An anonymous American company has completed the purchase of Project Myworld from collapsed studio Realtime Worlds, Develop can reveal.
Gamasutra:Tahir Rashid, former lead artist on MyWorld and newly-appointed co-company director and art department head at independent studio Electric TopHat said in a Monday email, "MyWorld was bought a few weeks back by Kimble Operations which is basically Ian Hetherington as he wanted the project to get to market."
Earlier today a rumor circulated that Realtime Worlds was experiencing layoffs and that the Project MyWorld team has been completely removed from the company.
Since that rumor, Realtime Worlds has issued a statement confirming layoffs from the company that "removed staff redundancies" and that the MyWorld Project was still continuing, but they were still looking for a publisher for the game.
Should of stuck with Crackdown. Now we have a disappointing sequel in Crackdown 2 and a disappointing game in APB.
VG247: VG247 has been told the Realtime Worlds has made the entire MyWorld team redundant today, after giving notification 30 days ago.
It's NEVER a good thing to see people laid off, I hope they find new employment soon :(
Personally i think that not bringing APB onto console was a mistake, the PC market is saturated with MMO'S
That's a huge shame. After seeing what they did in Crackdown, and knowing a lot of staff there had worked on earlier GTA games it's a damn shame they messed up so badly with APB.
Never good to see people laid off, but APB was a mess in Beta and lacked a real sense of fun or purpose.
That's too bad, Not very good to hear at all. I was really hoping that APB would do well, I thought the concept was awesome. I played out my 50 hours and had too many other games to play to buy more time.
Just too many other great games to be playing to be grinding out the same old missions one after the other. I thought that if they would have kept expanding on those it may have had a better shot, I know allot of players that were getting sick of them pretty quick.