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More Screenshots, Videos of GT5’s New Damage Modeling

GTPlanet: "The new Gran Turismo 5 damage system first spotted by GTPlanet users in the Best Buy demo continues to make waves throughout our community, as more pictures (and now videos) keep coming in. Here’s the latest batch of higher-quality photos from Asane and tyv2448, along with a YouTube clip courtesy of StedySniper (thanks to Volcao for the tip!). Asane also provided me with a few more details on his observations so far."

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Slimshadyn2659d ago

Wow! So what was that about fake damage pics?

blumatt2659d ago

I think people were just HOPING they didn't look that unique and great. It's not pre-determined damage but instead real-time damage.

Strikepackage Bravo2659d ago

the damage looks weird and fake, looks like photo shop face warping, carbon fiber, metal and fiber glass do not stretch like that.

Second, it looks like it is confirmed, they did NOT record actual engine sounds for each car, the 458 does not sound like a blender like that car did.

Also confirmed, Ice physics still not fixed, no high end sports car slides in circles at sub 50mph speeds like that, that 458 was literally spinning even after the speed dropped to 6mph, that is horrible, come on poly, this is supposed to be definitive?!?!?!? I waited 6 years for this!?!?!?!

DelbertGrady2659d ago

It wasn't spinning, it was breakdancing.

yewles12659d ago

So MS is the new Jimmy Jones... XD

i_like_ff72659d ago

Notice the xbox fanboy in its natural habitat trying to come up with excuses and pretending to be an automobile expert when he's still too young to have his license. Now we shall observe the mating process of xbox fanboys.

SilentNegotiator2659d ago

"Now we shall observe the mating process of xbox fanboys"
But first...Bigfoot footage.

Seriously, TrollPackage, stop pretending to be an expert.

Perkel2659d ago

@ Bravo

I waited 6 years for this!?!?!?!

you didn't wait...

beardpapa2659d ago (Edited 2659d ago )

i saw a video of a guy driving a bentley trying to be cool flooring it on grass. He spun out in circles and his taillight hit some guy's VW.

Yes cars [can] spin like that at a perceived standstill when it's being floored and all the torque is just turning it in circles IN grass.

And how do you know if it doesn't sound like a blender? Have you ever driven alongside it with your windows down to know? I don't know many people that gets the opportunity in their everyday life to be able to floor their gas to keep up with a ferrari driver who's flooring his gas out in public road just so they can hear the engine while driving alongside it.

I'm not saying that the sound is accurate or not in the video. I'm saying that most wealthy owners in their daily lives in their fancy schmancy sports cars are just cruising down the road and not flooring the hell out of it. There's a difference in perception of sound of a vehicle that's idle, cruising, flooring it, and in motion. So how do you know it's not entirely possible for a car to sound like a vacuum cleaner, jet engine, or blender?

I can easily just be ignorant and say the video game R8s don't sound anything like the one that I drove alongside in Burbank today. Of course, it was just cruisin around like the other cars on the 35 mph street I was in.

bjornbear2659d ago

is giving stupid fanboys like this 360 fan here brain damage =P its understandable,

if i couldn't have access to this game because I spend too much cash to keep my internet gaming going on my other console, i'd be pretty butt hurt too

and you didn't wait 6 years for this. you bitched and moaned 6 years to justify your purchase, and in the end it only paints a picture of pettiness and fear, uncertainty and denial =)

lets face it, this game is WAY beyond your level of gaming ;) you're not worthy kid ( I hardly am xD but I can respect it)

+ Show (5) more repliesLast reply 2659d ago
tplarkin72659d ago

That damage does not look real. It's fine, but anyone that says that looks realistic is smoking something. I think the bumper damage was inspired by Charlie Brown's zig-zag shirt.

boodybandit2659d ago (Edited 2659d ago )

I have played this gen. At least there is more physical damage then some paint chips and scrapes on the hood after hitting a wall head on at speeds exceeding 100+ mph.

Then again I don't think it would matter what Polyphony Digital accomplishes with GT5 cause the haters will just keep on hating. Jealousy is a never ending and vicious cycle and I think that is what your comment was inspired by.

On topic:
This game looks amazing. Without question the best visuals seen in a racing game this generation so bring it on PD! My setup is nearing completion and will be ready for action by 11/2/2010!

