Speaking at this year's Edinburgh Interactive Festival, VP of Epic Games Mark Rein indicated that Unreal Tournament III for the Xbox 360 might have to get cut down in order to cope with the limitations of the console's hardware. Answering a question from the crowd about whether disc size would be a problem with an Xbox 360 port, he stated that "We'll compress some things. But you know, we may have fewer maps on the 360 version...Blu-Ray has definitely given us a lot of legroom. And what's really cool is if you think forward and think about what we've done in the past with UT. We had UT 2003 and then we had UT 2004, which was everything in UT 2003 plus a whole bunch of great mod stuff that we went out and purchased from mod makers."