Top
90°

Gamescom 2010: CoD: Black Ops interview discusses violence, pressure, critters… and zombies?

El33tonline writes:

"At gamescom today in Germany, El33tonline participated in an illuminating group interview session with Treyarch’s community manager, Josh Olin, where we discovered a little more about how the studio has prepared itself to deliver Call of Duty: Black Ops in November this year.

Over the course of the interview, Olin spoke about the importance of the game’s realistic violence, the pressures of creating a blockbuster Call of Duty game, and how Black Ops will stand out from other online multiplayer offerings, while musing on whether or not critters found scurrying and flying in the jungles of Vietnam will give away your position to enemies during the game."

Read Full Story >>
el33tonline.com
The story is too old to be commented.
showtimefolks2984d ago

waiting for killzone 3 and resistance 3

i like the heavy feel control of killzone 3 and hopefully resistance 3 goes back to what it first was

one thing that i will give credit to is zombies you put em in any game and instant win i will rent COD for SP and hopefully its good and longer than 5 hours

sack_boi2984d ago

Okay you came in here just to say that you were waiting for Killzone 3?

MRHARDON2984d ago

Big COD fanboy :) Im buying it on PC though cause ded servers, Mod tools (make your own maps) and server brower! YAY FOR PC!

While consoles get to use "Listen servers" (not P2P) we use Ded servers :)

Proof:

(Mp director at Treyarch)

http://callofduty.com/board...

Hi,

Please read: http://en.wikipedia.org/wik...

Call of Duty 1, Call of Duty 2, Call of Duty: Big Red One, Modern Warfare 1, World at War, Modern Warfare 2, and Black Ops are all Listen Servers (for consoles) and not Peer to Peer topologies.

The only truly peer to peer game (using a literal definition) in the franchise was Call of Duty 3.

This can never be "fixed" because of this little thing called the "Internet" and how it works.

What we can and try to do is:

-minimize the upstream bandwidth required to play
-use the best networking prediction we can
-continue to have the Local Search only option
-improve the algorithm for how we choose the host
-continue to work with Microsoft on how they do Matchmaking

...among other things.

The common assumption that Dedicated Servers (instead of Listen Servers) will somehow solve all problems is not accurate. It's grossly over-stated as a cure-all. It causes new and different problems.

What many people don't understand is that (on the 360) you have to bounce and authentic all "Live" traffic through what is known as the xLSP gateway/proxy. In the simplest sense, it's a type of Virtual Private Network (VPN) between us and Microsoft.

All of the World at War stat servers (for example) run behind one. So does the infastucture telling you how may players are online; or the machine you get the Playlist from (etc, etc).

Reporting stats to a database server is one thing; sending game traffic through the gateway/proxy is an entirely different beast which will increase latency.

xLSP has policy guidelines and restrictions. The bottom line is that it both lets us offer a lot of stuff to you that Live itself doesn't offer (or has made generic to work with "any game" whereas we want to do something that works awesome for Call of Duty), but it doesn't exactly give us complete flexibility to do whatever we want either.

In Summary:

The game is not Peer to Peer.

Listen Servers, Dedicated Servers, and Peer to Peer games can never be truly "fixed." They can just be designed and developed to work better on the Internet.

Dedicated servers (for consoles) are not a cure-all.

We are MP developers and gamers, thus aware of what it is like to play MP games on the Internet. Including this one.

David 'Vahn' Vonderhaar

CombatEvolving2984d ago

I have the urge to call this shit because of MW2, but I think Treyarch are working hard on this. They seem to care and just want to make a fun game. They obviously did a lot of research and while it will be over the top, it has some factual basis. I think Treyarch can deliver a good game and I feel bad for all the criticism they're going to be getting and already are. IW and Activision really tainted the CoD series. While this is another yearly Call of Duty release, it has potential.

ethan2984d ago

Sounds like they really are trying to put out a good game...I'm happy with my decision to pre-order.