John Debney is a music composer working in Hollywood, scoring films such as "Passion of the Christ" and "Sin City." He also composed the soundtrack for Lair, and he wanted to share a bit about that experience with you guys, as well as offer you a sample of the game's music.
The score for this game is unique also in that it truly presents a large scale symphony in three acts. Quite simply, to give you a sense of the scale of what they did, the music alone in this game would fill three complete movies. Thus was the task; to create a work richly melodic, deeply passionate and savagely primal, all to fit right in with the theme, tone and dramatic elements of Lair.