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GamePro: PAX 2010: Killzone 3 Move Preview

Killzone 3 came as no surprise when Sony announced it -- but the part where it supported Move raised a few eyebrows. Here's how it works.

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ALFAxD_CENTAURO2936d ago

Will bring the Casuals audience because of the Auto Aim.

fooltheman2936d ago

problem is that no auto-aim could make it so difficult, because of the precision...

maybe there will be an option to turn it off.

raztad2936d ago

Auto Aim is full of fail even though it works ONLY when firing from the ironsights. PSMOVE in MAG doesnt seem to have autoaiming.

I really hope this "snapping" when scoped is only in EASY mode. Auto aiming in multplayer is absurd.

gijsbrecht2935d ago (Edited 2935d ago )

I really think it's just an option for people who like to play the story on easy. Hell, I think I will play it myself that way after finishing on elite; just to be able to enjoy the visuals. And auto aim in MP will surely be no option as the KZ series likes to present itself as hardcore. But as an option in the SP it's okay in my opinion. Just watched some MP PAX footage by the way and to see those Mechs plowing trough the maps is impressive. It enhances the sci-fi feel even more. And no auto aim in the gameplay is to be seen.

pixelsword2935d ago

Where is everyone seeing auto-aim in the article?

2936d ago