thought of the name.. Halo, go on say it..HALO.. lol. Cry more
yeah nice one jaosobno very original argument, we are all brainwashed by Microsoft coporate subliminal messaging. its all a conspiracy, reviewers get sent cash in brown envelopes to give high scores...........grow up
No one mentioned any form of conspiracy theory. Humand mind is quite simple. For example: Why do you think that millions of teens drink alcohol when they go out? They get wasted, throw up all over themselves. Most don't even like the taste of alcohol and they still do it. Why? Because "everyone does it" or "all my friends do it". The same thing applies here. Perhaps you would like to explain what actually makes halo so influential? Or special? Or is your only argument accusing me that I'm one of those "conspiracy theory nuts"?
I play Halo for the same reason I drink and "get wasted", it's fun. You on the other hand, come across as a bit of a bore.
influenced the use of full orchestral scores in FPS's (I cant think of any FPS before halo that had this), grenades on the fly, melee on the fly, recharging health/shield (this tripod gameplay mechanic has changed the way shooters implement grenades, melee and health) Halo's use of vivid colours, (the amount of FPS's before Halo that were post-apocalyptic greys and browns was insane), actually limiting your arsenal to 2 weapons forcing you to think of weapon combinations (how many FPS's now have a much more limited arsenal?) for me that was the biggest shake of the FPS genre Bungie did, physics (never forget throwing a grenade at a bunch of dead bodies and watching them fly around and bounce off walls) never seen that interaction between environment and objects until then (even in MOH :AA once bodies were dead that was it they didnt move at all), implementation of vehicles into an FPS (tribes 2 did this a bit earlier but not as seemlessly or as stylishly as Bungie did and these before not having the influence), AI, I dont think anyone had seen AI like that before and still to this day Halo has the most consistent ( not necessairly the most complex) AI I have ever seen. But not only that but when you change the difficulty the AI actually improves, no longer do developers just make you have less health or your weapons deal less damage etc etc, the AI actually improves drastically as you ramp the difficulty up, first time that had been done before and watching the Elite's on Legendary setting was an awesome sight, they were like commandos roling about everywhere. im a big a Halo CE fan, the campaigns of 2 and 3 were very disappointing but they fell back on the awesome MP and its core gamplay mechanics, no game is perfect and the repeating architecture of halo and 'cutesy Grunt enemies' got tiresome but all games have flaws, for example the AI of the HL2 combine soliders was very average making those particular gunfights very unengaging, aside from that HL2 was a masterpiece But all in all to deny Halo's influence on the FPS genre isnt just wrong its actually a tad moronic, reeking of denial and fanboyism which for me being a PC, PS3 and 360 gamer, cant stand
God elite's on Legendary are brillant, it's like the other enemies are just there, you kill them and then go one on one with an elite, they were the worthy advasaries I liked fighting. Your points are all correct aswell, blind fanboys just don't see the differances nowadays. Most Fps's these days on consoles take after Halo.
As much as I loved Halo:CE I disagree with the article. Doom,Half-Life and Deus Ex are,to me,the three most influential shooters ever.
I dunno about deus Ex, I mean it's great and something completely differant but no one really took after them. No one tried to creat a game like it, they just continued to make simple shooters without the sorta free roamish thing
Deus Ex is one of my favourite games of all time, but it wasnt that influential simply because there arent many games like Deus Ex around now, its probably influenced the RPG genre more than the shooter one, so while it was stellar it wasnt that influential IMO
MOST INFLUENTIAL SHOOTER (ON CONSOLE) GOLDEN EYE... even I hate to admit it.
Goldeneye was a proof of concept at most, it didn't really effect the whole FPS genre like Halo did.
the most influential fps today
sorry but to me it's the Soldier of Fortune fps game, which implemented the body hit zones, that made the gameplay so much fun :)
Just read all the posts above
The fact of the matter is not only did it make the FPS genre a console genre since it's release, the gameplay mechanics Bungie implimented has been a standard since then thanks to Bungie and Halo 1... 1. Two Weapon limit. 2. Perfected Vehicle combat. 3. The Golden tripod of Weapons, melee, and Grenades 4. Regenrating health/shields. 5. Wide open terrain/envrionments. Let's also not forget the standards that followed with the sequals. Party system, Theatre and Forge Mode, Fileshare, etc. Every other developer now follows Bungies Game Model they set with Halo 1.
Halo was an Excellent game but can only be classed as one of the best. Other games that defined the FPS genre IMO are: Half-Life 2 Metroid Prime Quake series Goldeneye Left 4 Dead
Influenced by many other things in the space, videogame, & shooter genres. If anyother game was this unoriginal it would be slaughtered by the media. Honestly if people would give credit where it was due...Metal Gear would be known as the most influencial game
half-life ? counter strike ? doom ? wolfeinstein ? i dunno unreal tournament ?? Halo ? it did nothing new
1. Two Weapon limit. 2. Perfected Vehicle combat. 3. The Golden tripod of Weapons, melee, and Grenades 4. Regenrating health/shields. 5. Wide open terrain/envrionments. Let's also not forget the standards that followed with the sequals. Party system, Theatre and Forge Mode, Fileshare, etc. Every other developer now follows Bungies Game Model they set with Halo 1. halo is the most influential shooter within the last decade just ask resistance ^_^. Guinness World Records also named halo the #1 video game franchise( it beat mario.) : http://www.gamasutra.com/vi... Just admit. Halo is the most influential shooter.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.