Video games do not spring from development studios fully formed and ready to go. Your favorite games began as a rough concept document outlining the title's storyline, characters, offensive attacks, defensive moves, level outline, and other basic building blocks. Yesterday we revisited Sunsoft's Aero The Acro-Bat franchise and explored the development process with Aero's creator, David Siller. Now Kombo offers this original Aero The Acro-Bat rough draft concept document from 1992 and some period promotional artwork from Sunsoft's presence at the Consumer Electronics Show in 1993 as a look at how an average game was developed and promoted during the 16-bit years. After all, some of Kombo's readership had not yet been born during Aero's heyday. Enjoy this rare peek behind the curtain at the dawn of the acrobatic bat.
Days Gone developer appears to be moving well outside its comfort zone in order to join Sony's ongoing foray into live-service games.
Admin note: Updated this to rumor. Job listings can be a good indicator, but let's remember nothing is final until officially announced. ~Christopher
This game will determine the fate of Sony Bend. Not looking to good if it's a live service game.
I'm going to say this as someone who really enjoyed Days Gone
Why would you go and create an open world, multiplayer game with live service elements if you're previous game which was only a single player title came out flawed?
Wouldn't you want to create a new single player game to refine and fix your last mistakes to master what you were going for the first time before jumping into uncharted territories with online, multiplayer and live service which is a completely different beast entirely.
I can't be the only who thinks this right?
Just seems like your setting yourself up for failure in my opinion, you're giving yourself and your team bigger challenges to overcome in an already oversaturated market, a market where live service games made by people who are used to online and multiplayer are even struggling themselves.
It might be good, who knows, but at the moment it just seems they are biting off more than they can chew.
I full expect to see this game announced at SGF.
It's definitely not Days Gone 2 it's a new LS IP. Hope it looks and plays good.
Are you also tired of video game reboots, remakes, and reimaginings?
Director Miyazaki discusses the development and content of Elden Ring's upcoming Shadow of the Erdtree DLC.
Very effing cool.
Ah, the good old days of gaming. How I miss them. :(
Very cool. I will always have a soft spot for this golden era of gaming. Games like Scott Pilgrim occasionally recapture some of the magic in a world full of shiny-faced Unreal-powered space marines.
awesome seeing original pitch ideas and the devotion creators pour into them.
Awesome that you got your hands on this. I started playing games with Sonic on the Game Gear when I was three, so I caught a brief glimpse of this era, and I have mad respect for it.