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Hands On: High Lighting Our Move Concerns

Recently we had our first opportunity to go hands-on with the Move controller, and our feelings were mixed about the experience.

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movemodo.com
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sinncross2730d ago

Obviously playing in strong light is going to be problematic when using the move since it requires the light of the controller for the majority of its motion sensor controlling, while built in gyoscope and accelerator aid it.

smoothdude2728d ago

I said it once and I'll say it again, I am going to take the wait and see approach as the games announced for the move, I would rather play with the sixaxis.

spectyre2728d ago (Edited 2728d ago )

and I found this.

Kinda puts to rest any lighting issues I can think of.

jneul2728d ago

agreed the move can take alot of changes in lighting