ONM: Martin Hollis, the designer of the original GoldenEye game, has spoken out about Activision's decision to revive the Bond classic for Wii, saying he finds it hard to imagine the company wanting to do justice to Rare's N64 game.
he is right no point in calling it goldeneye it looks like its going to be able to stand on its own as a great game.
Yeah maybe so, but the brand name brings Activision lots more money :P And I don't think this game will be good at all. Eurocom are mediocre devs, and they can't match up to the expectations. Let's hope they prove me wrong!!
The majority of the Wii crowd are between the age of 6-15, which means that they have probably never watched the movie or played the original game. The Wii crowd will buy this becasue of the lack of quality shooter on the Wii and not for the Golden Eye game. I would love to play this game being that I am a big Bond fan but do not want to play it with motion controlls, no matter how smooth it is.
" The majority of the Wii crowd are between the age of 6-15, which means that they " Stats plox.
@MicroSony4Life, They've shown the golden classic controller many times. You do not have to use motion controls for the game. Are you 12 and just upset this isnt on your chosen console? You know nothing about the game or the console it is on. Kinda hard to take anyone that clueless seriously
the fact that that mature games don't sell on the wii(manhunt for example) proves that the audience of the wii exists out of kids and casuals this is also underlined by the fact that the games-bought-per-owner-ratio is lower than on the other consoles bringing goldeneye to the wii and not the 360 and PS3 was a mistake, ofc the die hard nintendo here fans will disagree, but the sales numbers of goldeneye wii will prove me right.
"casuals " Ah, so casuals are 5 to 16 now? Great...ill just take another cup of WTF and masterbate to sleep.
Title is slightly misleading, he's just telling it like it is. Activision cares more about profit, but the developers are going to make it the best they can. Did ANYONE think differently?
I sure didn't.
Fight the power.
I wouldnt read too much into it anyway , be it crap or respectful homage . Remember that Rare wanted to release an HD remake of Goldeneye on 360 and that nintendo gave them a kick in the nades . Even if the reamake was done by Blizzard or any high profiled dev , there would be some resentment and spite over it
Focus should be on a Killer Instinct re-make... that would actually make me wet.
fps games play like shit one the wiimote. Forealz. Even the psmove looks like it suffers while playing a fps.
even the psmove looks like it suffers u idiot stop talking rubbish move uses a weird way to do fps not IR like the wii where u can move as fast as u like the move sort of moves a second behind u when playing fps because of the way it works theres no getting away from it the move isnt as good as wiimote IR no where near read what people say about Socom i mean people who are not biassed and play it they say its not 1on1 like wii i play pc/wii and the wii controls are as good as pc FULL STOP
Cool story, Bro.
all this is untrue all the reviews for move have said its like 1:1 controls. I am sure ps eye can track alot better than the wii sensor bar.
@Thecraft, You'd be wrong then and from your own post it is obvious you understand nothing bout how either work. Wii uses a camera built into every Wii remote and that camera tracks a sensor bar with 2 sensors on it. The Move uses a camera to track a single sensor on controller. Of course the Wii remote is better it uses 2 points of reference for tracking. Move onlu\y uses 1. You seriously thought the sensor did the tracking? I'd suggest not commenting on either til you actually have some kind of clue how they work.
I play cod on the wii and love the controls especially for world at war. I got bored of the HD version but love the wii version because of the controls. FPS games with the wii mote and move are a whole lot more fun once you get the controls down.
