IncGamers' Lauren Wainwright looks at whether Crystal Dynamics' decision to take Lara Croft and put her in a brand new perspective pays off.
From the review:
"The puzzles are clever, using the games new isometric style to its advantage. The challenge rooms, which offer additional puzzles and prizes, were especially intriguing. It makes you think how the rules really work, what abilities you possess and how to make the most of them. After completing a few of the early puzzle rooms, my play style started to change and I was traversing around the world much more efficiently. You end up taking paths you previously ignored and work out how to get that artefact you didn’t think you could reach before. Rather than holding your hand and guiding you through the game, it teaches you passively and it feels incredibly rewarding when you work it out."