The Japanese developer had trouble achieving platform parity with Bayonetta, and it seems that Vanquish gave Platinum Games a similar challenge.
They went through hell but it will payoff in the end. Vanquish is bulding up to be one of the Big Titles of 2010. Day 1 purchase thats 4sure.
Yeah, for some reason I was concerned that Mikami would have trouble making cover-based shooter (look at other recent Japanese attempts - Quantum Theory, Lost Planet). Everything was dispelled by the demo though. Vanquish is a genre redefining game from the little I played.
Im quite surprised by it. It looks fun and its not even my type of game.
Quantum Theory isn't even out yet though..
the best part about the demo was that your AI counterparts actually helped you out, took out some enemies, and when the boss battle came, they actually helped in destroying incoming missiles, plus they kept their main attack on the core while you took out the legs/arms....i was surprised that i didnt have to do all the work
"Vanquish devs went through 'hell' trying to optimize the game" I call trolling on this one! Only Kratos could go through hell and survive!
This game is going to be good, a sleeper hit if you like. Could you imagine the possibilities if it was exclusive to the PS3? considering it's being held back by the limited underpowered 360 it still looks beautiful and flows extremely nicely.
Please site the exact quote in the article where the developer says the 360 was "holding back" this game. Oh yeah, you can't.
I don't know about Genre redefining. I just know it's gonna be fun to play.
Wish it was a bit sharper, but what is there is really impressive. When that Robot changed form I was so blown away. It looked like a high quality CG movie.
SECOND on that i am getting this
its about the insanely hard system sony put out that no one wants to work with.
day 1 for me, when i speed slide under than rolling/flying tank or whatever that kills you if it hits you, was a great moment.
too man games coming out in october. july august and september were such dead months of gaming. come october, we have vanquish, wwe (for my friend), ass creed (for my friend), call of duty, gt 5, lb2, motion sensing crap, f*cking halo, dead rising, naruto (for my friend), enslaved, fallout, castlevania, the force unleashed 2, splatterhouse. plus the soccer and driving games from ea. and the pro evo. and MOH. I would like to play and buy all those games. unfortunely for me, i dont have 4grand for games. i can only choose 2 games. the list goes on, if you want to include wii shovelware (the party game) and other casual games. if i was in the industy, i would firstly reduce the price to that of a music cd, (since they releasing it all at once). secondly, i would pay someone to shoot me, because 20 games over a period of 3-4 months plus the awesome sequels coming out early in 2011 is just retarded.
Price reduction would get more people to buy them, which could lead to greater brand awareness and more DLC sales. I think publishers can make a legit argument for lower prices.
game prices right now are considered low by developers they would raise the price even more if they can
The game does not have online multi-player or multiple endings. The game will be good but after you finish it and do not really have a reason to go back and play you will probably end up trading it at game stop for less than what you paid - Should have included some more features if they are going to charge the full $60 - same reason I did not buy Alan Wake at launch and just got it for$30.
Why can't you replay it for fun and the satisfying gameplay? I don't understand the mentality of "play it once and trade it in fast fast fast!"
i dont think it should be looked at like.. how much time can i get out of it... but rather.. how much money and effort they put into the game..
in september my friend
you sure buy games for "your friend" lol
i mean thats the games he buys. i dont know why he keeps on buying wwe
I had the misfortune in working for sega about the time Bayonetta was released, nobody gave a flying turd about it. Bayonetta releasing on PS3 was just a way for sega to make a bit of money instead of it being exclusive to 360 thus the reason for sega handling the port. I'm glad i left.
I know you left, but did they seem to care more about Vanquish? Also, what position did you hold at Sega?
they learned they're lesson...what with bayonetta selling more on ps3 n all. good 4 u @gauntlet from my understanding, PG handled the porting, so I don't think sega even partook in it...
The position of games tester....... i was rather bad at it, however they kept me on regardless until the projects had finished. Take that how you will.
NEX Entertainment did the port, not SEGA. http://www.nex-ent.co.jp/Pr...
yep, Nex entertainment, who are owned by Sega.
Wrong again. They are private studio: http://en.wikipedia.org/wik... owned much?
Oh you own me.
"The journey is the reward." ~ Tao Saying & "To climb steep hills requires a slow pace at first." ~ Shakespeare
"The journey is the reward." the journey is the reward if you have no money while traveling. "To climb steep hills requires a slow pace at first." if you're a fat @ss then yea, you need to start at a slow pace
so loading times are also rewards?
"The journey is the destination" is it not more like that?
They went through hell to optimize it, and its going to sell like crap, lol! I wonder who's in charge of release dates over there at SEGA. 10/12 medal of honor. 10/19 fallout. Vanquish and Enslaved are destined for failure. oh, and i will buy this game day60 when its 20-30bucks
I'd rather buy Vanquish (oh and belive me, I AM going to buy it) than MoH or Fallout: New Vegas. But yes, you're right. They shouldn't have released it on October. But destined to failure? Pffhaha. Or well, so I'd like to belive that they aren't.
halo reach is coming out on the 14th, during this time all the kids are going to buy anything that is halo branded, controllers,mics, etc. By the time Vanquish comes around people are going to have spent all of their money on other games,so yea, Vaquish is screwed, bro
Vanqiush is a multiplatform game it's not like xbox exclusive.Vanquish gonna sale on both xbox and ps3 its gonna sell well.Well Im gonna buy the Vanquish on PS3. Offtopic:I think tat Gobot is a kid.