Your right until u said wiimote and move wiimote IR yes move isnt the same its laggy because the camera is tracking u and the light on move so its pointing at u the wiimote has infa-red camera in wiimote that tracks the lights which are inside sensor bar so its more responsive this way plus move looks childish with a ping pong ball that changes colour at the end of controller what a joke look camera in your hand (wiimote)is better than a big light on your controls to be tracked by camera doesnt make sense example is on youtube someone used Move on the ps3 menu and said its tricky to enter certain menus because he said u move the cursor and it clearly has a delay unlike when using IR in wii menu/browser u cough and the pointer moves so responsive its unreal
@thecraft 1989 That's true because the sensor bar is not a sensor bar at all!! It's just a line of lights that emit only in the infrared spectrum, which the Wii remote reads and interprets. However, it's because of this that the Wii remote reacts(for pointer control) faster. The playstation eye reads the move controller and then move playstation interprets both the eye and the move. But the Wii remote does interpreting so it sends signals directly back to the Wii. It's like cutting out the middle man. Just Wii and Wii Remote. HOWEVER!!!! Last time I checked... 1 frame doesn't make that much of a difference! And, ALSO, last time I checked, the effect if virtually the same. So in the end, it's ALL good♪ :)
I didn't know that the Wiimote was better than move because it was IR. That is good to know. Move does look ridiculous.
Who cares what anybody from Rare thinks? Their whole development studio is a joke and they haven't made a good game for 2 whole console generations now, the fact that they're trying to point at Activision as some evil nasty corporation that doesn't respect the IP when they're just crapping out shovelware for Microsoft is hilarious.
Bubbles for you rare have let all the there fans down They can't speak about how bad this is and personally think it looks good. All rare have done in last couple gens bring out shitty games.
Oh Rare. What happened? I thought we had something special!
i think they have made some fine games this gen. Banjo nuts&bolts is pretty cool and the graphics are actually quite underated. I understand that it is quite a large departure from the old banjo games so it might alienate a few but i really like the whole building aspect of the game. Just out of interest have you guys played it and what didn't you like?
"Who cares what anybody from Rare thinks?" Martin Hollis isn't really 'from Rare', seeing as how he left the company over a decade ago to form his own studio. His last game, Bonsai Barber, was actually really good. Rare's current output pales in comparison to its older output largely *because* almost all of its major employees left back in the 90s. "Just out of interest have you guys played it and what didn't you like?" The decision to make a platformer series into a vehicle-based game indeed accounts for a lot of the hate Nuts and Bolts gets, but my problem is that the physics engine, which is pretty much the heart of the game, was designed by Satan.
I think this guy is wrong and the wii goldeneye will be properly awesome. :D
Not think i know,They are using original writer of the Goldeneye film he is updating the script making them adjustments to his original script to bring it up to date if thats not seriously updating Goldeneye i dont know what is remember there basing this game off Goldeneye the film not the N64 game like RARE are saying its based of the film Original writer updating story with Daniel Craig so its mainly based off film not N64 it will take elements from N64 thats it
rare are mad because they probably get no royalties from activision using the same name and basically recreating a game they envisaged in the first place.
Say Did Rare Released PerfectDark in HD on The 360 This Year
I love the fact Sony keep trying to say Move will have hardcore games what they dont say is it will dub them down with lag the wii has had many HARDCORE titles and has the 3 biggest investments in motion/IR gaming Black-ops Treyarch say big investment going into TEV on wii same investment as HD consoles this time and last time i looked it was biggest in terms of investment/budget of any game and wii get IR,Goldeneye amaziing game 200-500 combinations of gameplay in MP using 17 modifiers ect, Facial/character mo-cap,Set pieces,Online MP,Difficulty settings i.e in 1 setting ur energy increases without being shot in the harder settings energy doesnt regenerate,Still some surprizes with a rumour of a premium online mode maybe to pay ect,Zelda Skyward Sword biggest adventure of all time FACT with 1on1 motion controls.
"However, Hollis did reserve praise for Eurocom, the developers of the Wii version of GoldenEye 007. "I know and like Eurocom," he said. "I think they are a good company. I'm confident they have done their very best." Earlier this week, Eurocom claimed that the game will blow away all other Wii first person shooters." talk about a misleading title...
If Nightfire is anything to go off of, Eurocom will do the GoldenEye name justice.
Rare hasnt made a good game since they left Nintendo. Maybe they should shut up and focus on trying to do that.
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