Sirhc922659d ago

cool. its gonna be crazy fuckin up 2 MILLION dollar vehicles like the Bugatti! hahahaha!!! XD

UnSelf2659d ago

u see this is the reason why Polyphony didnt wanna put damage in in the first place.

its a RACING Sim not a CRASHING sim.

why dont u PLAY the game and love it MORE because it simulates your experience more officially by allowing damage when crashing occurs, instead of CRASHING on purpose just to see if damage is incorporated.

This is way the thirst of gamers will never be quenched because they are never truly satisfied.

Now that we have real-time damage, gamers are gonna demand that GT6 have not only damage, but that the actual driver of the vehicle get out of his car and check his tire pressure smh

siyrobbo2659d ago

its a racing sim, and a big part of racing is damage, and how it effects the performance of a car. Its the small details that make a game like GT what it is

BABY-JEDI2658d ago

Wipe-ing the bugs off the windscreen LoL ; )

Tsar4ever012659d ago

I wonder if YOU(*the player) would be penalized(*prize money losses) for damaging the cars during curcuit races and rewarded(*extra PAY) from NOT DAMAGING the cars for the more real sim coarses?

UnSelf2659d ago

INGENIOUS!!!!!

thatll show all those ppl playing Gran Turismo 5: The Real Crashing Simulator

TrevorPhillips2659d ago (Edited 2659d ago )

Thats it, I'm going to fly to japan or where ever they are located and grab my self a free copy.

This game looks, lets see how do I put this....INSANE!!

Damage = Awesome
1000+ cars = Awesomer, if that's even a word lol
80+ tracks = Going to have a heart attack
Tuning = Awesomeness
Go Karting = Eff my life
Nascar = speechless
Rally = OMG
Drifting = Oh,oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh my gosh
GT5 = Best racing game this generation

SeanRL2659d ago

Hooray for lot's of cars I can't afford in real life!

SeanRL2659d ago

Quick question, would you actually spin that much on grass?

Gran Touring2659d ago

With a high-torque RWD vehicle such as the 458, and factor in any drivetrain damage to either rear wheel, yes you can.

SeanRL2659d ago

Thanks for the info, I guess I'll have to be extra careful when I first get the game since I'm not used to driving being that realistic in games.

dirthurts2659d ago

You would more likely spin in place actually. But with some forward momentum you may get a few turns in if it was wet.

Gran Touring2659d ago

@ dirthurts
You're absolutely right, but that's why I mentioned with possible drivetrain damage, it would cause him to spin like that.

Keep in mind there's also other factors, such as the tires he chose, and even if its grass or turf he's spinning on. Seems like a silly consideration but this is in fact the Real Driving Simulator we're talking about here.

Strikepackage Bravo2659d ago (Edited 2659d ago )

they are just making excuses for poor physics.

NO you would not spin that much at such low speeds and momentum. Unless you are in a near weightless and or frictionless environment like a skating rink, or space, you would not have sufficient momentum to keep spinning like that at such low speeds, not with the relatively high weight of the car and high grip of the high performance tires.

The torque of the engine has little to do with it. Its simple physics people.

Elwenil2659d ago

Having driven some very powerful rear wheel drive cars and also spun out in grass, grass can be very slick depending on the tires. A slick racing tire has very little chance of getting much traction on grass and even a street tread tire can't get a lot. Plus once you are spinning and have some momentum, the fact that grass has moisture in it even when it's not wet with rain or dew makes it easy to slide. Is what is shown in the vid a 100% realistic? I can't say since I have never driven that particular car, but having driven heavier cars with a lot less technology, I can say that that type of spin at those speeds is very easy to do.

bustamove2659d ago (Edited 2659d ago )

You're unbelievable, you know that? You've been bashing GT5 for what seems to be forever. Give it a rest okay?

Gran Touring2659d ago

Bruh this is basic mechanics we're talking about here. It's a simple loss of traction due to the rotational torque of the wheels overcoming (in this case a lot) the restoring-coefficient of kinetic friction. The velocity of the CAR has nothing to do with losing traction, it's the rotational intertia of the WHEEL that causes it to spin so freely. I don't mean to sound technical, but that's what's happening here.

Here's an example of a "low speed and momentum," as you call it, spin-out, but in real life.
http://www.youtube.com/watc...

Hope you learned something.

Snoogins2659d ago

Trolls lack the propensity to learn.

Bathyj2659d ago

God you're a loser. Do you even have a license to know what you're talking about or are all your driving experiences in game.

