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Why don't games calibrate to peoples reaction times

gamasutra.com -

I was recently watching a 64 year old computer gamer try and play “Call of Duty: Modern Warfare 2″ on the XBox 360. It was not any fun for him by any stretch of the imagination and turning the difficulty setting down really did not help him much at all. On the easy level he did not die quite as fast but he still died far too often to get into the fun of the game.

We could go and give players longer to react to audio and visual cues but that would just make the game too easy for the rest of us and only partly solve their problem. Instead what if we gathered each individuals reaction times for the environment they are in. Then the game could auto tune for the individual characteristics of each human instead of making the bad assumption that they are all the same.

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Nate-Dog2676d ago

Well Call of Duty isn't exactly a great game to begin with for someone that's not used to console gaming. It's a very fast-paced shooter and at times can be hard to deal with for any gamer with the speed the gameplay handles at at times.

I don't really understand any of the other points. A PC gamer isn't just going to instantly pick up every trait a good console gamer has for console gaming (and vice-versa) , no matter what age they are. It takes time to adapt to the different control mechanics, visuals, sure even the distance from screen at which you play at with most consoles.

0mega42676d ago

because no matter how slow your reaction time is you just cant die

which will allow you all the time in the world to take down your enemies

mauleriscool2676d ago

if they let people calibrate their reaction time, people would abuse it to make the game super easy.

Corepred42676d ago

Maybe he should tell his grandpa to stick to bingo

SilentNegotiator2676d ago

And maybe the game should pause when he falls asleep.

lordgodalming2676d ago

"It takes time to adapt to the different control mechanics, visuals, sure even the distance from screen at which you play at with most consoles."

^^This. I played PC shooters for years, have had a console since PS2, and I STILL totally suck at console FPS games. It's a completely different world.

+ Show (2) more repliesLast reply 2676d ago
sak5002676d ago

Maybe he should ask those hackers who have been fidling with MW2 code since it came out to make it in slow mo so senior citizens can play it as well. Kind of reverse of the unlimited ammo hacked servers.

GamerSciz2676d ago (Edited 2676d ago )

"Instead what if we gathered each individuals reaction times for the environment they are in. Then the game could auto tune for the individual characteristics of each human instead of making the bad assumption that they are all the same."

COD isn't known as the "twitch" shooter for nothing. However I wonder if Gamasutra realizes how much extra programming would have to go into a game in order to recognize the reaction time. I mean you could setup a little reaction time test before starting the game but then you could fake it and be able to play through on hard no problem. This would not work out with MP at all because it would create advantages for the people who are actually slow or just faked it. I understand the principle that Gamasutra is talking about but I doubt anything will change.

Capdastaro2676d ago

More games should implement a AI Director type of system found in Left 4 Dead

If you are sucking hard, it will provide more ammo and equipment and tone down the number of enemies and spawn points, but if you're doing really well it will decrease ammo and equipment points and give more spawn points for the infected and special infected to come at you.

GamerSciz2676d ago

You make a valid point about the Director but this article is more about the reaction time of someone. Their physical ability to be fast at using joysticks on a console or the mouse on a PC. The director is an impressive AI implementation but it won't help the player be able to react faster.

DarkSpawnClone2676d ago

I'm getting burnt out on all these shooter games i just don't find them fun at all any more..what realy bugs me in some games is how there is like 20 team mates around you and the Ai only wants to shoot at you LOL wtf is that

Mista T2676d ago

it's not you its the shooting games themselves. devs have lost there touch, and only a few can really make good fun ones anymore

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