"The game industry needs to stop emulating Hollywood and remember what makes it unique."
This article instantly made me think of No More Heroes. That was an excellent game that just shouted, "Hey, I'm a game! Don't believe me? Look: coins are flying out of the enemies you just killed!" Little things like that bring me joy. I do believe some games should be realistic, but not everything has to be a simulation. I still remember playing GTA III and thinking, "Wow, the world is pretty life-like, but I really dig the health pick-ups and floating Hidden Packages." Those things just made the game still feel like a video game despite providing a somewhat realistic approach."
hmm intersting article...
great article. but lets not throw the baby out with the bath water. The reason that realistic games from 5 years ago seem dated now is because we've progressed. Today's games are more realistic. That's not such a bad tradeoff. I'm ok with Red Dead Redemption and Mass Effect 2 seeming dated if we have better, more realistic, more captivating games in the future.
Agreed 100%. Videogames need to find their own identity and stop borrowing from the movies. Half-life 2 is a great example of an epic, cinematic game that is, 100%, a game. There are no cutscenes, you never leave the perspective of Gordon. So many games are just cinematic scenes, followed by a shooting gallery, followed by cinematic scenes, rinse and repeat a dozen times. There is a place for cinematic influence, of course, Mass Effect 2 as you suggest is a fantastic combination, and offers an experience unique to videogames - the world reacting and changing according to your choices and actions. Great article!
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