Gobot: Go play in traffic.
You couldn't come up with anything to say? oh, that's right, you can't cause what i said up there was 100% truth. Anyone in their right mind will just wait till the price drops and i think everyone knows its going to flop
Medal of Honour? Seriously? Another generic brown n' bloom shooter? Just because they are shooter doesn't mean they are in the same market and just because games get released near the same time does not mean the less popular games are going to sell less because of it. Did starcraft 2 lower the sales of Blazblue: CS because they got released on the same day? No, they are completely different markets, one is a PC RTS and one is a console fighting game. Also you have to be kidding about the Halo Reach thing, the only people who play stuff like that are 12 year old children like yourself and casual gamers.
Enslaved is not bound to fail lol... Maybe it wont sell 10 million, but it sure wont fail.. Oh and a review score in 8-9 is NOT fail... You seem like the kind of guy who thinks that every game with a metascore under 9 and less than 10 million sold is going to fail.... Well it wont! A game can sell only 1 copy and still be the best on earth -.-
Day 1. Vanquish totally redefined the tps script.
Vanquish, I think, is going to surprise a lot of people. It's a very, very interesting game in so far as it's faster placed than the majority of third person shooters playing more like a DMC/Gears of War hyrbid... but, damn, the controls are fluid as hell, it's fun to play and, I think, it will be MASSIVELY underrated and sell like crap just because it lacks the multiplayer element. Me? Pre-ordered after playing the demo.
Surprised me too, right after the demo, and I hadn't heard anything about it until that point.
It looks prety good and I hope it plays good on the ps3 on the final build since the ps3 needs some good mutiplat games as they get screwed all the time by them and only play exclusives because of that. Thats what I gather anyways reading these comments.
This came totally came out of the blue for me. It was no where on my radar until I saw a video of it shortly and shat brix. I then dled the demo and now I've got a brick house.
60 bucks for a game that I'll probably beat in 3 days on its hardest difficulty it's not worth it... With no online MP and an 8 hour campaign? The problem with shooters is that contrary to RPG's if devs make them too long they get too boring so the only way to add more replay value is with an online MP which Vanquish doesn't have.
Yeah they should make an online multiplayer similar to Uncharted 2.
The game has a 15 hour campaign, not 8`and you will *never* beat the game on its hardest difficulty. "If devs make them too long they get too boring so the only way to add more replay value is with an online MP" You do not know what you are talking about, at all. For starters mutliplayer in Vanquish is impossible because the main mechanic in Vanquish is SLOWING DOWN TIME. Besides that I really raged at "the only way to add more replay value is with an online MP." If you actually believe that you should jump off a bridge or something, because you are absolutely retarded and if somehow your genes managed to get passed down that would be a crime against humanity. You can not seriously think the ONLY way to make REPLAY value is with multiplayer? I'm not even going to bother going in-depth on the reasons why Vanquish has tonnes of replay value without multiplayer.
I thought the demo was decent for the genre it falls into. However, I hope they bring the game up to date on the final version because they're some things that got left out. For instance, how come in the cut-scenes he can run and dash, but in the game you can't? and where did my ammo count go to? I see how much ammo I have and when I fire it reduces the count, but how do you know when to reload (now I'm not stupid, I can just count it for myself but that's besides the point) and what's with the dodge system...seems outdated rolling one position at a time seems like what happens in Demon's souls when you are wearing heavy armor and try to dodge! the cover system is on par with most cover systems in other games so nothing new there! Other than that, this game is sick for a sci-fi shooter and is shaping up to be a blockbuster indeed. As I said before, it is a decent game (demo so far) for the genre but we have come a long way in this genre to be missing some very subtle concepts in game play and design. I mean they put so much effort in balancing the graphics and game play that hopefully they will fix these subtleties before the final build. This game has the potential to top everything in this genre. I just hope they don't shoot themselves in the foot thinking that releasing it with some of these other big titles is going to give them the max amount of profit, but then again who can compete with the likes of Halo, MOH, COD, etc. only time will tell...I can't wait to play the full version though!!
He doesn't need to run and dash, he does Pete Townshend powerslides while shooting. It's just.... amazing.
I think that the slide works pretty well...just use it in spurts instead of full on. For the ammo count, there is a small meter as part of the HUD when you actually use the zoomed aim. Can't remember if it's there otherwise. But, it does tick down as you use ammo. I'm actually loving this. It's pretty cool to finally get some speed with the cover system so that it's not just pop and shoot gameplay over and over again. The first time I attempted the boss battle I actually had to finish him of with the shotgun! I ran completely out of ammo after scouring the entire level. However, the second time I was much smarter and it wasn't quite so hard or long.
The demo is to me one of the most original in a long time and blew me away as I rarely care for single player games. I've played the demo through like 8 times now.
Definitely worth playing that's for sure... the demo had me conclude this much. will have to see what else is releasing around it though before making the decision. Gotta tighten my belt over here if ya know what I mean.
I played the demo and hated it Wont even bother renting Each to his own I guess.
This is a 1st day buy for me.I really enjoyed the demo and it was really fun to play.I actually played through the demo 6 times now and I usually delete a demo after playing it once but not this one.I dont care that it doesnt have multiplayer not every game needs a multiplayer mode to be good.
Platinum didn't develop the PS3 version of Bayonetta. Sega farmed it out to someone else.
Played the demo, loved it, first day purchase.
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