If you’ve been anxious to get your hands on MotorStorm Apocalypse, you’re going to have to wait a bit longer, but at least you can see the game in action.
Is severely underrated, maybe this will game will get it the attention that it deserves. Game looks insane, Day 1
This build looks almost cell-shaded at parts, not that that's a bad thing, but it's a interesting look for the game.
this game just doesn't look...fun. More like a chore :/ -1
This one is the game that will do justice for the Whole MotorStrom franchise, Epic Game, Day One for sure MotorStorm:Apocalypse FTW!!!
Never really cared for the motor storm series, but I think I'm going to check this one out.
Who picked that music it was terrible
Does anyone know who did the music? I actually liked it a lot.
Still an early build but looks fantastic regardless!! Day 1 all the way. Seems really intense.
Looks cool but I hope they increase the sense of speed.
The sense of speed is perfect from what I'm seeing. In ms, the sense of speed depends on what kind of the vehicle you drive. For example smaller nimble vehicle like a rally car you'll feel very fast on the other hand if you drive a Big Rig( big truck) you'll feel slower. Then there's also the track, the wider( Most MS track so far are very wide) it get the slower you'll feel the tighter it is you'll feel like a speed devil.
Yeah, MS CAN feel like it's slower than most games but the wide tracks often play a part in that-the tighter ones in the first game always felt much more like you were really flying than the more sparse, expansive ones-and I totally agree with Eddy Raja that it's mostly a choice of what you drive that makes you feel fast or slow. I'd go a bit further, though, in Motorstorm's defense here because, to me, switching from say, a buggy, bike or rally car to a big rig in the games actually gives you that accelerator frustration that you'd get in real life from going from a quick vehicle to a big, slower one. That sense of inertia(I think it's about the right word)is really well done in the series and should you manage a tight win in one of the trucks or rigs over the nimbler vehicles you really feel like you managed something good! You can still feel you're travelling pretty fast even in a rig, mind, if you're boosting downhill on a narrow one, crushing everything in your path. I think these are some of the subtler, but still clever and effective design cues that the series NEVER seems to get enough credit for. The course in this video, imo, would feel very different in a different vehicle and,again, it's clever because of the rep[lay value offered up by changing the whole feel of a track/course so easily and in so many ways just by using a different vehicle and the different routes that become closed or open to you as well as the differing senses of speed. I just think there's much more to the series than many notice or care to mention and it merits better.
It all depends on what vehicle you choose.
Wow just re-upload my edited video and post it on your site, this is the original (uploaded before this) http://www.youtube.com/watc...
MS: Pacific Rift was great can't wait for this one.
I hope there isn't any rubberband AI. But it does look impressive. This runs at 1080p at 60 frames per second from what I've heard.
MS and rubberband AI? Not only MS's AI are not only aggressive but dangerously smart. Example when you take a turn They`ll deliberately push onto a cliff or wall, the big rigs and monster trucks will not hesitate to crushes when you`ll expect it less and in sometime they'll team up agaisnt you i.e like if you're in the middle they'll sandwich you.
Does anyone know whether the landscape destruction / deformation is going to be random? It would be interesting if you didn't know when a specific route becomes available or obstructed.
The developers said its completely random.
All they are showing are straight tracks...are the actually going to release a game that has tracks with no turns? That's so boring. /sarcasm
Il be honest, the motorstorm series never really did it for me. i played the first game back when it was released and never really liked it. but watching this video among others that perception really is changing....and fast! man this game looks awesome, looks like it plays great too. smooth! will definitely be picking this one up! :D
Looks like a real fun rental. I wouldn't buy it because I cant see how scripted events on track would be good for long term re-playability.I guess it also depends on numbers of tracks and number of cars. But looks like it would be hell fun for a few rentals.
it must suck to live in that city
Best looking Fire & Smoke I have ever seen in a game.
Amazing...I can't even image how it will look when it is finally shipped....Evolution Studios still have many months to spit shine the game to an even more impressive polish
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