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X360A F1 2010 Interview – Chief Game Designer, Stephen Hood and Senior Producer, Paul Jeal

X360A: Formula One video games have been out of the spotlight for a long time, with the last offering being the PlayStation 3 exclusive 'Formula One Championship Edition' in 2007, before Codemasters acquired the FIA licence for F1 2009 exclusively released for the Nintendo Wii.

Now Codemasters is internally developing a brand new start for the motorsport with F1 2010 at their Birmingham Racing Studio, utilising the firm's superlative EGO Engine that powered the sublime DiRT titles and the equally excellent Race Driver GRID.

There's a weight of expectation bearing down on F1 2010 being a triumphant comeback for the Formula One brand, which Codemasters is taking seriously. We headed into the pit lane at Gamescom this year as the game reaches its final lap, to talk everything F1 2010 with Chief Game Designer, Stephen Hood and Senior Producer, Paul Jeal. Read on to get the latest skinny on the game.

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