I guess GT5 should be striving for this sort of physics in its game.

http://www.youtube.com/watc...

Now that looks realistic.

With all the GT5 stuff coming out now, no wonder Turn 10 have shut their mouths. Maybe you should follow suit.

Strikepackage Bravo2659d ago (Edited 2659d ago )

dude look at the video, the tires pretty much stopped spinning, the car went from forward movement to a virtual standstill and a flat spin, with the rear and front tires sliding across the ground like the car was floating.
The conditions were dry, and the front tires actually crossed the concrete a couple times during the spin, yet the spin continued unaffected by this.

In a loss of traction like you described, and in your linked video, the rear tires break lose and the car goes into a spin. Notice however the guy had just started accelerating thus generating the rotational torque you described. The conditions were wet and the car was moving pretty fast before the loss of grip, that was not a low speed flat out spin, that went on for an unrealistically long time, like in the GT5 video.

Just face it, the physics are unrealistic in GT5 as they have always been in GT games, the cars do and have always handled as if they were on super low traction surfaces (aka Ice). The only way a heavy car with fat tires, on a dry surface, or even partially dry surface, goes into a slow spin with so many rotations is if the rear tires are spinning, like when you do a doughnut. Again in English, the car was spinning too many times and too slowly, for a dry or even grassy surface.

NateDPG2659d ago (Edited 2659d ago )

Scroll down for a fanboy pwnage :D

moparful992659d ago

You are just like any radical or zealot. You take the most minute flaw and blow it up into this huge ordeal.. You want gran turismo to be bad therefore you go and seek out flaws to beat your drum over.. Give it up, gran tursimo 5 is the most realistic and best looking racing game to date. PERIOD>

mustash20032659d ago (Edited 2659d ago )

You could try, but you would not be succesful-Russ from Friends ;) Have a nice day strikepackagebravo

NateDPG2659d ago (Edited 2659d ago )

That's not a flaw dude, but how a car reacts when it hits the grasss at over 60 mph. The car won't immediately stop spinning, just because it crossed the concrete, the weight of the car together with the speed it started spinning is just too much force for the tires and concrete.

LOL I just red this:

"that 458 was literally spinning even after the speed dropped to 6mph"

OMG what a noob, of course the speed dropped to 6mph, the car wasn't driving on solid ground anymore, but was sliding and spinning and this was at much faster than 6 mph. Try to get your wheels spinnig in winter kid and watch the engine speed go up, while the speed doesn't inscrease. LOL this just made my day haha

kerrak2659d ago

Not surprisingly Strikepackage Bravo was the first in line when this article by Kotaku about fake loading times surfaced.

Some of his gems:
"Forza 3 loads the same track in 1/3 the time. Wait 5 years for the game then another 5 minutes for every race. So who's fault is it this time, Booray or the cell, Sony you have outdone yourselves this time."

Sure Strike, you deserve all of our respect, and we'll keep a close eye on your opinions. /s

Gran Touring2659d ago

"dude look at the video, the tires pretty much stopped spinning, the car went from forward movement to a virtual standstill and a flat spin, with the rear and front tires sliding across the ground like the car was floating.
The conditions were dry, and the front tires actually crossed the concrete a couple times during the spin, yet the spin continued unaffected by this.

In a loss of traction like you described, and in your linked video, the rear tires break lose and the car goes into a spin. Notice however the guy had just started accelerating thus generating the rotational torque you described. The conditions were wet and the car was moving pretty fast before the loss of grip, that was not a low speed flat out spin, that went on for an unrealistically long time, like in the GT5 video.

Just face it, the physics are unrealistic in GT5 as they have always been in GT games, the cars do and have always handled as if they were on super low traction surfaces (aka Ice). The only way a heavy car with fat tires, on a dry surface, or even partially dry surface, goes into a slow spin with so many rotations is if the rear tires are spinning, like when you do a doughnut. Again in English, the car was spinning too many times and too slowly, for a dry or even grassy surface. "

Oye vey... I'm really not gonna go on about this, because you obviously don't understand the concepts of friction, traction or even what a tire is. Just gonna leave it at that.

+ Show (9) more repliesLast reply 2659d ago
beardpapa2659d ago

If you ever see the top gear episode where they featured a VW GTI fitted with a veyron engine, you'd see that the amount of torque on such a car made it spin on asphalt in place.

iPad2659d ago

Insane!!! Dude, this is amazing! Please post another video where someone just goes straight to the wall. (:

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