"The promise of constant performance upgrades may pull it ahead of today’s consoles."
When I heard about OnLive a few months ago, I looked into it. It is 100% legit. Gamers should be paying closer attention to this, but sadly so many "gamers" are stuck in their own narrow one-console gaming world instead of exploring what other games are out there.
people don't have the money and people still like the physical copies of games
Some people don't have the money and some people still like the physical copies of games. Fixed
I think it's more that most people's broadband isn't good enough so support this system yet (especially in Ireland), but in a few years cloud computing for video games is going to be huge.
This does look interesting but only half of the games out will ever be on this becuz of console exclusives... Also this is only avaliable in like America since they need datastations like in every country :L
Not only that but what exclusive games does OnLive have to offer? None last time I checked. With all the exclusives and major 2nd and 3rd party game my PS3 has to offer I don't have to look elsewhere. Right now, OnLive offers NOTHING to convince this console gamer to sign up, and I'm not sure they ever will.
depending on when you join a console generation if you wait you can get a cheap console with a bunch of games
1. Don't care for subscription fees for my games. Don't even like to rent. If it's an MMO and I have the choice, I go for a lifetime membership. 2. Even hate further that I require a subscription to pay for games I've purchased. 3. The Maw isn't a game that one should be using to compare for lag. It's not intense like most core games. They still show a lot of lag as well as a degrade in graphics (especially on 1080p monitors) compared to what you can get on most console games today.
4. If your connection goes down your well and truly f###ed with Onlive. 5. Nobody else can use the internet to stream anything or download stuff while your playing.
Your additions kind of make me chuckled. Just watched a video of a guy playing Mafia 2 using OnLive at Youtube (link below), and he ran into Network Error during his play. And the dang game looked worse than the PS3 version overall. I really hated seeing the quality change based on his connection speed. One moment the textures were passable (about low medium settings) and the next they were just bad (very low settings). http://www.youtube.com/watc... I have a 20Mb/s connection (in reality 14Mb/s, but they advertise it as 20Mb/s) and OnLive is extremely sensitive about how others use the bandwidth. I have two N Router bridges in the house to help keep connections high from all floors but my wife listening to Pandora on the second (wireless connection) floor really F'd with my demoing of OnLive on the third floor (wired directly into the bridge).
Doesnt do it any good that a 50 quid graphics card with a dual core beats the crap out of Onlive for image quality at these resolutions. Pretty much every desktop machine from the past five years or so has a dual core now.
6. Insane pricing http://onlivefans.com/showt... Anywhere from a mere $10 less than Pc version to the same price as on consoles. And you already pay a subscription. And once you stop paying that subscription fee; *FLUSH!* ... There goes your $60. So much for the promised pricing advantages.
Because not everyone has 20mb/s internet and would rather use their own hardware retard
Anyone know if this service let you register retail copies of games you already own? Or are you forced to buy a digital copy?
Imagine playing THEIR games via remote, through live security cam... that's ALL you're doing, practically.
controller input lag, low framerate and pixelated image? yeah...i know.
wireless controllers lag...
very intersting read...thx
i have onlive it's pretty sweet.
I was skeptical about OnLive at first, and I'm still not 100% sold on the idea. I like having the physical copy of the game; I like flipping through the instruction manual; I like heading out to a store on launch day and being one of the first to pick up a new game, all wrapped in shiny plastic. I will say, though, that for those who don't care about any of the aforementioned points, OnLive seems like a stellar choice.
Steam is better quality (depending on your rig), you get to keep your games, Auto updates, free, and just overall cheaper.
Love it or hate it, but I truly believe this (I say that loosely) is the future. Eventually everything we watch, read, play etc will all be streamed from a cloud. But, the infrastructure and traditional forms of thinking wont allow it to become the norm quite yet.
Steam is a better option than OnLive, for now anyway
They're not really that alike, onlive stream the games and services to you, Steam still requires your own hardware to power it's applications/games.
Let you own your games and let you play your games when ever you want without a subscription.
That is the real truth. OnLive doesn't offer exclusive AAA games which are one of the core stimuluses for hardcore gamers. Also, the fact that is completely online and streams from the server makes its performance much worse than its console counterparts. I would not want this to be the future at all.
Physical media >>>>>>>&g t;>>>>>>>& gt;>>>>>>> >>>>>>>> ;>>>>>>>&g t;>>>>>>>& gt;>>digital, I'd rather see my games sitting in next to my consoles than in some virtual library and it doesn't play the great ps3 exclusives.
There is another problem with this virtual game ownership. What happens if OnLive runs out of money and goes under, you're left with nothing.
It is interesting but there is a number of problems. Lack of high speed internet that is not available in all countries. People like physical media I love collector editions which can't be done on digital. The price needs to be lower than retail product.
If they would let you play any of the games in their library and charged you by the month or even by the hour instead of per game, then it would have a better chance of taking off. But charging the same or more than the current retail price for many of the games isn't going to cut it. But we still have to wait for the infrastructure to catch up as well, and that is going to take a while in most places.
A lot of people might not be interested... kind of like the 3d tv market right now. But you can't deny that there's a lot of people who want these kind of things. On live has a lot of potential and I have no doubt that over a couple of years the service can get big and even possibly compete against consoles.
I believe that cloud gaming is the future, but only when big three (Sony, Microsoft and Nintendo) say so. So when you see PS5, xbox1080 and wii3 it might happen. Small companies have little chance of promoting cloud gaming properly.
If only there was no subscription fee to it and I heard somewhere that they were extending the free one year to a free two year. But able to play games from anywhere regardless of the hardware that you are equip sounds great to me. Right now though STEAM is a far better service yes I hate downloading games, but not worrying about DRM or purchasing DLC plus mod support sounds great to me.
I can play with no lag for 95% of the time on a bridged wireless connection. My graphics card is an on-board ATI 4200. My only complain is that it is not a free service. I am not willing to pay for this after my free year is up.
I havent gotten full use of it, have only played demos. But now with the upcoming update that will allow for wifi and the fact i was able to get the whole thing working on my weak ass netbook, it may serve as a good secondary option. Plus this past labor day sale where everything was %50 off including Mafia looks to keep my interest for future holiday sales. Its still a big maybe for me tho. I've got this free year so i may as well keep checking up on it.
i think onlive is a great idea. One of the biggest reasons many people hold off from buying a console is the price of the hardware. We pay so much freaking money on hardware alone. People just want to play games and onlive lets you play games without being a 400$ console or a 800$ gaming pc . yes you do have to pay a fee but they upgrade the hardware no more using the same thing for 6 years .
onlive doesnt have exclusives while the big 3 do.
Onlive+Bandwidthcap= not happy customer. What was it 1080p gaming was like 4 gig downloaded in 40 min or so of playing.
nice idea for the future for people that mayb travel alot etc,but i wouldnt pay full price for streamed games etc,they need to make this a rent type of thing.onlive needs a free trial that you dont need to enter ur debit/credit card details,cause id like to try it lol. good for hotels haha
I tryed out the service personally i rather just stick with my steam. This kind of gaming right now is to far ahead. Save this for possible future.
I still like to own my games, so that i actually know 100% sure that when i turn on my pc/console i can actually play the games i have bought. Also, there will always be some kind of lag.
Even if this works in the future I dont give a sh!t... I want my REAL copie of a game in my hands... I dont mind paying for a PSN or XBL game but something like GT5, uncharted, KZ3 or even Halo Reach must be on a disc !
i want physical copies. if i dont like a game, i wanna be able to trade it in and get money back, i dont want to have to pay a subcription fee, PLUS games. its bullshit. To much money for me
hard copies >>>>>> downloadable games
Right now, with all the moving I have been doing, I'd rather have downloadable games to save time from packing.
This has no hope unless a cable network supports them. I could see future console allowing cloud based gaming by way of an online pay to play model along with a free normal disk based online model. I mean really the console just needs the support for any new display technology. The current hd console could do this. Actually this would work better than trying to copy nintendo. It would be funny if nintendo did this in there next system just as an added way to shut up the tech witch doctors. Now bigger publishers are going to find away to make you use this. Activison and used games proves this much. Piracy does also. You can't pirate some thing you can only look at or not copy.
I'm interesting in seeing how cloud gaming like OnLive pans out. Being able to game without shelling out lots of cash on a high-end gaming PC would be sweet and it would open gaming up to a wider audience who previously couldn't afford it.
a decent pc will do what onlive does, and it will also allow you to keep the games you pay money for.
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